Move respawn message to debug log level

feature/embed-uploads
Tristan Gosselin-Hane 7 years ago
parent f38e079ac9
commit 8fc8113200
  1. 2
      webhook-bridge.py

@ -159,7 +159,7 @@ def main():
def handle_health_update(health_update_packet):
if health_update_packet.health <= 0:
#We need to respawn!!!!
logging.info("Respawned the player because it died!")
logging.debug("Respawned the player because it died")
packet = serverbound.play.ClientStatusPacket()
packet.action_id = serverbound.play.ClientStatusPacket.RESPAWN
connection.write_packet(packet)

Loading…
Cancel
Save