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ballz/mouse.cs

23 lines
393 B

using System;
using SFML.Audio;
using SFML.Graphics;
using SFML.Window;
using SFML.System;
using System.Net;
using System.Threading;
namespace game
{
class mouse_t
{
public Vector2f position;
public Mouse.Button button;
public bool buttonState;
public mouse_t()
{
this.position = new Vector2f(0, 0);
this.button = Mouse.Button.Left;
this.buttonState = false;
}
}
}