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200 lines
7.4 KiB
200 lines
7.4 KiB
#!/usr/bin/env python
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from __future__ import print_function
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import getpass
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import sys
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import re
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import requests
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import json
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from optparse import OptionParser
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from minecraft import authentication
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from minecraft.exceptions import YggdrasilError
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from minecraft.networking.connection import Connection
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from minecraft.networking.packets import Packet, clientbound, serverbound
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from minecraft.compat import input
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import discord
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import asyncio
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UUID_CACHE = {}
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def get_options():
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parser = OptionParser()
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parser.add_option("-u", "--username", dest="username", default=None,
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help="username to log in with")
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parser.add_option("-p", "--password", dest="password", default=None,
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help="password to log in with")
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parser.add_option("-s", "--server", dest="server", default=None,
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help="server host or host:port "
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"(enclose IPv6 addresses in square brackets)")
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parser.add_option("-o", "--offline", dest="offline", action="store_true",
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help="connect to a server in offline mode "
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"(no password required)")
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parser.add_option("-t", "--token", dest="discord_token", default=None,
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help="discord token to log the bot in with")
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(options, args) = parser.parse_args()
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if not options.username:
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options.username = input("Enter your username: ")
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if not options.password and not options.offline:
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options.password = getpass.getpass("Enter your password (leave "
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"blank for offline mode): ")
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options.offline = options.offline or (options.password == "")
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if not options.server:
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options.server = input("Enter server host or host:port "
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"(enclose IPv6 addresses in square brackets): ")
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# Try to split out port and address
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match = re.match(r"((?P<host>[^\[\]:]+)|\[(?P<addr>[^\[\]]+)\])"
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r"(:(?P<port>\d+))?$", options.server)
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if match is None:
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raise ValueError("Invalid server address: '%s'." % options.server)
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options.address = match.group("host") or match.group("addr")
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options.port = int(match.group("port") or 25565)
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return options
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def main():
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options = get_options()
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with open('config.json', 'r') as f:
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_config = json.load(f)
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WEBHOOK_URL = _config["MAIN"]["WEBHOOK_URL"]
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if options.offline:
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print("Connecting in offline mode...")
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connection = Connection(
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options.address, options.port, username=options.username)
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else:
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auth_token = authentication.AuthenticationToken()
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try:
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auth_token.authenticate(options.username, options.password)
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except YggdrasilError as e:
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print(e)
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sys.exit()
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print("Logged in as %s..." % auth_token.username)
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connection = Connection(
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options.address, options.port, auth_token=auth_token)
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#Initialize the discord part
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discord_bot = discord.Client()
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def handle_join_game(join_game_packet):
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print('Connected.')
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connection.register_packet_listener(
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handle_join_game, clientbound.play.JoinGamePacket)
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def print_chat(chat_packet):
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json_data = json.loads(chat_packet.json_data)
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if "extra" not in json_data:
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return
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chat_string = ""
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for chat_component in json_data["extra"]:
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chat_string += chat_component["text"]
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# Handle join/leave
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regexp_match = re.match("^(.*) (joined|left) the game", chat_string, re.M|re.I)
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if regexp_match:
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print("Username: {} Status: {} the game".format(regexp_match.group(1), regexp_match.group(2)))
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username = regexp_match.group(1)
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status = regexp_match.group(2)
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if username not in UUID_CACHE:
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player_uuid = requests.get("https://api.mojang.com/users/profiles/minecraft/{}".format(username)).json()["id"]
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UUID_CACHE[username] = player_uuid
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else:
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player_uuid = UUID_CACHE[username]
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if status == "joined":
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webhook_payload = {'username': username, 'avatar_url': "https://visage.surgeplay.com/face/160/{}".format(player_uuid),
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'content': '', 'embeds': [{'color': 65280, 'title': '**Joined the game**'}]}
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elif status == "left":
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webhook_payload = {'username': username, 'avatar_url': "https://visage.surgeplay.com/face/160/{}".format(player_uuid),
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'content': '', 'embeds': [{'color': 16711680, 'title': '**Left the game**'}]}
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else:
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return
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post = requests.post(WEBHOOK_URL,json=webhook_payload)
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# Handle chat message
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regexp_match = re.match("<(.*?)> (.*)", chat_string, re.M|re.I)
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if regexp_match:
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username = regexp_match.group(1)
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message = regexp_match.group(2)
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if username not in UUID_CACHE:
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player_uuid = requests.get("https://api.mojang.com/users/profiles/minecraft/{}".format(username)).json()["id"]
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UUID_CACHE[username] = player_uuid
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else:
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player_uuid = UUID_CACHE[username]
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print("Username: {} Message: {}".format(username, message))
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webhook_payload = {'username': username, 'avatar_url': "https://visage.surgeplay.com/face/160/{}".format(player_uuid),
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'embeds': [{'title': '{}'.format(message)}]}
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post = requests.post(WEBHOOK_URL,json=webhook_payload)
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connection.register_packet_listener(
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print_chat, clientbound.play.ChatMessagePacket)
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connection.connect()
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@discord_bot.event
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async def on_ready():
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print('Logged in as')
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print(discord_bot.user.name)
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print(discord_bot.user.id)
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print('------')
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@discord_bot.event
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async def on_message(message):
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if message.content.startswith('!test'):
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counter = 0
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tmp = await discord_bot.send_message(message.channel, 'Calculating messages...')
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async for log in discord_bot.logs_from(message.channel, limit=100):
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if log.author == message.author:
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counter += 1
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await discord_bot.edit_message(tmp, 'You have {} messages.'.format(counter))
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elif message.content.startswith('!sleep'):
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await asyncio.sleep(5)
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await discord_bot.send_message(message.channel, 'Done sleeping')
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else:
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print(message.author.name)
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if not message.author.bot:
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await discord_bot.delete_message(message)
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packet = serverbound.play.ChatPacket()
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packet.message = "{}: {}".format(message.author.name, message.content)
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connection.write_packet(packet)
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discord_bot.run(options.discord_token)
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while True:
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try:
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text = input()
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if text == "/respawn":
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print("respawning...")
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packet = serverbound.play.ClientStatusPacket()
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packet.action_id = serverbound.play.ClientStatusPacket.RESPAWN
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connection.write_packet(packet)
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else:
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packet = serverbound.play.ChatPacket()
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packet.message = text
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connection.write_packet(packet)
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except KeyboardInterrupt:
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print("Bye!")
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sys.exit()
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if __name__ == "__main__":
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main()
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