From 3723c9394ee15fde29f13097fb95dce1e1033102 Mon Sep 17 00:00:00 2001 From: cynic Date: Thu, 25 Mar 2021 13:24:48 -0400 Subject: [PATCH] clean readme --- README.md | 8 -------- 1 file changed, 8 deletions(-) diff --git a/README.md b/README.md index 7c96fd5..eb49405 100644 --- a/README.md +++ b/README.md @@ -1,10 +1,2 @@ # threedee concept for an uninformed 3d render/engine - -keep in mind that i have never seen or worked with a 3d rendering system like this, i'm making it all up as i go along. - -i was thinking one day and had an idea for making 3D. this might not be in a usable, or even recognizable, state at the time of reading, but i want to get it working at least a bit. - -the idea is that you create a 3D cartesian coodinate space, create an "object/box" class that has accessible bounds and can be registered, then step set intervals in a direction for "raycasts" and inform each pixel of the screen by checking collision with the object registry. - -you could alter the rendering so that the rays with longer distance are closer to the horizon (?), or change the pixel's color based on distance.