mirror of https://github.com/kurisufriend/threedee
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37 lines
816 B
37 lines
816 B
#include <Windows.h>
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#include <stdio.h>
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#include "SDL.h"
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#include "stuff/objects/vector2.h"
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#include "stuff/objects/vector3.h"
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#include "stuff/globals/globals.h"
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#include "stuff/callbacks/callbacks.h"
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#include "stuff/objects/square.h"
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int main(int argc, char** argv)
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{
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SDL_Window* window = nullptr;
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SDL_Surface* surface = nullptr;
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SDL_Init(SDL_INIT_VIDEO);
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window = SDL_CreateWindow("threedee", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1280, 720, SDL_WINDOW_SHOWN);
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surface = SDL_GetWindowSurface(window);
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SDL_Event eventHandler;
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global::entList.push_back(square(200, 200, 50));
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while (global::running)
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{
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callbacks::handleCallbacks(&eventHandler);
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global::entList.run(surface);
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SDL_UpdateWindowSurface(window);
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SDL_Delay(1);
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}
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 0;
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} |