#pragma once #pragma once #include // 2021-06-02 00:51:49.386962600 UTC namespace hazedumper { namespace netvars { constexpr ::std::ptrdiff_t cs_gamerules_data = 0x0; constexpr ::std::ptrdiff_t m_ArmorValue = 0xB37C; constexpr ::std::ptrdiff_t m_Collision = 0x320; constexpr ::std::ptrdiff_t m_CollisionGroup = 0x474; constexpr ::std::ptrdiff_t m_Local = 0x2FBC; constexpr ::std::ptrdiff_t m_MoveType = 0x25C; constexpr ::std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x31C4; constexpr ::std::ptrdiff_t m_OriginalOwnerXuidLow = 0x31C0; constexpr ::std::ptrdiff_t m_SurvivalGameRuleDecisionTypes = 0x1328; constexpr ::std::ptrdiff_t m_SurvivalRules = 0xD00; constexpr ::std::ptrdiff_t m_aimPunchAngle = 0x302C; constexpr ::std::ptrdiff_t m_aimPunchAngleVel = 0x3038; constexpr ::std::ptrdiff_t m_angEyeAnglesX = 0xB380; constexpr ::std::ptrdiff_t m_angEyeAnglesY = 0xB384; constexpr ::std::ptrdiff_t m_bBombPlanted = 0x9A5; constexpr ::std::ptrdiff_t m_bFreezePeriod = 0x20; constexpr ::std::ptrdiff_t m_bGunGameImmunity = 0x3944; constexpr ::std::ptrdiff_t m_bHasDefuser = 0xB38C; constexpr ::std::ptrdiff_t m_bHasHelmet = 0xB370; constexpr ::std::ptrdiff_t m_bInReload = 0x32A5; constexpr ::std::ptrdiff_t m_bIsDefusing = 0x3930; constexpr ::std::ptrdiff_t m_bIsQueuedMatchmaking = 0x74; constexpr ::std::ptrdiff_t m_bIsScoped = 0x3928; constexpr ::std::ptrdiff_t m_bIsValveDS = 0x7C; constexpr ::std::ptrdiff_t m_bSpotted = 0x93D; constexpr ::std::ptrdiff_t m_bSpottedByMask = 0x980; constexpr ::std::ptrdiff_t m_bStartedArming = 0x33F0; constexpr ::std::ptrdiff_t m_bUseCustomAutoExposureMax = 0x9D9; constexpr ::std::ptrdiff_t m_bUseCustomAutoExposureMin = 0x9D8; constexpr ::std::ptrdiff_t m_bUseCustomBloomScale = 0x9DA; constexpr ::std::ptrdiff_t m_clrRender = 0x70; constexpr ::std::ptrdiff_t m_dwBoneMatrix = 0x26A8; constexpr ::std::ptrdiff_t m_fAccuracyPenalty = 0x3330; constexpr ::std::ptrdiff_t m_fFlags = 0x104; constexpr ::std::ptrdiff_t m_flC4Blow = 0x2990; constexpr ::std::ptrdiff_t m_flCustomAutoExposureMax = 0x9E0; constexpr ::std::ptrdiff_t m_flCustomAutoExposureMin = 0x9DC; constexpr ::std::ptrdiff_t m_flCustomBloomScale = 0x9E4; constexpr ::std::ptrdiff_t m_flDefuseCountDown = 0x29AC; constexpr ::std::ptrdiff_t m_flDefuseLength = 0x29A8; constexpr ::std::ptrdiff_t m_flFallbackWear = 0x31D0; constexpr ::std::ptrdiff_t m_flFlashDuration = 0xA420; constexpr ::std::ptrdiff_t m_flFlashMaxAlpha = 0xA41C; constexpr ::std::ptrdiff_t m_flLastBoneSetupTime = 0x2924; constexpr ::std::ptrdiff_t m_flLowerBodyYawTarget = 0x3A90; constexpr ::std::ptrdiff_t m_flNextAttack = 0x2D70; constexpr ::std::ptrdiff_t m_flNextPrimaryAttack = 0x3238; constexpr ::std::ptrdiff_t m_flSimulationTime = 0x268; constexpr ::std::ptrdiff_t m_flTimerLength = 0x2994; constexpr ::std::ptrdiff_t m_hActiveWeapon = 0x2EF8; constexpr ::std::ptrdiff_t m_hMyWeapons = 0x2DF8; constexpr ::std::ptrdiff_t m_hObserverTarget = 0x338C; constexpr ::std::ptrdiff_t m_hOwner = 0x29CC; constexpr ::std::ptrdiff_t m_hOwnerEntity = 0x14C; constexpr ::std::ptrdiff_t m_iAccountID = 0x2FC8; constexpr ::std::ptrdiff_t m_iClip1 = 0x3264; constexpr ::std::ptrdiff_t m_iCompetitiveRanking = 0x1A84; constexpr ::std::ptrdiff_t m_iCompetitiveWins = 0x1B88; constexpr ::std::ptrdiff_t m_iCrosshairId = 0xB3E8; constexpr ::std::ptrdiff_t m_iEntityQuality = 0x2FAC; constexpr ::std::ptrdiff_t m_iFOV = 0x31E4; constexpr ::std::ptrdiff_t m_iFOVStart = 0x31E8; constexpr ::std::ptrdiff_t m_iGlowIndex = 0xA438; constexpr ::std::ptrdiff_t m_iHealth = 0x100; constexpr ::std::ptrdiff_t m_iItemDefinitionIndex = 0x2FAA; constexpr ::std::ptrdiff_t m_iItemIDHigh = 0x2FC0; constexpr ::std::ptrdiff_t m_iMostRecentModelBoneCounter = 0x2690; constexpr ::std::ptrdiff_t m_iObserverMode = 0x3378; constexpr ::std::ptrdiff_t m_iShotsFired = 0xA390; constexpr ::std::ptrdiff_t m_iState = 0x3258; constexpr ::std::ptrdiff_t m_iTeamNum = 0xF4; constexpr ::std::ptrdiff_t m_lifeState = 0x25F; constexpr ::std::ptrdiff_t m_nFallbackPaintKit = 0x31C8; constexpr ::std::ptrdiff_t m_nFallbackSeed = 0x31CC; constexpr ::std::ptrdiff_t m_nFallbackStatTrak = 0x31D4; constexpr ::std::ptrdiff_t m_nForceBone = 0x268C; constexpr ::std::ptrdiff_t m_nTickBase = 0x3430; constexpr ::std::ptrdiff_t m_rgflCoordinateFrame = 0x444; constexpr ::std::ptrdiff_t m_szCustomName = 0x303C; constexpr ::std::ptrdiff_t m_szLastPlaceName = 0x35B4; constexpr ::std::ptrdiff_t m_thirdPersonViewAngles = 0x31D8; constexpr ::std::ptrdiff_t m_vecOrigin = 0x138; constexpr ::std::ptrdiff_t m_vecVelocity = 0x114; constexpr ::std::ptrdiff_t m_vecViewOffset = 0x108; constexpr ::std::ptrdiff_t m_viewPunchAngle = 0x3020; } // namespace netvars namespace signatures { constexpr ::std::ptrdiff_t anim_overlays = 0x2980; constexpr ::std::ptrdiff_t clientstate_choked_commands = 0x4D30; constexpr ::std::ptrdiff_t clientstate_delta_ticks = 0x174; constexpr ::std::ptrdiff_t clientstate_last_outgoing_command = 0x4D2C; constexpr ::std::ptrdiff_t clientstate_net_channel = 0x9C; constexpr ::std::ptrdiff_t convar_name_hash_table = 0x2F0F8; constexpr ::std::ptrdiff_t dwClientState = 0x588FE4; constexpr ::std::ptrdiff_t dwClientState_GetLocalPlayer = 0x180; constexpr ::std::ptrdiff_t dwClientState_IsHLTV = 0x4D48; constexpr ::std::ptrdiff_t dwClientState_Map = 0x28C; constexpr ::std::ptrdiff_t dwClientState_MapDirectory = 0x188; constexpr ::std::ptrdiff_t dwClientState_MaxPlayer = 0x388; constexpr ::std::ptrdiff_t dwClientState_PlayerInfo = 0x52C0; constexpr ::std::ptrdiff_t dwClientState_State = 0x108; constexpr ::std::ptrdiff_t dwClientState_ViewAngles = 0x4D90; constexpr ::std::ptrdiff_t dwEntityList = 0x4DA20DC; constexpr ::std::ptrdiff_t dwForceAttack = 0x31D2628; constexpr ::std::ptrdiff_t dwForceAttack2 = 0x31D2634; constexpr ::std::ptrdiff_t dwForceBackward = 0x31D267C; constexpr ::std::ptrdiff_t dwForceForward = 0x31D2658; constexpr ::std::ptrdiff_t dwForceJump = 0x524BECC; constexpr ::std::ptrdiff_t dwForceLeft = 0x31D2670; constexpr ::std::ptrdiff_t dwForceRight = 0x31D2694; constexpr ::std::ptrdiff_t dwGameDir = 0x627780; constexpr ::std::ptrdiff_t dwGameRulesProxy = 0x52BF1BC; constexpr ::std::ptrdiff_t dwGetAllClasses = 0xDB0F6C; constexpr ::std::ptrdiff_t dwGlobalVars = 0x588CE8; constexpr ::std::ptrdiff_t dwGlowObjectManager = 0x52EA570; constexpr ::std::ptrdiff_t dwInput = 0x51F36A0; constexpr ::std::ptrdiff_t dwInterfaceLinkList = 0x944D14; constexpr ::std::ptrdiff_t dwLocalPlayer = 0xD892CC; constexpr ::std::ptrdiff_t dwMouseEnable = 0xD8EE18; constexpr ::std::ptrdiff_t dwMouseEnablePtr = 0xD8EDE8; constexpr ::std::ptrdiff_t dwPlayerResource = 0x31D0990; constexpr ::std::ptrdiff_t dwRadarBase = 0x51D6E54; constexpr ::std::ptrdiff_t dwSensitivity = 0xD8ECB4; constexpr ::std::ptrdiff_t dwSensitivityPtr = 0xD8EC88; constexpr ::std::ptrdiff_t dwSetClanTag = 0x8A1B0; constexpr ::std::ptrdiff_t dwViewMatrix = 0x4D939F4; constexpr ::std::ptrdiff_t dwWeaponTable = 0x51F4160; constexpr ::std::ptrdiff_t dwWeaponTableIndex = 0x325C; constexpr ::std::ptrdiff_t dwYawPtr = 0xD8EA78; constexpr ::std::ptrdiff_t dwZoomSensitivityRatioPtr = 0xD93D18; constexpr ::std::ptrdiff_t dwbSendPackets = 0xD76DA; constexpr ::std::ptrdiff_t dwppDirect3DDevice9 = 0xA7050; constexpr ::std::ptrdiff_t find_hud_element = 0x2DDDF980; constexpr ::std::ptrdiff_t force_update_spectator_glow = 0x3AFD6A; constexpr ::std::ptrdiff_t interface_engine_cvar = 0x3E9EC; constexpr ::std::ptrdiff_t is_c4_owner = 0x3BC9C0; constexpr ::std::ptrdiff_t m_bDormant = 0xED; constexpr ::std::ptrdiff_t m_flSpawnTime = 0xA370; constexpr ::std::ptrdiff_t m_pStudioHdr = 0x294C; constexpr ::std::ptrdiff_t m_pitchClassPtr = 0x51D70F0; constexpr ::std::ptrdiff_t m_yawClassPtr = 0xD8EA78; constexpr ::std::ptrdiff_t model_ambient_min = 0x58C05C; constexpr ::std::ptrdiff_t set_abs_angles = 0x1E0B80; constexpr ::std::ptrdiff_t set_abs_origin = 0x1E09C0; } // namespace signatures } // namespace hazedumper