diff --git a/webhook-bridge.py b/webhook-bridge.py index 10edc6f..de2c03e 100755 --- a/webhook-bridge.py +++ b/webhook-bridge.py @@ -159,7 +159,7 @@ def main(): def handle_health_update(health_update_packet): if health_update_packet.health <= 0: #We need to respawn!!!! - logging.info("Respawned the player because it died!") + logging.debug("Respawned the player because it died") packet = serverbound.play.ClientStatusPacket() packet.action_id = serverbound.play.ClientStatusPacket.RESPAWN connection.write_packet(packet)