You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
278 lines
14 KiB
278 lines
14 KiB
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<VCProjectVersion>16.0</VCProjectVersion>
|
|
<ProjectGuid>{84721B94-8800-451A-BE9B-650B91AAC3C7}</ProjectGuid>
|
|
<Keyword>Win32Proj</Keyword>
|
|
<RootNamespace>clarketech</RootNamespace>
|
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Label="Shared">
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<LinkIncremental>true</LinkIncremental>
|
|
<IncludePath>lib\dxsdk\Include;$(IncludePath)</IncludePath>
|
|
<LibraryPath>lib\dxsdk\Lib\x86;$(LibraryPath)</LibraryPath>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<LinkIncremental>true</LinkIncremental>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<IncludePath>lib\dxsdk\Include;$(IncludePath)</IncludePath>
|
|
<LibraryPath>lib\dxsdk\Lib\x86;$(LibraryPath)</LibraryPath>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<LinkIncremental>false</LinkIncremental>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<ClCompile>
|
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>WIN32;_DEBUG;CLARKETECH_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Windows</SubSystem>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<EnableUAC>false</EnableUAC>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<ClCompile>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>_DEBUG;CLARKETECH_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Windows</SubSystem>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<EnableUAC>false</EnableUAC>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<ClCompile>
|
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>WIN32;NDEBUG;CLARKETECH_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Windows</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<EnableUAC>false</EnableUAC>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<ClCompile>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>NDEBUG;CLARKETECH_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Windows</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<EnableUAC>false</EnableUAC>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="cheat\cheat.cpp" />
|
|
<ClCompile Include="cheat\drawing\drawing.cpp" />
|
|
<ClCompile Include="cheat\hooks\hooks.cpp" />
|
|
<ClCompile Include="cheat\menu\menu.cpp" />
|
|
<ClCompile Include="cheat\modules\radio\radio.cpp" />
|
|
<ClCompile Include="cheat\settings\settings.cpp" />
|
|
<ClCompile Include="dllmain.cpp" />
|
|
<ClCompile Include="lib\minhook\buffer.c" />
|
|
<ClCompile Include="lib\minhook\hde\hde32.c" />
|
|
<ClCompile Include="lib\minhook\hde\hde64.c" />
|
|
<ClCompile Include="lib\minhook\hook.c" />
|
|
<ClCompile Include="lib\minhook\trampoline.c" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="cheat\cheat.h" />
|
|
<ClInclude Include="cheat\drawing\drawing.h" />
|
|
<ClInclude Include="cheat\hooks\hooks.h" />
|
|
<ClInclude Include="cheat\hooks\hook\hook.h" />
|
|
<ClInclude Include="cheat\menu\menu.h" />
|
|
<ClInclude Include="cheat\modules\radio\radio.h" />
|
|
<ClInclude Include="cheat\settings\settings.h" />
|
|
<ClInclude Include="lib\csgo\offsets.h" />
|
|
<ClInclude Include="lib\csgo\vector2.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\audiodefs.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\comdecl.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D2D1.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D2D1Helper.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D2DBaseTypes.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D2Derr.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3D10.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3D10effect.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3d10misc.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3d10sdklayers.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3D10shader.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3D10_1.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3D10_1shader.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3D11.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3D11SDKLayers.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3D11Shader.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3d9.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3d9caps.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3d9types.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3Dcommon.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3Dcompiler.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3DCSX.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3DX10.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx10async.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3DX10core.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3DX10math.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3DX10mesh.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3DX10tex.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3DX11.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3DX11async.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3DX11core.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\D3DX11tex.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx9.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx9anim.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx9core.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx9effect.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx9math.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx9mesh.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx9shader.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx9shape.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx9tex.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\d3dx9xof.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\Dcommon.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\dinput.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\dinputd.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\dsconf.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\dsetup.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\dsound.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\DWrite.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\dxdiag.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\DxErr.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\dxfile.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\DXGI.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\DXGIFormat.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\DXGIType.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\dxsdkver.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\gameux.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\PIXPlugin.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\rmxfguid.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\rmxftmpl.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\rpcsal.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\X3DAudio.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\xact3.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\xact3d3.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\xact3wb.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\XAPO.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\XAPOBase.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\XAPOFX.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\XAudio2.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\XAudio2fx.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\XDSP.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\XInput.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\xma2defs.h" />
|
|
<ClInclude Include="lib\dxsdk\Include\xnamath.h" />
|
|
<ClInclude Include="lib\httplib\httplib.h" />
|
|
<ClInclude Include="lib\json\json.h" />
|
|
<ClInclude Include="lib\minhook\buffer.h" />
|
|
<ClInclude Include="lib\minhook\hde\hde32.h" />
|
|
<ClInclude Include="lib\minhook\hde\hde64.h" />
|
|
<ClInclude Include="lib\minhook\hde\pstdint.h" />
|
|
<ClInclude Include="lib\minhook\hde\table32.h" />
|
|
<ClInclude Include="lib\minhook\hde\table64.h" />
|
|
<ClInclude Include="lib\minhook\MinHook.h" />
|
|
<ClInclude Include="lib\minhook\trampoline.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="lib\dxsdk\Include\D3DX10math.inl" />
|
|
<None Include="lib\dxsdk\Include\d3dx9math.inl" />
|
|
<None Include="lib\dxsdk\Include\D3DX_DXGIFormatConvert.inl" />
|
|
<None Include="lib\dxsdk\Include\xnamathconvert.inl" />
|
|
<None Include="lib\dxsdk\Include\xnamathmatrix.inl" />
|
|
<None Include="lib\dxsdk\Include\xnamathmisc.inl" />
|
|
<None Include="lib\dxsdk\Include\xnamathvector.inl" />
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |