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19 lines
410 B
19 lines
410 B
#pragma once
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#include <Windows.h>
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#include <stdio.h>
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#include <iostream>
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#include "SDL.h"
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#include "../stuff/objects/vector2.h"
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#include "../stuff/objects/vector3.h"
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#include "../stuff/objects/ray2D.h"
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#include "../stuff/globals/globals.h"
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#include "../stuff/callbacks/callbacks.h"
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#include "../stuff/objects/square.h"
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#include "../stuff/objects/argb.h"
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namespace game
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{
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void run(SDL_Renderer* renderer);
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} |