diff --git a/README.md b/README.md index 50c3edb..7c96fd5 100644 --- a/README.md +++ b/README.md @@ -5,6 +5,6 @@ keep in mind that i have never seen or worked with a 3d rendering system like th i was thinking one day and had an idea for making 3D. this might not be in a usable, or even recognizable, state at the time of reading, but i want to get it working at least a bit. -the idea is that you create a 3D cartesian coodinate space, create an "object/box" class that has accessible bounds and can be registered, then step set intervals in a direction for "raycasts" and inform each pixle of the screen by checking collision with the object registry. +the idea is that you create a 3D cartesian coodinate space, create an "object/box" class that has accessible bounds and can be registered, then step set intervals in a direction for "raycasts" and inform each pixel of the screen by checking collision with the object registry. -you could alter the rendering so that the rays with longer distance are closer to the horizon (?), or change the pixle's color based on distance. +you could alter the rendering so that the rays with longer distance are closer to the horizon (?), or change the pixel's color based on distance.