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threedee/demo/demo.h

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483 B

#pragma once
#include <Windows.h>
#include <stdio.h>
#include <iostream>
#include "SDL.h"
#include "../stuff/objects/vector2.h"
#include "../stuff/objects/vector3.h"
#include "../stuff/objects/ray2D.h"
#include "../stuff/objects/ray3D.h"
#include "../stuff/objects/camera.h"
#include "../stuff/globals/globals.h"
#include "../stuff/callbacks/callbacks.h"
#include "../stuff/objects/square.h"
#include "../stuff/objects/argb.h"
namespace game
{
void run(SDL_Renderer* renderer);
}