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ballz/globals.cs

17 lines
303 B

using System;
using SFML.Audio;
using SFML.Graphics;
using SFML.Window;
using SFML.System;
using System.Net;
using System.Threading;
namespace game
{
static class g// a5 moment// ok thats not funny
{
public static mouse_t mouse = new mouse_t();
public static Random rand = new Random();
}
}