diff --git a/AnimeSoftware/AnimeForm.Designer.cs b/AnimeSoftware/AnimeForm.Designer.cs
index 497f6f2..bb9ff0d 100644
--- a/AnimeSoftware/AnimeForm.Designer.cs
+++ b/AnimeSoftware/AnimeForm.Designer.cs
@@ -272,7 +272,7 @@
// autostrafeCheckBox
//
this.autostrafeCheckBox.AutoSize = true;
- this.autostrafeCheckBox.Location = new System.Drawing.Point(335, 100);
+ this.autostrafeCheckBox.Location = new System.Drawing.Point(351, 100);
this.autostrafeCheckBox.Name = "autostrafeCheckBox";
this.autostrafeCheckBox.Size = new System.Drawing.Size(76, 17);
this.autostrafeCheckBox.TabIndex = 26;
diff --git a/AnimeSoftware/AnimeForm.resx b/AnimeSoftware/AnimeForm.resx
index 69889b3..f897d3b 100644
--- a/AnimeSoftware/AnimeForm.resx
+++ b/AnimeSoftware/AnimeForm.resx
@@ -129,6 +129,18 @@
True
+
+ True
+
+
+ True
+
+
+ True
+
+
+ True
+
17, 17
diff --git a/AnimeSoftware/Checks.cs b/AnimeSoftware/Checks.cs
index d774408..113956d 100644
--- a/AnimeSoftware/Checks.cs
+++ b/AnimeSoftware/Checks.cs
@@ -40,7 +40,7 @@ namespace AnimeSoftware
public static void CheckVersion()
{
- string url = "https://raw.githubusercontent.com/sagirilover/AnimeSoftware/master/version"; // only for fix critical bugs
+ string url = "https://raw.githubusercontent.com/sagirilover/AnimeSoftware/master/version"; // check for updates
using (WebClient client = new WebClient())
{
string s = client.DownloadString(url);
@@ -54,7 +54,7 @@ namespace AnimeSoftware
}
}
- public static string version = "v2.60";
+ public static string version = "v2.70";
}
}
diff --git a/AnimeSoftware/Hacks/NameStealer.cs b/AnimeSoftware/Hacks/NameStealer.cs
index c7f065f..7f71b55 100644
--- a/AnimeSoftware/Hacks/NameStealer.cs
+++ b/AnimeSoftware/Hacks/NameStealer.cs
@@ -63,30 +63,6 @@ namespace AnimeSoftware.Hacks
}
}
- public static void ChangeName() // pasted from real gamer. another method to change
- {
- string name = "\n\xAD\xAD\xAD";
- byte len = (byte)name.Length;
- byte[] a = { 0x6, (byte)(0x8 + len), 0xA, (byte)(0x6 + len), 0xA, (byte)(0x4 + len), 0x12, len }; // prepend needed bytes
- byte[] b = Encoding.ASCII.GetBytes(name);
- byte[] c = { 0x18, 0x6 }; // add suffix
- var final = new byte[a.Length + b.Length + c.Length]; // combine that shit boyo
-
- // combine em like a real gamer
- a.CopyTo(final, 0);
- b.CopyTo(final, a.Length);
- c.CopyTo(final, a.Length + b.Length);
-
- int clientState = Memory.Read(Memory.Engine + signatures.dwClientState);
- int netChan = Memory.Read(clientState + 0x9C);
- int voiceStream = Memory.Read(netChan + 0x78); // voicestream is the biggest nigga stream
-
- uint tmp = 0;
- int curbit = final.Length * 8;
- Memory.WriteProcessMemory(Memory.pHandle, (IntPtr)voiceStream, final, (IntPtr)final.Length, ref tmp); // write bytes to voicestream data
- Memory.WriteProcessMemory(Memory.pHandle, (IntPtr)netChan + 0x84, BitConverter.GetBytes(curbit), (IntPtr)4, ref tmp); // write curbit for voicestream
- }
-
}