mirror of https://github.com/kurisufriend/threedee
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
62 lines
1.1 KiB
62 lines
1.1 KiB
#include <Windows.h>
|
|
#include <stdio.h>
|
|
#include "SDL.h"
|
|
|
|
struct Vector2
|
|
{
|
|
float x, y;
|
|
Vector2()
|
|
{
|
|
this->x = 0.f;
|
|
this->y = 0.f;
|
|
}
|
|
Vector2(float x_, float y_)
|
|
{
|
|
this->x = x_;
|
|
this->y = y_;
|
|
}
|
|
};
|
|
|
|
int main(int argc, char** argv)
|
|
{
|
|
bool running = true;
|
|
Vector2 mousePos;
|
|
|
|
SDL_Window* window = nullptr;;
|
|
SDL_Surface* surface = nullptr;;
|
|
|
|
SDL_Init(SDL_INIT_VIDEO);
|
|
window = SDL_CreateWindow("threedee", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1280, 720, SDL_WINDOW_SHOWN);
|
|
surface = SDL_GetWindowSurface(window);
|
|
|
|
SDL_Event eventHandler;
|
|
|
|
while (running)
|
|
{
|
|
while (SDL_PollEvent(&eventHandler))
|
|
{
|
|
switch (eventHandler.type)
|
|
{
|
|
case SDL_QUIT:
|
|
running = false;
|
|
break;
|
|
case SDL_MOUSEMOTION:
|
|
mousePos = Vector2(eventHandler.motion.x, eventHandler.motion.y);
|
|
break;
|
|
}
|
|
}
|
|
SDL_Rect cursor;
|
|
cursor.x = mousePos.x;
|
|
cursor.y = mousePos.y;
|
|
cursor.w = 5;
|
|
cursor.h = 5;
|
|
SDL_FillRect(surface, &cursor, SDL_MapRGB(surface->format, 0xFF, 0xFF, 0xFF));
|
|
|
|
SDL_UpdateWindowSurface(window);
|
|
SDL_Delay(1);
|
|
}
|
|
SDL_DestroyWindow(window);
|
|
SDL_Quit();
|
|
|
|
return 0;
|
|
} |