File shuffle so it actually works

serial
William Toohey 10 years ago
parent 8cccc393bf
commit 0a7bb27f50
  1. 0
      css/PetMe64.woff
  2. 2
      index.html
  3. 3
      js/HuesSettings.js
  4. 42
      js/hues-modern.js
  5. 0
      js/lib/.jshintrc
  6. 0
      js/lib/deflate.js
  7. 0
      js/lib/inflate.js
  8. 0
      js/lib/mime-types.js
  9. 0
      js/lib/pako/codecs.js
  10. 0
      js/lib/z-worker.js
  11. 0
      js/lib/zip-ext.js
  12. 0
      js/lib/zip-fs.js
  13. 0
      js/lib/zip.js
  14. 0
      js/lib/zlib-asm/codecs.js

@ -19,7 +19,7 @@
<script type="text/javascript" src="js/lib/zip-fs.js"></script> <script type="text/javascript" src="js/lib/zip-fs.js"></script>
<script type="text/javascript"> <script type="text/javascript">
window.onload = function() { window.onload = function() {
zip.workerScriptsPath = "lib/"; zip.workerScriptsPath = "js/lib/";
var defaults = { var defaults = {
respacks : ["./respacks/Defaults_v5.0.zip", respacks : ["./respacks/Defaults_v5.0.zip",
"./respacks/CharPackagev0.03.zip", "./respacks/CharPackagev0.03.zip",

@ -6,7 +6,7 @@ function HuesSettings(defaults) {
HuesSettings.prototype.connectCore = function(core) { HuesSettings.prototype.connectCore = function(core) {
this.core = core; this.core = core;
}; };
/*
//class HuesSettings //class HuesSettings
package package
{ {
@ -385,3 +385,4 @@ package
} }
*/

@ -0,0 +1,42 @@
Self.prototype.updateVolume = function(muted, gain) {
var label = this.volLabel
var input = this.volInput
var text = gain.toFixed(1) + "dB"
if (muted) {
text = "(" + text + ")"
}
label.textContent = text
input.value = gain
}
Self.prototype.setupVolume = function(box) {
var volBar = box.ownerDocument.createElement("div")
volBar.className = "hues-m-vol-bar"
box.appendChild(volBar)
var label = box.ownerDocument.createElement("button")
volBar.appendChild(label)
this.volLabel = label
label.addEventListener("click", (function() {
if (this.core.isMuted()) {
this.core.unmute()
} else {
this.core.mute()
}
}).bind(this))
var input = box.ownerDocument.createElement("input")
input.type = "range"
input.min = -60
input.max = 5
input.step = 1
volBar.appendChild(input)
this.volInput = input
input.addEventListener("input", (function() {
this.core.setVolume(parseFloat(input.value))
}).bind(this))
this.updateVolume(this.core.isMuted(), this.core.getVolume())
Hues.addEventListener("volumechange", this.updateVolume.bind(this))
}
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