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@ -2,6 +2,7 @@ |
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{ |
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using ClickableTransparentOverlay; |
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using ClickableTransparentOverlay; |
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using ImGuiNET; |
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using ImGuiNET; |
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using System; |
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using System.IO; |
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using System.IO; |
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using System.Numerics; |
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using System.Numerics; |
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using System.Threading; |
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using System.Threading; |
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@ -10,17 +11,29 @@ |
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{ |
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{ |
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private static bool isRunning = true; |
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private static bool isRunning = true; |
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private static bool showImGuiDemo = false; |
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private static bool showImGuiDemo = false; |
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private static bool drawOnScreen = false; |
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private static Random randomGen = new Random(); |
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private static int totalCircles = 10; |
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private static Vector2[] circleCenters = new Vector2[totalCircles]; |
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private static int Fps = 144; |
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private static int Fps = 144; |
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private static int[] resizeHelper = new int[4] { 0, 0, 2560, 1440 }; |
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private static int[] resizeHelper = new int[4] { 0, 0, 2560, 1440 }; |
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private static int seconds = 5; |
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private static int seconds = 5; |
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private static Overlay overlay = new Overlay(0, 0, 2560, 1440, Fps, false); |
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private static Overlay overlay = new Overlay(0, 0, 2560, 1440, Fps, true); |
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private static void MainApplicationLogic() |
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private static void MainApplicationLogic() |
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{ |
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{ |
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while (isRunning) |
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while (isRunning) |
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{ |
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{ |
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Thread.Sleep(10); |
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for (int i = 0; i < circleCenters.Length; i++) |
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{ |
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circleCenters[i].X = randomGen.Next(0, 2560); |
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circleCenters[i].Y = randomGen.Next(0, 1440); |
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} |
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Thread.Sleep(600); |
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} |
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} |
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overlay.Dispose(); |
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overlay.Dispose(); |
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} |
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} |
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@ -66,6 +79,12 @@ |
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showImGuiDemo = true; |
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showImGuiDemo = true; |
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} |
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} |
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ImGui.NewLine(); |
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if(ImGui.Button("Draw on Screen")) |
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{ |
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drawOnScreen = true; |
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} |
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ImGui.NewLine(); |
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ImGui.NewLine(); |
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if (File.Exists("image.png")) |
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if (File.Exists("image.png")) |
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{ |
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{ |
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@ -83,6 +102,22 @@ |
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{ |
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{ |
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ImGui.ShowDemoWindow(ref showImGuiDemo); |
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ImGui.ShowDemoWindow(ref showImGuiDemo); |
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} |
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} |
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if(drawOnScreen) |
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{ |
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ImGui.SetNextWindowContentSize(ImGui.GetIO().DisplaySize); |
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ImGui.SetNextWindowPos(new Vector2(0, 0)); |
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ImGui.Begin("Background Screen", ref drawOnScreen, ImGuiWindowFlags.NoInputs | |
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ImGuiWindowFlags.NoBackground | ImGuiWindowFlags.NoBringToFrontOnFocus | |
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ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoScrollbar | |
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ImGuiWindowFlags.NoSavedSettings | ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoTitleBar); |
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var windowPtr = ImGui.GetWindowDrawList(); |
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for (int i = 0; i < circleCenters.Length; i++) |
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{ |
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windowPtr.AddCircleFilled(circleCenters[i], 10.0f, (uint)(((255 << 24) | (00 << 16) | (00 << 8) | 255) & 0xffffffffL)); |
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} |
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ImGui.End(); |
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} |
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} |
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} |
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} |
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} |
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} |
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} |