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@ -123,7 +123,7 @@ HuesUI.prototype.initUI = function() { |
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// Beat timer, x and y blur, millis timer
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this.timer = document.createElement("div"); |
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this.timer.textContent = "T=$0x0000"; |
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this.timer.textContent = "T=$0x00000"; |
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this.beatCount = document.createElement("div"); |
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this.beatCount.textContent = "B=$0x0000"; |
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@ -244,7 +244,7 @@ HuesUI.prototype.blurUpdated = function(x, y) { |
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HuesUI.prototype.updateTime = function(time) { |
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time = Math.floor(time * 1000); |
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this.timer.textContent = "T=" + this.intToHex4(time); |
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this.timer.textContent = "T=" + this.intToHex5(time); |
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}; |
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HuesUI.prototype.intToHex2 = function(num) { |
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@ -259,6 +259,10 @@ HuesUI.prototype.intToHex4 = function(num) { |
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return '$0x' + ("0000"+num.toString(16)).slice(-4); |
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}; |
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HuesUI.prototype.intToHex5 = function(num) { |
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return '$0x' + ("00000"+num.toString(16)).slice(-5); |
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}; |
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/* |
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Individual UIs ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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*/ |
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@ -414,7 +418,7 @@ RetroUI.prototype.newColour = function(colour) { |
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RetroUI.prototype.beat = function(beats, index) { |
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var rest = beats.slice(1); |
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this.beatBar.textContent = ">>" + rest; |
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this.beatCount.textContent = "B=" + this.intToHex3(index); |
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this.beatCount.textContent = "B=" + this.intToHex4(index); |
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}; |
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RetroUI.prototype.resize = function() { |
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@ -476,7 +480,7 @@ WeedUI.prototype.beat = function(beats, index) { |
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this.beatLeft.textContent = rest; |
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this.beatRight.textContent = rest; |
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this.beatCount.textContent = "B=" + this.intToHex3(index); |
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this.beatCount.textContent = "B=" + this.intToHex4(index); |
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if(["x", "o", "X", "O"].indexOf(beats[0]) != -1) { |
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var beatCenter = document.createElement("div"); |
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