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28 lines
409 B
28 lines
409 B
#pragma once
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#include <math.h>
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/*
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vector2s hold 2D cartesian coordinates
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*/
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struct vector2
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{
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float x, y;
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vector2()
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{
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this->x = 0.f;
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this->y = 0.f;
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}
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vector2(float x_, float y_)
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{
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this->x = x_;
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this->y = y_;
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}
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float length()
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{
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return sqrtf((x * x) + (y * y));
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}
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float distance(vector2& other)
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{
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vector2 dist = vector2(this->x - other.x, this->y - other.y);
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return dist.length();
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}
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}; |