diff --git a/AnimeSoftware/AnimeForm.Designer.cs b/AnimeSoftware/AnimeForm.Designer.cs index 497f6f2..bb9ff0d 100644 --- a/AnimeSoftware/AnimeForm.Designer.cs +++ b/AnimeSoftware/AnimeForm.Designer.cs @@ -272,7 +272,7 @@ // autostrafeCheckBox // this.autostrafeCheckBox.AutoSize = true; - this.autostrafeCheckBox.Location = new System.Drawing.Point(335, 100); + this.autostrafeCheckBox.Location = new System.Drawing.Point(351, 100); this.autostrafeCheckBox.Name = "autostrafeCheckBox"; this.autostrafeCheckBox.Size = new System.Drawing.Size(76, 17); this.autostrafeCheckBox.TabIndex = 26; diff --git a/AnimeSoftware/AnimeForm.resx b/AnimeSoftware/AnimeForm.resx index 69889b3..f897d3b 100644 --- a/AnimeSoftware/AnimeForm.resx +++ b/AnimeSoftware/AnimeForm.resx @@ -129,6 +129,18 @@ True + + True + + + True + + + True + + + True + 17, 17 diff --git a/AnimeSoftware/Checks.cs b/AnimeSoftware/Checks.cs index d774408..113956d 100644 --- a/AnimeSoftware/Checks.cs +++ b/AnimeSoftware/Checks.cs @@ -40,7 +40,7 @@ namespace AnimeSoftware public static void CheckVersion() { - string url = "https://raw.githubusercontent.com/sagirilover/AnimeSoftware/master/version"; // only for fix critical bugs + string url = "https://raw.githubusercontent.com/sagirilover/AnimeSoftware/master/version"; // check for updates using (WebClient client = new WebClient()) { string s = client.DownloadString(url); @@ -54,7 +54,7 @@ namespace AnimeSoftware } } - public static string version = "v2.60"; + public static string version = "v2.70"; } } diff --git a/AnimeSoftware/Hacks/NameStealer.cs b/AnimeSoftware/Hacks/NameStealer.cs index c7f065f..7f71b55 100644 --- a/AnimeSoftware/Hacks/NameStealer.cs +++ b/AnimeSoftware/Hacks/NameStealer.cs @@ -63,30 +63,6 @@ namespace AnimeSoftware.Hacks } } - public static void ChangeName() // pasted from real gamer. another method to change - { - string name = "\n\xAD\xAD\xAD"; - byte len = (byte)name.Length; - byte[] a = { 0x6, (byte)(0x8 + len), 0xA, (byte)(0x6 + len), 0xA, (byte)(0x4 + len), 0x12, len }; // prepend needed bytes - byte[] b = Encoding.ASCII.GetBytes(name); - byte[] c = { 0x18, 0x6 }; // add suffix - var final = new byte[a.Length + b.Length + c.Length]; // combine that shit boyo - - // combine em like a real gamer - a.CopyTo(final, 0); - b.CopyTo(final, a.Length); - c.CopyTo(final, a.Length + b.Length); - - int clientState = Memory.Read(Memory.Engine + signatures.dwClientState); - int netChan = Memory.Read(clientState + 0x9C); - int voiceStream = Memory.Read(netChan + 0x78); // voicestream is the biggest nigga stream - - uint tmp = 0; - int curbit = final.Length * 8; - Memory.WriteProcessMemory(Memory.pHandle, (IntPtr)voiceStream, final, (IntPtr)final.Length, ref tmp); // write bytes to voicestream data - Memory.WriteProcessMemory(Memory.pHandle, (IntPtr)netChan + 0x84, BitConverter.GetBytes(curbit), (IntPtr)4, ref tmp); // write curbit for voicestream - } - }