diff --git a/.gitignore b/.gitignore
index d2f23bf..67a58b1 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,14 +1,16 @@
-
-.vs/AnimeSoftware/v16/
-
-AnimeSoftware/bin/Debug/
-
-*.resources
-
-*.txt
-
-*.cache
-
-*.exe
-
-*.pdb
+
+.vs/AnimeSoftware/v16/
+
+AnimeSoftware/bin/Debug/
+
+*.resources
+
+*.txt
+
+*.cache
+
+*.exe
+
+*.pdb
+
+AnimeSoftware/bin/Release/
diff --git a/AnimeSoftware/AnimeForm.Designer.cs b/AnimeSoftware/AnimeForm.Designer.cs
index 0f95070..0ffa0a9 100644
--- a/AnimeSoftware/AnimeForm.Designer.cs
+++ b/AnimeSoftware/AnimeForm.Designer.cs
@@ -1,647 +1,689 @@
-namespace AnimeSoftware
-{
- partial class AnimeForm
- {
- ///
- /// Обязательная переменная конструктора.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Освободить все используемые ресурсы.
- ///
- /// истинно, если управляемый ресурс должен быть удален; иначе ложно.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Код, автоматически созданный конструктором форм Windows
-
- ///
- /// Требуемый метод для поддержки конструктора — не изменяйте
- /// содержимое этого метода с помощью редактора кода.
- ///
- private void InitializeComponent()
- {
- this.components = new System.ComponentModel.Container();
- this.refreshButton = new System.Windows.Forms.Button();
- this.changeButton = new System.Windows.Forms.Button();
- this.nickBox = new System.Windows.Forms.DataGridView();
- this.idColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
- this.nameColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
- this.aliveColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
- this.glowColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
- this.resetButton = new System.Windows.Forms.Button();
- this.bhopCheckBox = new System.Windows.Forms.CheckBox();
- this.doorspammerCheckBox = new System.Windows.Forms.CheckBox();
- this.blockbotCheckBox = new System.Windows.Forms.CheckBox();
- this.doorspammerButton = new System.Windows.Forms.Button();
- this.blockbotButton = new System.Windows.Forms.Button();
- this.fullrefreshButton = new System.Windows.Forms.Button();
- this.namestealerCheckBox = new System.Windows.Forms.CheckBox();
- this.customnameTextBox = new System.Windows.Forms.TextBox();
- this.setupButton = new System.Windows.Forms.Button();
- this.autostrafeCheckBox = new System.Windows.Forms.CheckBox();
- this.nickBoxContextMenuStrip = new System.Windows.Forms.ContextMenuStrip(this.components);
- this.stealNameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
- this.setGlowToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
- this.redToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
- this.blueToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
- this.greenToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
- this.customToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
- this.removeGlowToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
- this.voteKickToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
- this.stealWhenYouFriendlyfireToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
- this.rightspamButton = new System.Windows.Forms.CheckBox();
- this.trashControl = new System.Windows.Forms.TabControl();
- this.aimTab = new System.Windows.Forms.TabPage();
- this.label5 = new System.Windows.Forms.Label();
- this.smoothLabel = new System.Windows.Forms.Label();
- this.smoothTrackBar = new System.Windows.Forms.TrackBar();
- this.rscCheckBox = new System.Windows.Forms.CheckBox();
- this.fovLabel = new System.Windows.Forms.Label();
- this.label4 = new System.Windows.Forms.Label();
- this.fovTrackBar = new System.Windows.Forms.TrackBar();
- this.label3 = new System.Windows.Forms.Label();
- this.hitboxComboBox = new System.Windows.Forms.ComboBox();
- this.ffCheckBox = new System.Windows.Forms.CheckBox();
- this.aimbotCheckBox = new System.Windows.Forms.CheckBox();
- this.unlockButton = new System.Windows.Forms.Button();
- this.perfectnadeCheckBox = new System.Windows.Forms.CheckBox();
- this.chatcleanerCheckBox = new System.Windows.Forms.CheckBox();
- this.chokeTrackBar = new System.Windows.Forms.TrackBar();
- this.label6 = new System.Windows.Forms.Label();
- ((System.ComponentModel.ISupportInitialize)(this.nickBox)).BeginInit();
- this.nickBoxContextMenuStrip.SuspendLayout();
- this.trashControl.SuspendLayout();
- this.aimTab.SuspendLayout();
- ((System.ComponentModel.ISupportInitialize)(this.smoothTrackBar)).BeginInit();
- ((System.ComponentModel.ISupportInitialize)(this.fovTrackBar)).BeginInit();
- ((System.ComponentModel.ISupportInitialize)(this.chokeTrackBar)).BeginInit();
- this.SuspendLayout();
- //
- // refreshButton
- //
- this.refreshButton.Location = new System.Drawing.Point(173, 335);
- this.refreshButton.Name = "refreshButton";
- this.refreshButton.Size = new System.Drawing.Size(75, 26);
- this.refreshButton.TabIndex = 2;
- this.refreshButton.Text = "Refresh";
- this.refreshButton.UseVisualStyleBackColor = true;
- this.refreshButton.Click += new System.EventHandler(this.refreshButton_Click);
- //
- // changeButton
- //
- this.changeButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
- this.changeButton.Location = new System.Drawing.Point(12, 335);
- this.changeButton.Name = "changeButton";
- this.changeButton.Size = new System.Drawing.Size(75, 26);
- this.changeButton.TabIndex = 5;
- this.changeButton.Text = "Steal Name";
- this.changeButton.UseVisualStyleBackColor = true;
- this.changeButton.Click += new System.EventHandler(this.changeButton_Click);
- //
- // nickBox
- //
- this.nickBox.AllowUserToAddRows = false;
- this.nickBox.AllowUserToDeleteRows = false;
- this.nickBox.AllowUserToResizeRows = false;
- this.nickBox.BackgroundColor = System.Drawing.Color.White;
- this.nickBox.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
- this.nickBox.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
- this.idColumn,
- this.nameColumn,
- this.aliveColumn,
- this.glowColumn});
- this.nickBox.GridColor = System.Drawing.Color.Silver;
- this.nickBox.Location = new System.Drawing.Point(12, 12);
- this.nickBox.Name = "nickBox";
- this.nickBox.ReadOnly = true;
- this.nickBox.RowHeadersVisible = false;
- this.nickBox.Size = new System.Drawing.Size(317, 317);
- this.nickBox.TabIndex = 10;
- this.nickBox.CellClick += new System.Windows.Forms.DataGridViewCellEventHandler(this.nickBox_CellClick);
- this.nickBox.CellMouseUp += new System.Windows.Forms.DataGridViewCellMouseEventHandler(this.nickBox_CellMouseUp);
- this.nickBox.MouseClick += new System.Windows.Forms.MouseEventHandler(this.nickBox_MouseClick);
- //
- // idColumn
- //
- this.idColumn.HeaderText = "Id";
- this.idColumn.Name = "idColumn";
- this.idColumn.ReadOnly = true;
- this.idColumn.Width = 30;
- //
- // nameColumn
- //
- this.nameColumn.HeaderText = "Name";
- this.nameColumn.Name = "nameColumn";
- this.nameColumn.ReadOnly = true;
- this.nameColumn.Width = 185;
- //
- // aliveColumn
- //
- this.aliveColumn.HeaderText = "Alive";
- this.aliveColumn.Name = "aliveColumn";
- this.aliveColumn.ReadOnly = true;
- this.aliveColumn.Width = 60;
- //
- // glowColumn
- //
- this.glowColumn.AutoSizeMode = System.Windows.Forms.DataGridViewAutoSizeColumnMode.Fill;
- this.glowColumn.HeaderText = "Glow";
- this.glowColumn.Name = "glowColumn";
- this.glowColumn.ReadOnly = true;
- //
- // resetButton
- //
- this.resetButton.Location = new System.Drawing.Point(93, 335);
- this.resetButton.Name = "resetButton";
- this.resetButton.Size = new System.Drawing.Size(75, 26);
- this.resetButton.TabIndex = 11;
- this.resetButton.Text = "Reset name";
- this.resetButton.UseVisualStyleBackColor = true;
- this.resetButton.Click += new System.EventHandler(this.resetButton_Click);
- //
- // bhopCheckBox
- //
- this.bhopCheckBox.AutoSize = true;
- this.bhopCheckBox.Location = new System.Drawing.Point(335, 35);
- this.bhopCheckBox.Name = "bhopCheckBox";
- this.bhopCheckBox.Size = new System.Drawing.Size(53, 17);
- this.bhopCheckBox.TabIndex = 13;
- this.bhopCheckBox.Text = "BHop";
- this.bhopCheckBox.UseVisualStyleBackColor = true;
- this.bhopCheckBox.CheckedChanged += new System.EventHandler(this.bhopCheckBox_CheckedChanged);
- //
- // doorspammerCheckBox
- //
- this.doorspammerCheckBox.AutoSize = true;
- this.doorspammerCheckBox.Location = new System.Drawing.Point(335, 303);
- this.doorspammerCheckBox.Name = "doorspammerCheckBox";
- this.doorspammerCheckBox.Size = new System.Drawing.Size(93, 17);
- this.doorspammerCheckBox.TabIndex = 14;
- this.doorspammerCheckBox.Text = "DoorSpammer";
- this.doorspammerCheckBox.UseVisualStyleBackColor = true;
- this.doorspammerCheckBox.CheckedChanged += new System.EventHandler(this.doorspammerCheckBox_CheckedChanged);
- //
- // blockbotCheckBox
- //
- this.blockbotCheckBox.AutoSize = true;
- this.blockbotCheckBox.Location = new System.Drawing.Point(335, 347);
- this.blockbotCheckBox.Name = "blockbotCheckBox";
- this.blockbotCheckBox.Size = new System.Drawing.Size(69, 17);
- this.blockbotCheckBox.TabIndex = 15;
- this.blockbotCheckBox.Text = "BlockBot";
- this.blockbotCheckBox.UseVisualStyleBackColor = true;
- this.blockbotCheckBox.CheckedChanged += new System.EventHandler(this.blockbotCheckBox_CheckedChanged);
- //
- // doorspammerButton
- //
- this.doorspammerButton.Location = new System.Drawing.Point(335, 319);
- this.doorspammerButton.Name = "doorspammerButton";
- this.doorspammerButton.Size = new System.Drawing.Size(84, 23);
- this.doorspammerButton.TabIndex = 17;
- this.doorspammerButton.Text = "button2";
- this.doorspammerButton.UseVisualStyleBackColor = true;
- this.doorspammerButton.Click += new System.EventHandler(this.doorspammerButton_Click);
- this.doorspammerButton.KeyUp += new System.Windows.Forms.KeyEventHandler(this.doorspammerButton_KeyUp);
- //
- // blockbotButton
- //
- this.blockbotButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
- this.blockbotButton.Location = new System.Drawing.Point(335, 363);
- this.blockbotButton.Name = "blockbotButton";
- this.blockbotButton.Size = new System.Drawing.Size(84, 23);
- this.blockbotButton.TabIndex = 18;
- this.blockbotButton.Text = "button3";
- this.blockbotButton.UseVisualStyleBackColor = true;
- this.blockbotButton.Click += new System.EventHandler(this.blockbotButton_Click);
- this.blockbotButton.KeyUp += new System.Windows.Forms.KeyEventHandler(this.blockbotButton_KeyUp);
- //
- // fullrefreshButton
- //
- this.fullrefreshButton.Location = new System.Drawing.Point(254, 335);
- this.fullrefreshButton.Name = "fullrefreshButton";
- this.fullrefreshButton.Size = new System.Drawing.Size(75, 26);
- this.fullrefreshButton.TabIndex = 19;
- this.fullrefreshButton.Text = "Full refresh";
- this.fullrefreshButton.UseVisualStyleBackColor = true;
- this.fullrefreshButton.Click += new System.EventHandler(this.fullrefreshButton_Click);
- //
- // namestealerCheckBox
- //
- this.namestealerCheckBox.AutoSize = true;
- this.namestealerCheckBox.Location = new System.Drawing.Point(335, 12);
- this.namestealerCheckBox.Name = "namestealerCheckBox";
- this.namestealerCheckBox.Size = new System.Drawing.Size(87, 17);
- this.namestealerCheckBox.TabIndex = 20;
- this.namestealerCheckBox.Text = "NameStealer";
- this.namestealerCheckBox.UseVisualStyleBackColor = true;
- this.namestealerCheckBox.CheckedChanged += new System.EventHandler(this.namestealerCheckBox_CheckedChanged);
- //
- // customnameTextBox
- //
- this.customnameTextBox.Location = new System.Drawing.Point(12, 367);
- this.customnameTextBox.Name = "customnameTextBox";
- this.customnameTextBox.Size = new System.Drawing.Size(259, 20);
- this.customnameTextBox.TabIndex = 21;
- this.customnameTextBox.Text = "Custom name";
- //
- // setupButton
- //
- this.setupButton.Location = new System.Drawing.Point(277, 367);
- this.setupButton.Name = "setupButton";
- this.setupButton.Size = new System.Drawing.Size(52, 20);
- this.setupButton.TabIndex = 22;
- this.setupButton.Text = "Set";
- this.setupButton.UseVisualStyleBackColor = true;
- this.setupButton.Click += new System.EventHandler(this.setupButton_Click);
- //
- // autostrafeCheckBox
- //
- this.autostrafeCheckBox.AutoSize = true;
- this.autostrafeCheckBox.Location = new System.Drawing.Point(335, 100);
- this.autostrafeCheckBox.Name = "autostrafeCheckBox";
- this.autostrafeCheckBox.Size = new System.Drawing.Size(76, 17);
- this.autostrafeCheckBox.TabIndex = 26;
- this.autostrafeCheckBox.Text = "AutoStrafe";
- this.autostrafeCheckBox.UseVisualStyleBackColor = true;
- this.autostrafeCheckBox.CheckedChanged += new System.EventHandler(this.autostrafeCheckBox_CheckedChanged);
- //
- // nickBoxContextMenuStrip
- //
- this.nickBoxContextMenuStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
- this.stealNameToolStripMenuItem,
- this.setGlowToolStripMenuItem,
- this.removeGlowToolStripMenuItem,
- this.voteKickToolStripMenuItem,
- this.stealWhenYouFriendlyfireToolStripMenuItem});
- this.nickBoxContextMenuStrip.Name = "nickBoxContextMenuStrip";
- this.nickBoxContextMenuStrip.Size = new System.Drawing.Size(215, 114);
- this.nickBoxContextMenuStrip.ItemClicked += new System.Windows.Forms.ToolStripItemClickedEventHandler(this.nickBoxContextMenuStrip_ItemClicked);
- //
- // stealNameToolStripMenuItem
- //
- this.stealNameToolStripMenuItem.Name = "stealNameToolStripMenuItem";
- this.stealNameToolStripMenuItem.Size = new System.Drawing.Size(214, 22);
- this.stealNameToolStripMenuItem.Text = "Steal Name";
- //
- // setGlowToolStripMenuItem
- //
- this.setGlowToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
- this.redToolStripMenuItem,
- this.blueToolStripMenuItem,
- this.greenToolStripMenuItem,
- this.customToolStripMenuItem});
- this.setGlowToolStripMenuItem.Name = "setGlowToolStripMenuItem";
- this.setGlowToolStripMenuItem.Size = new System.Drawing.Size(214, 22);
- this.setGlowToolStripMenuItem.Text = "Set Glow";
- this.setGlowToolStripMenuItem.DropDownItemClicked += new System.Windows.Forms.ToolStripItemClickedEventHandler(this.setGlowToolStripMenuItem_DropDownItemClicked_1);
- //
- // redToolStripMenuItem
- //
- this.redToolStripMenuItem.Name = "redToolStripMenuItem";
- this.redToolStripMenuItem.Size = new System.Drawing.Size(116, 22);
- this.redToolStripMenuItem.Text = "Red";
- //
- // blueToolStripMenuItem
- //
- this.blueToolStripMenuItem.Name = "blueToolStripMenuItem";
- this.blueToolStripMenuItem.Size = new System.Drawing.Size(116, 22);
- this.blueToolStripMenuItem.Text = "Blue";
- //
- // greenToolStripMenuItem
- //
- this.greenToolStripMenuItem.Name = "greenToolStripMenuItem";
- this.greenToolStripMenuItem.Size = new System.Drawing.Size(116, 22);
- this.greenToolStripMenuItem.Text = "Green";
- //
- // customToolStripMenuItem
- //
- this.customToolStripMenuItem.Name = "customToolStripMenuItem";
- this.customToolStripMenuItem.Size = new System.Drawing.Size(116, 22);
- this.customToolStripMenuItem.Text = "Custom";
- //
- // removeGlowToolStripMenuItem
- //
- this.removeGlowToolStripMenuItem.Name = "removeGlowToolStripMenuItem";
- this.removeGlowToolStripMenuItem.Size = new System.Drawing.Size(214, 22);
- this.removeGlowToolStripMenuItem.Text = "Remove Glow";
- //
- // voteKickToolStripMenuItem
- //
- this.voteKickToolStripMenuItem.Enabled = false;
- this.voteKickToolStripMenuItem.Name = "voteKickToolStripMenuItem";
- this.voteKickToolStripMenuItem.Size = new System.Drawing.Size(214, 22);
- this.voteKickToolStripMenuItem.Text = "Vote Kick";
- //
- // stealWhenYouFriendlyfireToolStripMenuItem
- //
- this.stealWhenYouFriendlyfireToolStripMenuItem.Name = "stealWhenYouFriendlyfireToolStripMenuItem";
- this.stealWhenYouFriendlyfireToolStripMenuItem.Size = new System.Drawing.Size(214, 22);
- this.stealWhenYouFriendlyfireToolStripMenuItem.Text = "Steal when you friendlyfire";
- //
- // rightspamButton
- //
- this.rightspamButton.AutoSize = true;
- this.rightspamButton.Location = new System.Drawing.Point(335, 123);
- this.rightspamButton.Name = "rightspamButton";
- this.rightspamButton.Size = new System.Drawing.Size(135, 30);
- this.rightspamButton.TabIndex = 28;
- this.rightspamButton.Text = "Spam Glock-18/Famas\r\nScope/R8";
- this.rightspamButton.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
- this.rightspamButton.UseVisualStyleBackColor = true;
- this.rightspamButton.CheckedChanged += new System.EventHandler(this.rightspamButton_CheckedChanged);
- //
- // trashControl
- //
- this.trashControl.Controls.Add(this.aimTab);
- this.trashControl.Location = new System.Drawing.Point(476, 55);
- this.trashControl.Name = "trashControl";
- this.trashControl.SelectedIndex = 0;
- this.trashControl.Size = new System.Drawing.Size(145, 371);
- this.trashControl.TabIndex = 29;
- //
- // aimTab
- //
- this.aimTab.Controls.Add(this.label5);
- this.aimTab.Controls.Add(this.smoothLabel);
- this.aimTab.Controls.Add(this.smoothTrackBar);
- this.aimTab.Controls.Add(this.rscCheckBox);
- this.aimTab.Controls.Add(this.fovLabel);
- this.aimTab.Controls.Add(this.label4);
- this.aimTab.Controls.Add(this.fovTrackBar);
- this.aimTab.Controls.Add(this.label3);
- this.aimTab.Controls.Add(this.hitboxComboBox);
- this.aimTab.Controls.Add(this.ffCheckBox);
- this.aimTab.Controls.Add(this.aimbotCheckBox);
- this.aimTab.Location = new System.Drawing.Point(4, 22);
- this.aimTab.Name = "aimTab";
- this.aimTab.Padding = new System.Windows.Forms.Padding(3);
- this.aimTab.Size = new System.Drawing.Size(137, 345);
- this.aimTab.TabIndex = 1;
- this.aimTab.Text = "Aimbot";
- this.aimTab.UseVisualStyleBackColor = true;
- //
- // label5
- //
- this.label5.AutoSize = true;
- this.label5.Location = new System.Drawing.Point(17, 180);
- this.label5.Name = "label5";
- this.label5.Size = new System.Drawing.Size(38, 13);
- this.label5.TabIndex = 10;
- this.label5.Text = "Speed";
- //
- // smoothLabel
- //
- this.smoothLabel.Location = new System.Drawing.Point(20, 222);
- this.smoothLabel.Name = "smoothLabel";
- this.smoothLabel.Size = new System.Drawing.Size(100, 17);
- this.smoothLabel.TabIndex = 9;
- this.smoothLabel.Text = "0";
- this.smoothLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
- //
- // smoothTrackBar
- //
- this.smoothTrackBar.AutoSize = false;
- this.smoothTrackBar.BackColor = System.Drawing.Color.White;
- this.smoothTrackBar.Location = new System.Drawing.Point(20, 196);
- this.smoothTrackBar.Maximum = 10000;
- this.smoothTrackBar.Minimum = 1;
- this.smoothTrackBar.Name = "smoothTrackBar";
- this.smoothTrackBar.Size = new System.Drawing.Size(100, 27);
- this.smoothTrackBar.TabIndex = 8;
- this.smoothTrackBar.Value = 1;
- this.smoothTrackBar.Scroll += new System.EventHandler(this.smoothTrackBar_Scroll);
- //
- // rscCheckBox
- //
- this.rscCheckBox.AutoSize = true;
- this.rscCheckBox.Location = new System.Drawing.Point(20, 47);
- this.rscCheckBox.Name = "rscCheckBox";
- this.rscCheckBox.Size = new System.Drawing.Size(48, 17);
- this.rscCheckBox.TabIndex = 7;
- this.rscCheckBox.Text = "RSC";
- this.rscCheckBox.UseVisualStyleBackColor = true;
- this.rscCheckBox.CheckedChanged += new System.EventHandler(this.rscCheckBox_CheckedChanged);
- //
- // fovLabel
- //
- this.fovLabel.Location = new System.Drawing.Point(20, 158);
- this.fovLabel.Name = "fovLabel";
- this.fovLabel.Size = new System.Drawing.Size(100, 13);
- this.fovLabel.TabIndex = 6;
- this.fovLabel.Text = "0";
- this.fovLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
- //
- // label4
- //
- this.label4.AutoSize = true;
- this.label4.Location = new System.Drawing.Point(17, 114);
- this.label4.Name = "label4";
- this.label4.Size = new System.Drawing.Size(28, 13);
- this.label4.TabIndex = 5;
- this.label4.Text = "FOV";
- //
- // fovTrackBar
- //
- this.fovTrackBar.AutoSize = false;
- this.fovTrackBar.BackColor = System.Drawing.Color.White;
- this.fovTrackBar.Location = new System.Drawing.Point(20, 130);
- this.fovTrackBar.Maximum = 36000;
- this.fovTrackBar.Name = "fovTrackBar";
- this.fovTrackBar.Size = new System.Drawing.Size(100, 27);
- this.fovTrackBar.TabIndex = 4;
- this.fovTrackBar.Scroll += new System.EventHandler(this.fovTrackBar_Scroll);
- //
- // label3
- //
- this.label3.AutoSize = true;
- this.label3.Location = new System.Drawing.Point(17, 67);
- this.label3.Name = "label3";
- this.label3.Size = new System.Drawing.Size(32, 13);
- this.label3.TabIndex = 3;
- this.label3.Text = "Bone";
- //
- // hitboxComboBox
- //
- this.hitboxComboBox.FormattingEnabled = true;
- this.hitboxComboBox.Location = new System.Drawing.Point(20, 83);
- this.hitboxComboBox.Name = "hitboxComboBox";
- this.hitboxComboBox.Size = new System.Drawing.Size(82, 21);
- this.hitboxComboBox.TabIndex = 2;
- this.hitboxComboBox.SelectedIndexChanged += new System.EventHandler(this.hitboxComboBox_SelectedIndexChanged);
- //
- // ffCheckBox
- //
- this.ffCheckBox.AutoSize = true;
- this.ffCheckBox.Location = new System.Drawing.Point(20, 29);
- this.ffCheckBox.Name = "ffCheckBox";
- this.ffCheckBox.Size = new System.Drawing.Size(82, 17);
- this.ffCheckBox.TabIndex = 1;
- this.ffCheckBox.Text = "Friendly Fire";
- this.ffCheckBox.UseVisualStyleBackColor = true;
- this.ffCheckBox.CheckedChanged += new System.EventHandler(this.ffCheckBox_CheckedChanged);
- //
- // aimbotCheckBox
- //
- this.aimbotCheckBox.AutoSize = true;
- this.aimbotCheckBox.Location = new System.Drawing.Point(6, 6);
- this.aimbotCheckBox.Name = "aimbotCheckBox";
- this.aimbotCheckBox.Size = new System.Drawing.Size(59, 17);
- this.aimbotCheckBox.TabIndex = 0;
- this.aimbotCheckBox.Text = "Enable";
- this.aimbotCheckBox.UseVisualStyleBackColor = true;
- this.aimbotCheckBox.CheckedChanged += new System.EventHandler(this.aimbotCheckBox_CheckedChanged);
- //
- // unlockButton
- //
- this.unlockButton.Location = new System.Drawing.Point(464, 380);
- this.unlockButton.Name = "unlockButton";
- this.unlockButton.Size = new System.Drawing.Size(10, 10);
- this.unlockButton.TabIndex = 31;
- this.unlockButton.UseVisualStyleBackColor = true;
- this.unlockButton.Click += new System.EventHandler(this.unlockButton_Click);
- //
- // perfectnadeCheckBox
- //
- this.perfectnadeCheckBox.AutoSize = true;
- this.perfectnadeCheckBox.Location = new System.Drawing.Point(335, 159);
- this.perfectnadeCheckBox.Name = "perfectnadeCheckBox";
- this.perfectnadeCheckBox.Size = new System.Drawing.Size(68, 17);
- this.perfectnadeCheckBox.TabIndex = 34;
- this.perfectnadeCheckBox.Text = "-98 nade";
- this.perfectnadeCheckBox.UseVisualStyleBackColor = true;
- this.perfectnadeCheckBox.CheckedChanged += new System.EventHandler(this.perfectnadeCheckBox_CheckedChanged);
- //
- // chatcleanerCheckBox
- //
- this.chatcleanerCheckBox.AutoSize = true;
- this.chatcleanerCheckBox.Location = new System.Drawing.Point(335, 182);
- this.chatcleanerCheckBox.Name = "chatcleanerCheckBox";
- this.chatcleanerCheckBox.Size = new System.Drawing.Size(85, 17);
- this.chatcleanerCheckBox.TabIndex = 35;
- this.chatcleanerCheckBox.Text = "ChatBreaker";
- this.chatcleanerCheckBox.UseVisualStyleBackColor = true;
- this.chatcleanerCheckBox.CheckedChanged += new System.EventHandler(this.chatcleanerCheckBox_CheckedChanged);
- //
- // chokeTrackBar
- //
- this.chokeTrackBar.AutoSize = false;
- this.chokeTrackBar.Location = new System.Drawing.Point(335, 71);
- this.chokeTrackBar.Maximum = 100;
- this.chokeTrackBar.Name = "chokeTrackBar";
- this.chokeTrackBar.Size = new System.Drawing.Size(104, 23);
- this.chokeTrackBar.TabIndex = 36;
- this.chokeTrackBar.Scroll += new System.EventHandler(this.chokeTrackBar_Scroll);
- //
- // label6
- //
- this.label6.AutoSize = true;
- this.label6.Location = new System.Drawing.Point(335, 55);
- this.label6.Name = "label6";
- this.label6.Size = new System.Drawing.Size(96, 13);
- this.label6.TabIndex = 37;
- this.label6.Text = "Choke Percentage";
- //
- // AnimeForm
- //
- this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(476, 395);
- this.Controls.Add(this.label6);
- this.Controls.Add(this.chokeTrackBar);
- this.Controls.Add(this.chatcleanerCheckBox);
- this.Controls.Add(this.perfectnadeCheckBox);
- this.Controls.Add(this.unlockButton);
- this.Controls.Add(this.trashControl);
- this.Controls.Add(this.rightspamButton);
- this.Controls.Add(this.autostrafeCheckBox);
- this.Controls.Add(this.setupButton);
- this.Controls.Add(this.customnameTextBox);
- this.Controls.Add(this.namestealerCheckBox);
- this.Controls.Add(this.fullrefreshButton);
- this.Controls.Add(this.blockbotButton);
- this.Controls.Add(this.doorspammerButton);
- this.Controls.Add(this.blockbotCheckBox);
- this.Controls.Add(this.doorspammerCheckBox);
- this.Controls.Add(this.bhopCheckBox);
- this.Controls.Add(this.resetButton);
- this.Controls.Add(this.nickBox);
- this.Controls.Add(this.changeButton);
- this.Controls.Add(this.refreshButton);
- this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
- this.ImeMode = System.Windows.Forms.ImeMode.On;
- this.Name = "AnimeForm";
- this.Text = "AnimeSoftware";
- this.Load += new System.EventHandler(this.Form1_Load);
- this.Shown += new System.EventHandler(this.AnimeForm_Shown);
- ((System.ComponentModel.ISupportInitialize)(this.nickBox)).EndInit();
- this.nickBoxContextMenuStrip.ResumeLayout(false);
- this.trashControl.ResumeLayout(false);
- this.aimTab.ResumeLayout(false);
- this.aimTab.PerformLayout();
- ((System.ComponentModel.ISupportInitialize)(this.smoothTrackBar)).EndInit();
- ((System.ComponentModel.ISupportInitialize)(this.fovTrackBar)).EndInit();
- ((System.ComponentModel.ISupportInitialize)(this.chokeTrackBar)).EndInit();
- this.ResumeLayout(false);
- this.PerformLayout();
-
- }
-
- #endregion
- private System.Windows.Forms.Button changeButton;
- private System.Windows.Forms.DataGridView nickBox;
- private System.Windows.Forms.Button resetButton;
- public System.Windows.Forms.Button refreshButton;
- private System.Windows.Forms.CheckBox bhopCheckBox;
- private System.Windows.Forms.CheckBox doorspammerCheckBox;
- private System.Windows.Forms.CheckBox blockbotCheckBox;
- private System.Windows.Forms.Button doorspammerButton;
- private System.Windows.Forms.Button blockbotButton;
- private System.Windows.Forms.Button fullrefreshButton;
- private System.Windows.Forms.CheckBox namestealerCheckBox;
- private System.Windows.Forms.TextBox customnameTextBox;
- private System.Windows.Forms.Button setupButton;
- private System.Windows.Forms.CheckBox autostrafeCheckBox;
- private System.Windows.Forms.ContextMenuStrip nickBoxContextMenuStrip;
- private System.Windows.Forms.ToolStripMenuItem stealNameToolStripMenuItem;
- private System.Windows.Forms.ToolStripMenuItem setGlowToolStripMenuItem;
- private System.Windows.Forms.ToolStripMenuItem redToolStripMenuItem;
- private System.Windows.Forms.ToolStripMenuItem blueToolStripMenuItem;
- private System.Windows.Forms.ToolStripMenuItem greenToolStripMenuItem;
- private System.Windows.Forms.ToolStripMenuItem customToolStripMenuItem;
- private System.Windows.Forms.ToolStripMenuItem voteKickToolStripMenuItem;
- private System.Windows.Forms.ToolStripMenuItem removeGlowToolStripMenuItem;
- private System.Windows.Forms.DataGridViewTextBoxColumn idColumn;
- private System.Windows.Forms.DataGridViewTextBoxColumn nameColumn;
- private System.Windows.Forms.DataGridViewTextBoxColumn aliveColumn;
- private System.Windows.Forms.DataGridViewTextBoxColumn glowColumn;
- private System.Windows.Forms.CheckBox rightspamButton;
- private System.Windows.Forms.TabControl trashControl;
- private System.Windows.Forms.TabPage aimTab;
- private System.Windows.Forms.CheckBox aimbotCheckBox;
- private System.Windows.Forms.TrackBar fovTrackBar;
- private System.Windows.Forms.Label label3;
- private System.Windows.Forms.ComboBox hitboxComboBox;
- private System.Windows.Forms.CheckBox ffCheckBox;
- private System.Windows.Forms.Label fovLabel;
- private System.Windows.Forms.Label label4;
- private System.Windows.Forms.Label label5;
- private System.Windows.Forms.Label smoothLabel;
- private System.Windows.Forms.TrackBar smoothTrackBar;
- private System.Windows.Forms.CheckBox rscCheckBox;
- private System.Windows.Forms.Button unlockButton;
- private System.Windows.Forms.ToolStripMenuItem stealWhenYouFriendlyfireToolStripMenuItem;
- private System.Windows.Forms.CheckBox perfectnadeCheckBox;
- private System.Windows.Forms.CheckBox chatcleanerCheckBox;
- private System.Windows.Forms.TrackBar chokeTrackBar;
- private System.Windows.Forms.Label label6;
- }
-}
-
+namespace AnimeSoftware
+{
+ partial class AnimeForm
+ {
+ ///
+ /// Обязательная переменная конструктора.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Освободить все используемые ресурсы.
+ ///
+ /// истинно, если управляемый ресурс должен быть удален; иначе ложно.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Код, автоматически созданный конструктором форм Windows
+
+ ///
+ /// Требуемый метод для поддержки конструктора — не изменяйте
+ /// содержимое этого метода с помощью редактора кода.
+ ///
+ private void InitializeComponent()
+ {
+ this.components = new System.ComponentModel.Container();
+ this.refreshButton = new System.Windows.Forms.Button();
+ this.changeButton = new System.Windows.Forms.Button();
+ this.nickBox = new System.Windows.Forms.DataGridView();
+ this.idColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
+ this.nameColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
+ this.aliveColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
+ this.glowColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
+ this.resetButton = new System.Windows.Forms.Button();
+ this.bhopCheckBox = new System.Windows.Forms.CheckBox();
+ this.doorspammerCheckBox = new System.Windows.Forms.CheckBox();
+ this.blockbotCheckBox = new System.Windows.Forms.CheckBox();
+ this.doorspammerButton = new System.Windows.Forms.Button();
+ this.blockbotButton = new System.Windows.Forms.Button();
+ this.fullrefreshButton = new System.Windows.Forms.Button();
+ this.namestealerCheckBox = new System.Windows.Forms.CheckBox();
+ this.customnameTextBox = new System.Windows.Forms.TextBox();
+ this.setupButton = new System.Windows.Forms.Button();
+ this.autostrafeCheckBox = new System.Windows.Forms.CheckBox();
+ this.nickBoxContextMenuStrip = new System.Windows.Forms.ContextMenuStrip(this.components);
+ this.stealNameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+ this.setGlowToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+ this.redToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+ this.blueToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+ this.greenToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+ this.customToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+ this.removeGlowToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+ this.voteKickToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+ this.stealWhenYouFriendlyfireToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+ this.rightspamButton = new System.Windows.Forms.CheckBox();
+ this.trashControl = new System.Windows.Forms.TabControl();
+ this.aimTab = new System.Windows.Forms.TabPage();
+ this.label5 = new System.Windows.Forms.Label();
+ this.smoothLabel = new System.Windows.Forms.Label();
+ this.smoothTrackBar = new System.Windows.Forms.TrackBar();
+ this.rscCheckBox = new System.Windows.Forms.CheckBox();
+ this.fovLabel = new System.Windows.Forms.Label();
+ this.label4 = new System.Windows.Forms.Label();
+ this.fovTrackBar = new System.Windows.Forms.TrackBar();
+ this.label3 = new System.Windows.Forms.Label();
+ this.hitboxComboBox = new System.Windows.Forms.ComboBox();
+ this.ffCheckBox = new System.Windows.Forms.CheckBox();
+ this.aimbotCheckBox = new System.Windows.Forms.CheckBox();
+ this.unlockButton = new System.Windows.Forms.Button();
+ this.perfectnadeCheckBox = new System.Windows.Forms.CheckBox();
+ this.chatcleanerCheckBox = new System.Windows.Forms.CheckBox();
+ this.chokeTrackBar = new System.Windows.Forms.TrackBar();
+ this.label6 = new System.Windows.Forms.Label();
+ this.clantagCheckBox = new System.Windows.Forms.CheckBox();
+ this.velCheckBox = new System.Windows.Forms.CheckBox();
+ this.velnameCheckBox = new System.Windows.Forms.CheckBox();
+ ((System.ComponentModel.ISupportInitialize)(this.nickBox)).BeginInit();
+ this.nickBoxContextMenuStrip.SuspendLayout();
+ this.trashControl.SuspendLayout();
+ this.aimTab.SuspendLayout();
+ ((System.ComponentModel.ISupportInitialize)(this.smoothTrackBar)).BeginInit();
+ ((System.ComponentModel.ISupportInitialize)(this.fovTrackBar)).BeginInit();
+ ((System.ComponentModel.ISupportInitialize)(this.chokeTrackBar)).BeginInit();
+ this.SuspendLayout();
+ //
+ // refreshButton
+ //
+ this.refreshButton.Location = new System.Drawing.Point(173, 335);
+ this.refreshButton.Name = "refreshButton";
+ this.refreshButton.Size = new System.Drawing.Size(75, 26);
+ this.refreshButton.TabIndex = 2;
+ this.refreshButton.Text = "Refresh";
+ this.refreshButton.UseVisualStyleBackColor = true;
+ this.refreshButton.Click += new System.EventHandler(this.refreshButton_Click);
+ //
+ // changeButton
+ //
+ this.changeButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
+ this.changeButton.Location = new System.Drawing.Point(12, 335);
+ this.changeButton.Name = "changeButton";
+ this.changeButton.Size = new System.Drawing.Size(75, 26);
+ this.changeButton.TabIndex = 5;
+ this.changeButton.Text = "Steal Name";
+ this.changeButton.UseVisualStyleBackColor = true;
+ this.changeButton.Click += new System.EventHandler(this.changeButton_Click);
+ //
+ // nickBox
+ //
+ this.nickBox.AllowUserToAddRows = false;
+ this.nickBox.AllowUserToDeleteRows = false;
+ this.nickBox.AllowUserToResizeRows = false;
+ this.nickBox.BackgroundColor = System.Drawing.Color.White;
+ this.nickBox.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
+ this.nickBox.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
+ this.idColumn,
+ this.nameColumn,
+ this.aliveColumn,
+ this.glowColumn});
+ this.nickBox.GridColor = System.Drawing.Color.Silver;
+ this.nickBox.Location = new System.Drawing.Point(12, 12);
+ this.nickBox.Name = "nickBox";
+ this.nickBox.ReadOnly = true;
+ this.nickBox.RowHeadersVisible = false;
+ this.nickBox.Size = new System.Drawing.Size(317, 317);
+ this.nickBox.TabIndex = 10;
+ this.nickBox.CellClick += new System.Windows.Forms.DataGridViewCellEventHandler(this.nickBox_CellClick);
+ this.nickBox.CellMouseUp += new System.Windows.Forms.DataGridViewCellMouseEventHandler(this.nickBox_CellMouseUp);
+ this.nickBox.MouseClick += new System.Windows.Forms.MouseEventHandler(this.nickBox_MouseClick);
+ //
+ // idColumn
+ //
+ this.idColumn.HeaderText = "Id";
+ this.idColumn.Name = "idColumn";
+ this.idColumn.ReadOnly = true;
+ this.idColumn.Width = 30;
+ //
+ // nameColumn
+ //
+ this.nameColumn.HeaderText = "Name";
+ this.nameColumn.Name = "nameColumn";
+ this.nameColumn.ReadOnly = true;
+ this.nameColumn.Width = 185;
+ //
+ // aliveColumn
+ //
+ this.aliveColumn.HeaderText = "Alive";
+ this.aliveColumn.Name = "aliveColumn";
+ this.aliveColumn.ReadOnly = true;
+ this.aliveColumn.Width = 60;
+ //
+ // glowColumn
+ //
+ this.glowColumn.AutoSizeMode = System.Windows.Forms.DataGridViewAutoSizeColumnMode.Fill;
+ this.glowColumn.HeaderText = "Glow";
+ this.glowColumn.Name = "glowColumn";
+ this.glowColumn.ReadOnly = true;
+ //
+ // resetButton
+ //
+ this.resetButton.Location = new System.Drawing.Point(93, 335);
+ this.resetButton.Name = "resetButton";
+ this.resetButton.Size = new System.Drawing.Size(75, 26);
+ this.resetButton.TabIndex = 11;
+ this.resetButton.Text = "Reset name";
+ this.resetButton.UseVisualStyleBackColor = true;
+ this.resetButton.Click += new System.EventHandler(this.resetButton_Click);
+ //
+ // bhopCheckBox
+ //
+ this.bhopCheckBox.AutoSize = true;
+ this.bhopCheckBox.Location = new System.Drawing.Point(335, 35);
+ this.bhopCheckBox.Name = "bhopCheckBox";
+ this.bhopCheckBox.Size = new System.Drawing.Size(53, 17);
+ this.bhopCheckBox.TabIndex = 13;
+ this.bhopCheckBox.Text = "BHop";
+ this.bhopCheckBox.UseVisualStyleBackColor = true;
+ this.bhopCheckBox.CheckedChanged += new System.EventHandler(this.bhopCheckBox_CheckedChanged);
+ //
+ // doorspammerCheckBox
+ //
+ this.doorspammerCheckBox.AutoSize = true;
+ this.doorspammerCheckBox.Location = new System.Drawing.Point(335, 303);
+ this.doorspammerCheckBox.Name = "doorspammerCheckBox";
+ this.doorspammerCheckBox.Size = new System.Drawing.Size(93, 17);
+ this.doorspammerCheckBox.TabIndex = 14;
+ this.doorspammerCheckBox.Text = "DoorSpammer";
+ this.doorspammerCheckBox.UseVisualStyleBackColor = true;
+ this.doorspammerCheckBox.CheckedChanged += new System.EventHandler(this.doorspammerCheckBox_CheckedChanged);
+ //
+ // blockbotCheckBox
+ //
+ this.blockbotCheckBox.AutoSize = true;
+ this.blockbotCheckBox.Location = new System.Drawing.Point(335, 347);
+ this.blockbotCheckBox.Name = "blockbotCheckBox";
+ this.blockbotCheckBox.Size = new System.Drawing.Size(69, 17);
+ this.blockbotCheckBox.TabIndex = 15;
+ this.blockbotCheckBox.Text = "BlockBot";
+ this.blockbotCheckBox.UseVisualStyleBackColor = true;
+ this.blockbotCheckBox.CheckedChanged += new System.EventHandler(this.blockbotCheckBox_CheckedChanged);
+ //
+ // doorspammerButton
+ //
+ this.doorspammerButton.Location = new System.Drawing.Point(335, 319);
+ this.doorspammerButton.Name = "doorspammerButton";
+ this.doorspammerButton.Size = new System.Drawing.Size(84, 23);
+ this.doorspammerButton.TabIndex = 17;
+ this.doorspammerButton.Text = "button2";
+ this.doorspammerButton.UseVisualStyleBackColor = true;
+ this.doorspammerButton.Click += new System.EventHandler(this.doorspammerButton_Click);
+ this.doorspammerButton.KeyUp += new System.Windows.Forms.KeyEventHandler(this.doorspammerButton_KeyUp);
+ //
+ // blockbotButton
+ //
+ this.blockbotButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
+ this.blockbotButton.Location = new System.Drawing.Point(335, 363);
+ this.blockbotButton.Name = "blockbotButton";
+ this.blockbotButton.Size = new System.Drawing.Size(84, 23);
+ this.blockbotButton.TabIndex = 18;
+ this.blockbotButton.Text = "button3";
+ this.blockbotButton.UseVisualStyleBackColor = true;
+ this.blockbotButton.Click += new System.EventHandler(this.blockbotButton_Click);
+ this.blockbotButton.KeyUp += new System.Windows.Forms.KeyEventHandler(this.blockbotButton_KeyUp);
+ //
+ // fullrefreshButton
+ //
+ this.fullrefreshButton.Location = new System.Drawing.Point(254, 335);
+ this.fullrefreshButton.Name = "fullrefreshButton";
+ this.fullrefreshButton.Size = new System.Drawing.Size(75, 26);
+ this.fullrefreshButton.TabIndex = 19;
+ this.fullrefreshButton.Text = "Full refresh";
+ this.fullrefreshButton.UseVisualStyleBackColor = true;
+ this.fullrefreshButton.Click += new System.EventHandler(this.fullrefreshButton_Click);
+ //
+ // namestealerCheckBox
+ //
+ this.namestealerCheckBox.AutoSize = true;
+ this.namestealerCheckBox.Location = new System.Drawing.Point(335, 12);
+ this.namestealerCheckBox.Name = "namestealerCheckBox";
+ this.namestealerCheckBox.Size = new System.Drawing.Size(87, 17);
+ this.namestealerCheckBox.TabIndex = 20;
+ this.namestealerCheckBox.Text = "NameStealer";
+ this.namestealerCheckBox.UseVisualStyleBackColor = true;
+ this.namestealerCheckBox.CheckedChanged += new System.EventHandler(this.namestealerCheckBox_CheckedChanged);
+ //
+ // customnameTextBox
+ //
+ this.customnameTextBox.Location = new System.Drawing.Point(12, 367);
+ this.customnameTextBox.Name = "customnameTextBox";
+ this.customnameTextBox.Size = new System.Drawing.Size(259, 20);
+ this.customnameTextBox.TabIndex = 21;
+ this.customnameTextBox.Text = "Custom name";
+ //
+ // setupButton
+ //
+ this.setupButton.Location = new System.Drawing.Point(277, 367);
+ this.setupButton.Name = "setupButton";
+ this.setupButton.Size = new System.Drawing.Size(52, 20);
+ this.setupButton.TabIndex = 22;
+ this.setupButton.Text = "Set";
+ this.setupButton.UseVisualStyleBackColor = true;
+ this.setupButton.Click += new System.EventHandler(this.setupButton_Click);
+ //
+ // autostrafeCheckBox
+ //
+ this.autostrafeCheckBox.AutoSize = true;
+ this.autostrafeCheckBox.Location = new System.Drawing.Point(335, 100);
+ this.autostrafeCheckBox.Name = "autostrafeCheckBox";
+ this.autostrafeCheckBox.Size = new System.Drawing.Size(76, 17);
+ this.autostrafeCheckBox.TabIndex = 26;
+ this.autostrafeCheckBox.Text = "AutoStrafe";
+ this.autostrafeCheckBox.UseVisualStyleBackColor = true;
+ this.autostrafeCheckBox.CheckedChanged += new System.EventHandler(this.autostrafeCheckBox_CheckedChanged);
+ //
+ // nickBoxContextMenuStrip
+ //
+ this.nickBoxContextMenuStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
+ this.stealNameToolStripMenuItem,
+ this.setGlowToolStripMenuItem,
+ this.removeGlowToolStripMenuItem,
+ this.voteKickToolStripMenuItem,
+ this.stealWhenYouFriendlyfireToolStripMenuItem});
+ this.nickBoxContextMenuStrip.Name = "nickBoxContextMenuStrip";
+ this.nickBoxContextMenuStrip.Size = new System.Drawing.Size(215, 114);
+ this.nickBoxContextMenuStrip.ItemClicked += new System.Windows.Forms.ToolStripItemClickedEventHandler(this.nickBoxContextMenuStrip_ItemClicked);
+ //
+ // stealNameToolStripMenuItem
+ //
+ this.stealNameToolStripMenuItem.Name = "stealNameToolStripMenuItem";
+ this.stealNameToolStripMenuItem.Size = new System.Drawing.Size(214, 22);
+ this.stealNameToolStripMenuItem.Text = "Steal Name";
+ //
+ // setGlowToolStripMenuItem
+ //
+ this.setGlowToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
+ this.redToolStripMenuItem,
+ this.blueToolStripMenuItem,
+ this.greenToolStripMenuItem,
+ this.customToolStripMenuItem});
+ this.setGlowToolStripMenuItem.Name = "setGlowToolStripMenuItem";
+ this.setGlowToolStripMenuItem.Size = new System.Drawing.Size(214, 22);
+ this.setGlowToolStripMenuItem.Text = "Set Glow";
+ this.setGlowToolStripMenuItem.DropDownItemClicked += new System.Windows.Forms.ToolStripItemClickedEventHandler(this.setGlowToolStripMenuItem_DropDownItemClicked_1);
+ //
+ // redToolStripMenuItem
+ //
+ this.redToolStripMenuItem.Name = "redToolStripMenuItem";
+ this.redToolStripMenuItem.Size = new System.Drawing.Size(116, 22);
+ this.redToolStripMenuItem.Text = "Red";
+ //
+ // blueToolStripMenuItem
+ //
+ this.blueToolStripMenuItem.Name = "blueToolStripMenuItem";
+ this.blueToolStripMenuItem.Size = new System.Drawing.Size(116, 22);
+ this.blueToolStripMenuItem.Text = "Blue";
+ //
+ // greenToolStripMenuItem
+ //
+ this.greenToolStripMenuItem.Name = "greenToolStripMenuItem";
+ this.greenToolStripMenuItem.Size = new System.Drawing.Size(116, 22);
+ this.greenToolStripMenuItem.Text = "Green";
+ //
+ // customToolStripMenuItem
+ //
+ this.customToolStripMenuItem.Name = "customToolStripMenuItem";
+ this.customToolStripMenuItem.Size = new System.Drawing.Size(116, 22);
+ this.customToolStripMenuItem.Text = "Custom";
+ //
+ // removeGlowToolStripMenuItem
+ //
+ this.removeGlowToolStripMenuItem.Name = "removeGlowToolStripMenuItem";
+ this.removeGlowToolStripMenuItem.Size = new System.Drawing.Size(214, 22);
+ this.removeGlowToolStripMenuItem.Text = "Remove Glow";
+ //
+ // voteKickToolStripMenuItem
+ //
+ this.voteKickToolStripMenuItem.Enabled = false;
+ this.voteKickToolStripMenuItem.Name = "voteKickToolStripMenuItem";
+ this.voteKickToolStripMenuItem.Size = new System.Drawing.Size(214, 22);
+ this.voteKickToolStripMenuItem.Text = "Vote Kick";
+ //
+ // stealWhenYouFriendlyfireToolStripMenuItem
+ //
+ this.stealWhenYouFriendlyfireToolStripMenuItem.Name = "stealWhenYouFriendlyfireToolStripMenuItem";
+ this.stealWhenYouFriendlyfireToolStripMenuItem.Size = new System.Drawing.Size(214, 22);
+ this.stealWhenYouFriendlyfireToolStripMenuItem.Text = "Steal when you friendlyfire";
+ //
+ // rightspamButton
+ //
+ this.rightspamButton.AutoSize = true;
+ this.rightspamButton.Location = new System.Drawing.Point(335, 123);
+ this.rightspamButton.Name = "rightspamButton";
+ this.rightspamButton.Size = new System.Drawing.Size(135, 30);
+ this.rightspamButton.TabIndex = 28;
+ this.rightspamButton.Text = "Spam Glock-18/Famas\r\nScope/R8";
+ this.rightspamButton.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
+ this.rightspamButton.UseVisualStyleBackColor = true;
+ this.rightspamButton.CheckedChanged += new System.EventHandler(this.rightspamButton_CheckedChanged);
+ //
+ // trashControl
+ //
+ this.trashControl.Controls.Add(this.aimTab);
+ this.trashControl.Location = new System.Drawing.Point(476, 55);
+ this.trashControl.Name = "trashControl";
+ this.trashControl.SelectedIndex = 0;
+ this.trashControl.Size = new System.Drawing.Size(145, 371);
+ this.trashControl.TabIndex = 29;
+ //
+ // aimTab
+ //
+ this.aimTab.Controls.Add(this.label5);
+ this.aimTab.Controls.Add(this.smoothLabel);
+ this.aimTab.Controls.Add(this.smoothTrackBar);
+ this.aimTab.Controls.Add(this.rscCheckBox);
+ this.aimTab.Controls.Add(this.fovLabel);
+ this.aimTab.Controls.Add(this.label4);
+ this.aimTab.Controls.Add(this.fovTrackBar);
+ this.aimTab.Controls.Add(this.label3);
+ this.aimTab.Controls.Add(this.hitboxComboBox);
+ this.aimTab.Controls.Add(this.ffCheckBox);
+ this.aimTab.Controls.Add(this.aimbotCheckBox);
+ this.aimTab.Location = new System.Drawing.Point(4, 22);
+ this.aimTab.Name = "aimTab";
+ this.aimTab.Padding = new System.Windows.Forms.Padding(3);
+ this.aimTab.Size = new System.Drawing.Size(137, 345);
+ this.aimTab.TabIndex = 1;
+ this.aimTab.Text = "Aimbot";
+ this.aimTab.UseVisualStyleBackColor = true;
+ //
+ // label5
+ //
+ this.label5.AutoSize = true;
+ this.label5.Location = new System.Drawing.Point(17, 180);
+ this.label5.Name = "label5";
+ this.label5.Size = new System.Drawing.Size(38, 13);
+ this.label5.TabIndex = 10;
+ this.label5.Text = "Speed";
+ //
+ // smoothLabel
+ //
+ this.smoothLabel.Location = new System.Drawing.Point(20, 222);
+ this.smoothLabel.Name = "smoothLabel";
+ this.smoothLabel.Size = new System.Drawing.Size(100, 17);
+ this.smoothLabel.TabIndex = 9;
+ this.smoothLabel.Text = "0";
+ this.smoothLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
+ //
+ // smoothTrackBar
+ //
+ this.smoothTrackBar.AutoSize = false;
+ this.smoothTrackBar.BackColor = System.Drawing.Color.White;
+ this.smoothTrackBar.Location = new System.Drawing.Point(20, 196);
+ this.smoothTrackBar.Maximum = 10000;
+ this.smoothTrackBar.Minimum = 1;
+ this.smoothTrackBar.Name = "smoothTrackBar";
+ this.smoothTrackBar.Size = new System.Drawing.Size(100, 27);
+ this.smoothTrackBar.TabIndex = 8;
+ this.smoothTrackBar.Value = 1;
+ this.smoothTrackBar.Scroll += new System.EventHandler(this.smoothTrackBar_Scroll);
+ //
+ // rscCheckBox
+ //
+ this.rscCheckBox.AutoSize = true;
+ this.rscCheckBox.Location = new System.Drawing.Point(20, 47);
+ this.rscCheckBox.Name = "rscCheckBox";
+ this.rscCheckBox.Size = new System.Drawing.Size(48, 17);
+ this.rscCheckBox.TabIndex = 7;
+ this.rscCheckBox.Text = "RSC";
+ this.rscCheckBox.UseVisualStyleBackColor = true;
+ this.rscCheckBox.CheckedChanged += new System.EventHandler(this.rscCheckBox_CheckedChanged);
+ //
+ // fovLabel
+ //
+ this.fovLabel.Location = new System.Drawing.Point(20, 158);
+ this.fovLabel.Name = "fovLabel";
+ this.fovLabel.Size = new System.Drawing.Size(100, 13);
+ this.fovLabel.TabIndex = 6;
+ this.fovLabel.Text = "0";
+ this.fovLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
+ //
+ // label4
+ //
+ this.label4.AutoSize = true;
+ this.label4.Location = new System.Drawing.Point(17, 114);
+ this.label4.Name = "label4";
+ this.label4.Size = new System.Drawing.Size(28, 13);
+ this.label4.TabIndex = 5;
+ this.label4.Text = "FOV";
+ //
+ // fovTrackBar
+ //
+ this.fovTrackBar.AutoSize = false;
+ this.fovTrackBar.BackColor = System.Drawing.Color.White;
+ this.fovTrackBar.Location = new System.Drawing.Point(20, 130);
+ this.fovTrackBar.Maximum = 36000;
+ this.fovTrackBar.Name = "fovTrackBar";
+ this.fovTrackBar.Size = new System.Drawing.Size(100, 27);
+ this.fovTrackBar.TabIndex = 4;
+ this.fovTrackBar.Scroll += new System.EventHandler(this.fovTrackBar_Scroll);
+ //
+ // label3
+ //
+ this.label3.AutoSize = true;
+ this.label3.Location = new System.Drawing.Point(17, 67);
+ this.label3.Name = "label3";
+ this.label3.Size = new System.Drawing.Size(32, 13);
+ this.label3.TabIndex = 3;
+ this.label3.Text = "Bone";
+ //
+ // hitboxComboBox
+ //
+ this.hitboxComboBox.FormattingEnabled = true;
+ this.hitboxComboBox.Location = new System.Drawing.Point(20, 83);
+ this.hitboxComboBox.Name = "hitboxComboBox";
+ this.hitboxComboBox.Size = new System.Drawing.Size(82, 21);
+ this.hitboxComboBox.TabIndex = 2;
+ this.hitboxComboBox.SelectedIndexChanged += new System.EventHandler(this.hitboxComboBox_SelectedIndexChanged);
+ //
+ // ffCheckBox
+ //
+ this.ffCheckBox.AutoSize = true;
+ this.ffCheckBox.Location = new System.Drawing.Point(20, 29);
+ this.ffCheckBox.Name = "ffCheckBox";
+ this.ffCheckBox.Size = new System.Drawing.Size(82, 17);
+ this.ffCheckBox.TabIndex = 1;
+ this.ffCheckBox.Text = "Friendly Fire";
+ this.ffCheckBox.UseVisualStyleBackColor = true;
+ this.ffCheckBox.CheckedChanged += new System.EventHandler(this.ffCheckBox_CheckedChanged);
+ //
+ // aimbotCheckBox
+ //
+ this.aimbotCheckBox.AutoSize = true;
+ this.aimbotCheckBox.Location = new System.Drawing.Point(6, 6);
+ this.aimbotCheckBox.Name = "aimbotCheckBox";
+ this.aimbotCheckBox.Size = new System.Drawing.Size(59, 17);
+ this.aimbotCheckBox.TabIndex = 0;
+ this.aimbotCheckBox.Text = "Enable";
+ this.aimbotCheckBox.UseVisualStyleBackColor = true;
+ this.aimbotCheckBox.CheckedChanged += new System.EventHandler(this.aimbotCheckBox_CheckedChanged);
+ //
+ // unlockButton
+ //
+ this.unlockButton.Location = new System.Drawing.Point(464, 380);
+ this.unlockButton.Name = "unlockButton";
+ this.unlockButton.Size = new System.Drawing.Size(10, 10);
+ this.unlockButton.TabIndex = 31;
+ this.unlockButton.UseVisualStyleBackColor = true;
+ this.unlockButton.Click += new System.EventHandler(this.unlockButton_Click);
+ //
+ // perfectnadeCheckBox
+ //
+ this.perfectnadeCheckBox.AutoSize = true;
+ this.perfectnadeCheckBox.Location = new System.Drawing.Point(335, 159);
+ this.perfectnadeCheckBox.Name = "perfectnadeCheckBox";
+ this.perfectnadeCheckBox.Size = new System.Drawing.Size(68, 17);
+ this.perfectnadeCheckBox.TabIndex = 34;
+ this.perfectnadeCheckBox.Text = "-98 nade";
+ this.perfectnadeCheckBox.UseVisualStyleBackColor = true;
+ this.perfectnadeCheckBox.CheckedChanged += new System.EventHandler(this.perfectnadeCheckBox_CheckedChanged);
+ //
+ // chatcleanerCheckBox
+ //
+ this.chatcleanerCheckBox.AutoSize = true;
+ this.chatcleanerCheckBox.Location = new System.Drawing.Point(335, 182);
+ this.chatcleanerCheckBox.Name = "chatcleanerCheckBox";
+ this.chatcleanerCheckBox.Size = new System.Drawing.Size(85, 17);
+ this.chatcleanerCheckBox.TabIndex = 35;
+ this.chatcleanerCheckBox.Text = "ChatBreaker";
+ this.chatcleanerCheckBox.UseVisualStyleBackColor = true;
+ this.chatcleanerCheckBox.CheckedChanged += new System.EventHandler(this.chatcleanerCheckBox_CheckedChanged);
+ //
+ // chokeTrackBar
+ //
+ this.chokeTrackBar.AutoSize = false;
+ this.chokeTrackBar.Location = new System.Drawing.Point(335, 71);
+ this.chokeTrackBar.Maximum = 100;
+ this.chokeTrackBar.Name = "chokeTrackBar";
+ this.chokeTrackBar.Size = new System.Drawing.Size(104, 23);
+ this.chokeTrackBar.TabIndex = 36;
+ this.chokeTrackBar.Scroll += new System.EventHandler(this.chokeTrackBar_Scroll);
+ //
+ // label6
+ //
+ this.label6.AutoSize = true;
+ this.label6.Location = new System.Drawing.Point(335, 55);
+ this.label6.Name = "label6";
+ this.label6.Size = new System.Drawing.Size(96, 13);
+ this.label6.TabIndex = 37;
+ this.label6.Text = "Choke Percentage";
+ //
+ // clantagCheckBox
+ //
+ this.clantagCheckBox.AutoSize = true;
+ this.clantagCheckBox.Location = new System.Drawing.Point(335, 205);
+ this.clantagCheckBox.Name = "clantagCheckBox";
+ this.clantagCheckBox.Size = new System.Drawing.Size(66, 17);
+ this.clantagCheckBox.TabIndex = 38;
+ this.clantagCheckBox.Text = "ClanTag";
+ this.clantagCheckBox.UseVisualStyleBackColor = true;
+ this.clantagCheckBox.CheckedChanged += new System.EventHandler(this.clantagCheckBox_CheckedChanged);
+ //
+ // velCheckBox
+ //
+ this.velCheckBox.AutoSize = true;
+ this.velCheckBox.Location = new System.Drawing.Point(335, 228);
+ this.velCheckBox.Name = "velCheckBox";
+ this.velCheckBox.Size = new System.Drawing.Size(82, 17);
+ this.velCheckBox.TabIndex = 40;
+ this.velCheckBox.Text = "VelocityTag";
+ this.velCheckBox.UseVisualStyleBackColor = true;
+ this.velCheckBox.CheckedChanged += new System.EventHandler(this.velCheckBox_CheckedChanged);
+ //
+ // velnameCheckBox
+ //
+ this.velnameCheckBox.AutoSize = true;
+ this.velnameCheckBox.Location = new System.Drawing.Point(351, 251);
+ this.velnameCheckBox.Name = "velnameCheckBox";
+ this.velnameCheckBox.Size = new System.Drawing.Size(111, 17);
+ this.velnameCheckBox.TabIndex = 41;
+ this.velnameCheckBox.Text = "MaxVelocityName";
+ this.velnameCheckBox.UseVisualStyleBackColor = true;
+ this.velnameCheckBox.CheckedChanged += new System.EventHandler(this.velnameCheckBox_CheckedChanged);
+ //
+ // AnimeForm
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.ClientSize = new System.Drawing.Size(476, 395);
+ this.Controls.Add(this.velnameCheckBox);
+ this.Controls.Add(this.velCheckBox);
+ this.Controls.Add(this.clantagCheckBox);
+ this.Controls.Add(this.label6);
+ this.Controls.Add(this.chokeTrackBar);
+ this.Controls.Add(this.chatcleanerCheckBox);
+ this.Controls.Add(this.perfectnadeCheckBox);
+ this.Controls.Add(this.unlockButton);
+ this.Controls.Add(this.trashControl);
+ this.Controls.Add(this.rightspamButton);
+ this.Controls.Add(this.autostrafeCheckBox);
+ this.Controls.Add(this.setupButton);
+ this.Controls.Add(this.customnameTextBox);
+ this.Controls.Add(this.namestealerCheckBox);
+ this.Controls.Add(this.fullrefreshButton);
+ this.Controls.Add(this.blockbotButton);
+ this.Controls.Add(this.doorspammerButton);
+ this.Controls.Add(this.blockbotCheckBox);
+ this.Controls.Add(this.doorspammerCheckBox);
+ this.Controls.Add(this.bhopCheckBox);
+ this.Controls.Add(this.resetButton);
+ this.Controls.Add(this.nickBox);
+ this.Controls.Add(this.changeButton);
+ this.Controls.Add(this.refreshButton);
+ this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
+ this.ImeMode = System.Windows.Forms.ImeMode.On;
+ this.Name = "AnimeForm";
+ this.Text = "AnimeSoftware";
+ this.Load += new System.EventHandler(this.Form1_Load);
+ this.Shown += new System.EventHandler(this.AnimeForm_Shown);
+ ((System.ComponentModel.ISupportInitialize)(this.nickBox)).EndInit();
+ this.nickBoxContextMenuStrip.ResumeLayout(false);
+ this.trashControl.ResumeLayout(false);
+ this.aimTab.ResumeLayout(false);
+ this.aimTab.PerformLayout();
+ ((System.ComponentModel.ISupportInitialize)(this.smoothTrackBar)).EndInit();
+ ((System.ComponentModel.ISupportInitialize)(this.fovTrackBar)).EndInit();
+ ((System.ComponentModel.ISupportInitialize)(this.chokeTrackBar)).EndInit();
+ this.ResumeLayout(false);
+ this.PerformLayout();
+
+ }
+
+ #endregion
+ private System.Windows.Forms.Button changeButton;
+ private System.Windows.Forms.DataGridView nickBox;
+ private System.Windows.Forms.Button resetButton;
+ public System.Windows.Forms.Button refreshButton;
+ private System.Windows.Forms.CheckBox bhopCheckBox;
+ private System.Windows.Forms.CheckBox doorspammerCheckBox;
+ private System.Windows.Forms.CheckBox blockbotCheckBox;
+ private System.Windows.Forms.Button doorspammerButton;
+ private System.Windows.Forms.Button blockbotButton;
+ private System.Windows.Forms.Button fullrefreshButton;
+ private System.Windows.Forms.CheckBox namestealerCheckBox;
+ private System.Windows.Forms.TextBox customnameTextBox;
+ private System.Windows.Forms.Button setupButton;
+ private System.Windows.Forms.CheckBox autostrafeCheckBox;
+ private System.Windows.Forms.ContextMenuStrip nickBoxContextMenuStrip;
+ private System.Windows.Forms.ToolStripMenuItem stealNameToolStripMenuItem;
+ private System.Windows.Forms.ToolStripMenuItem setGlowToolStripMenuItem;
+ private System.Windows.Forms.ToolStripMenuItem redToolStripMenuItem;
+ private System.Windows.Forms.ToolStripMenuItem blueToolStripMenuItem;
+ private System.Windows.Forms.ToolStripMenuItem greenToolStripMenuItem;
+ private System.Windows.Forms.ToolStripMenuItem customToolStripMenuItem;
+ private System.Windows.Forms.ToolStripMenuItem voteKickToolStripMenuItem;
+ private System.Windows.Forms.ToolStripMenuItem removeGlowToolStripMenuItem;
+ private System.Windows.Forms.DataGridViewTextBoxColumn idColumn;
+ private System.Windows.Forms.DataGridViewTextBoxColumn nameColumn;
+ private System.Windows.Forms.DataGridViewTextBoxColumn aliveColumn;
+ private System.Windows.Forms.DataGridViewTextBoxColumn glowColumn;
+ private System.Windows.Forms.CheckBox rightspamButton;
+ private System.Windows.Forms.TabControl trashControl;
+ private System.Windows.Forms.TabPage aimTab;
+ private System.Windows.Forms.CheckBox aimbotCheckBox;
+ private System.Windows.Forms.TrackBar fovTrackBar;
+ private System.Windows.Forms.Label label3;
+ private System.Windows.Forms.ComboBox hitboxComboBox;
+ private System.Windows.Forms.CheckBox ffCheckBox;
+ private System.Windows.Forms.Label fovLabel;
+ private System.Windows.Forms.Label label4;
+ private System.Windows.Forms.Label label5;
+ private System.Windows.Forms.Label smoothLabel;
+ private System.Windows.Forms.TrackBar smoothTrackBar;
+ private System.Windows.Forms.CheckBox rscCheckBox;
+ private System.Windows.Forms.Button unlockButton;
+ private System.Windows.Forms.ToolStripMenuItem stealWhenYouFriendlyfireToolStripMenuItem;
+ private System.Windows.Forms.CheckBox perfectnadeCheckBox;
+ private System.Windows.Forms.CheckBox chatcleanerCheckBox;
+ private System.Windows.Forms.TrackBar chokeTrackBar;
+ private System.Windows.Forms.Label label6;
+ private System.Windows.Forms.CheckBox clantagCheckBox;
+ private System.Windows.Forms.CheckBox velCheckBox;
+ private System.Windows.Forms.CheckBox velnameCheckBox;
+ }
+}
+
diff --git a/AnimeSoftware/AnimeForm.cs b/AnimeSoftware/AnimeForm.cs
index ceb8134..b86abc8 100644
--- a/AnimeSoftware/AnimeForm.cs
+++ b/AnimeSoftware/AnimeForm.cs
@@ -1,634 +1,587 @@
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Data;
-using System.Drawing;
-using System.Linq;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-using hazedumper;
-using Opulos;
-using Opulos.Core.UI;
-
-namespace AnimeSoftware
-{
- public partial class AnimeForm : Form
- {
-
- public const int WM_NCLBUTTONDOWN = 0xA1;
- public const int HT_CAPTION = 0x2;
- public AnimeForm()
- {
- InitializeComponent();
- }
-
- private void Form1_Load(object sender, EventArgs e)
- {
-
-
- while (!Init())
- {
- DialogResult result = MessageBox.Show("The game is not open.\nAlso make sure that you open the application as administrator.", "Can't attach to process", MessageBoxButtons.RetryCancel, MessageBoxIcon.Information);
- switch (result)
- {
- case DialogResult.Retry:
- break;
- case DialogResult.Cancel:
- Environment.Exit(0);
- break;
- default:
- Environment.Exit(0);
- break;
- }
- Thread.Sleep(100);
- }
- ScannedOffsets.Init();
- Properties.Settings.Default.namestealer = false;
- Properties.Settings.Default.Save();
- Start();
-
- }
-
-
-
- public static void Start()
- {
- Thread blockbotThread = new Thread(new ThreadStart(BlockBot.Start))
- {
- Priority = ThreadPriority.Highest,
- IsBackground = true,
- };
- blockbotThread.Start();
-
- Thread bhopThread = new Thread(new ThreadStart(BHop.Start))
- {
- Priority = ThreadPriority.Highest,
- IsBackground = true,
- };
- bhopThread.Start();
-
- Thread doorspamThread = new Thread(new ThreadStart(DoorSpam.Start))
- {
- Priority = ThreadPriority.Highest,
- IsBackground = true,
- };
- doorspamThread.Start();
-
- Thread checksThread = new Thread(new ThreadStart(Checks.Start))
- {
- Priority = ThreadPriority.Highest,
- IsBackground = true,
- };
- checksThread.Start();
-
- Thread namestealerThread = new Thread(new ThreadStart(NameStealer.Start))
- {
- Priority = ThreadPriority.Highest,
- IsBackground = true,
- };
- namestealerThread.Start();
-
- Thread perfectnameThread = new Thread(new ThreadStart(PerfectNade.Start))
- {
- Priority = ThreadPriority.Highest,
- IsBackground = true,
- };
- perfectnameThread.Start();
-
- //Thread runboostThread = new Thread(new ThreadStart(RunboostBot.Start))
- //{
- // Priority = ThreadPriority.Highest, // disabled
- // IsBackground = true,
- //};
- //runboostThread.Start();
-
- Thread visualsThread = new Thread(new ThreadStart(Visuals.Start))
- {
- Priority = ThreadPriority.Highest,
- IsBackground = true,
- };
- visualsThread.Start();
- }
-
-
-
- public void UpdateNickBox()
- {
- nickBox.Rows.Clear();
- if (!LocalPlayer.InGame)
- return;
- nickBox.Rows.Add(LocalPlayer.Index, LocalPlayer.Name);
- foreach (Entity x in Entity.List().Where(x => x.isTeam))
- {
- Color teamColor = Color.Blue;
- Color statusColor;
- if (x.IsDead)
- statusColor = Color.YellowGreen;
- else
- statusColor = Color.Green;
-
- int ind = nickBox.Rows.Add(x.Index, x.Name2, !x.IsDead);
- nickBox.Rows[ind].Cells["nameColumn"].Style.ForeColor = teamColor;
- nickBox.Rows[ind].Cells["aliveColumn"].Style.ForeColor = statusColor;
- }
- foreach (Entity x in Entity.List().Where(x => !x.isTeam))
- {
- Color teamColor = Color.Red;
- Color statusColor;
- if (x.IsDead)
- statusColor = Color.YellowGreen;
- else
- statusColor = Color.Green;
-
- int ind = nickBox.Rows.Add(x.Index, x.Name2, !x.IsDead);
- nickBox.Rows[ind].Cells["nameColumn"].Style.ForeColor = teamColor;
- nickBox.Rows[ind].Cells["aliveColumn"].Style.ForeColor = statusColor;
- }
- }
- public static bool Init()
- {
- Checks.CheckVersion();
- if(Properties.Settings.Default.debug)
- Console.WriteLine("Update checked...");
- if (!Memory.OpenProcess("csgo"))
- return false;
- if (Properties.Settings.Default.debug)
- Console.WriteLine("Process opened...");
- Thread.Sleep(100);
- if (!Memory.ProcessHandle())
- return false;
- if (Properties.Settings.Default.debug)
- Console.WriteLine("Process handled...");
- Thread.Sleep(100);
- if (!Memory.GetModules())
- return false;
- if (Properties.Settings.Default.debug)
- Console.WriteLine("Module get succses...");
- return true;
- }
-
-
-
- private void refreshButton_Click(object sender, EventArgs e)
- {
- UpdateNickBox();
- }
-
-
-
- private void changeButton_Click(object sender, EventArgs e)
- {
- int id = Convert.ToInt32(nickBox.Rows[nickBox.SelectedCells[0].RowIndex].Cells[nickBox.Columns["idColumn"].Index].Value);
-
- ConVarManager.StealName(id);
-
- UpdateNickBox();
- }
-
- private void controlPanel_MouseDown(object sender, MouseEventArgs e)
- {
- if (e.Button == MouseButtons.Left)
- {
- DllImport.ReleaseCapture();
- DllImport.SendMessage(Handle, WM_NCLBUTTONDOWN, HT_CAPTION, 0);
- }
- }
-
- private void closeButton_Click(object sender, EventArgs e)
- {
- Environment.Exit(0);
- }
-
- private void nickBox_CellClick(object sender, DataGridViewCellEventArgs e)
- {
- nickBox.Rows[e.RowIndex].Selected = true;
- }
-
- private void resetButton_Click(object sender, EventArgs e)
- {
- ConVarManager.ChangeName(LocalPlayer.Name);
- UpdateNickBox();
- }
-
- private void kickButton_Click(object sender, EventArgs e)
- {
- // idk how get UserID lol
- }
-
- private void AnimeForm_Shown(object sender, EventArgs e)
- {
-
- UpdateNickBox();
-
- InitForm();
- InitHotkey();
- }
-
- public void InitForm()
- {
- bhopCheckBox.Checked = Properties.Settings.Default.bhop;
- doorspammerCheckBox.Checked = Properties.Settings.Default.doorspammer;
- blockbotCheckBox.Checked = Properties.Settings.Default.blockbot;
- namestealerCheckBox.Checked = Properties.Settings.Default.namestealer;
- autostrafeCheckBox.Checked = Properties.Settings.Default.autostrafe;
- autostrafeCheckBox.Enabled = bhopCheckBox.Checked;
- aimbotCheckBox.Checked = Properties.Settings.Default.aimbot;
- rscCheckBox.Checked = Properties.Settings.Default.rsc;
- ffCheckBox.Checked = Properties.Settings.Default.friendlyfire;
- perfectnadeCheckBox.Checked = Properties.Settings.Default.perfectnade;
- fovTrackBar.Value = (int)(Properties.Settings.Default.fov*100);
- fovLabel.Text = Properties.Settings.Default.fov.ToString();
- smoothTrackBar.Value = (int)(Properties.Settings.Default.smooth * 100);
- smoothLabel.Text = Properties.Settings.Default.smooth.ToString();
- chokeTrackBar.Value = Properties.Settings.Default.bhopChoke;
- if(Properties.Settings.Default.unlock)
- this.Width += 145;
- foreach (string x in Structs.Hitbox.Values)
- hitboxComboBox.Items.Add(x);
- if(Properties.Settings.Default.boneid!=0)
- hitboxComboBox.SelectedItem = Structs.Hitbox[Properties.Settings.Default.boneid];
- }
- public void InitHotkey()
- {
- blockbotButton.Text = ((Keys)Properties.Hotkey.Default.blockbotKey).ToString();
- doorspammerButton.Text = ((Keys)Properties.Hotkey.Default.doorspammerKey).ToString();
- }
-
- private void bhopCheckBox_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.bhop = bhopCheckBox.Checked;
- Properties.Settings.Default.Save();
-
- autostrafeCheckBox.Enabled = bhopCheckBox.Checked;
- }
-
- private void doorspammerCheckBox_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.doorspammer = doorspammerCheckBox.Checked;
- Properties.Settings.Default.Save();
- }
-
- private void blockbotCheckBox_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.blockbot = blockbotCheckBox.Checked;
- Properties.Settings.Default.Save();
- }
-
- private void namestealerCheckBox_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.namestealer = namestealerCheckBox.Checked;
- Properties.Settings.Default.Save();
-
- }
- private void autostrafeCheckBox_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.autostrafe = autostrafeCheckBox.Checked;
- Properties.Settings.Default.Save();
- }
- private void doorspammerButton_Click(object sender, EventArgs e)
- {
- doorspammerButton.Text = "Press key";
- }
- private void blockbotButton_Click(object sender, EventArgs e)
- {
- blockbotButton.Text = "Press key";
- }
- private void doorspammerButton_KeyUp(object sender, KeyEventArgs e)
- {
- Properties.Hotkey.Default.doorspammerKey = e.KeyValue;
- Properties.Hotkey.Default.Save();
- InitHotkey();
- label6.Focus();
- }
-
- private void blockbotButton_KeyUp(object sender, KeyEventArgs e)
- {
- Properties.Hotkey.Default.blockbotKey = e.KeyValue;
- Properties.Hotkey.Default.Save();
- InitHotkey();
- label6.Focus();
- }
- private void runboostbotButton_KeyUp(object sender, KeyEventArgs e)
- {
- Properties.Hotkey.Default.runboostbotKey = e.KeyValue;
- Properties.Hotkey.Default.Save();
- InitHotkey();
- label6.Focus();
- }
- private void fullrefreshButton_Click(object sender, EventArgs e)
- {
- Checks.PreLoad();
- UpdateNickBox();
- }
-
- private void setupButton_Click(object sender, EventArgs e)
- {
- ConVarManager.ChangeName(customnameTextBox.Text);
- LocalPlayer.Name = customnameTextBox.Text;
- UpdateNickBox();
- }
-
- private void nickBox_MouseClick(object sender, MouseEventArgs e)
- {
- if (!(e.Button == MouseButtons.Right))
- return;
-
- int currentMouseOverRow = nickBox.HitTest(e.X, e.Y).RowIndex;
-
- if (currentMouseOverRow >= 0)
- {
- nickBoxContextMenuStrip.Show(Cursor.Position);
- }
-
- }
- private void nickBoxContextMenuStrip_ItemClicked(object sender, ToolStripItemClickedEventArgs e)
- {
- if (e.ClickedItem == stealNameToolStripMenuItem)
- {
- changeButton.PerformClick(); // switch doesnt work lol
- return;
- }
- if (e.ClickedItem == stealWhenYouFriendlyfireToolStripMenuItem)
- {
- NameStealer.fakenametargetid = (int)nickBox.Rows[nickBox.SelectedCells[0].RowIndex].Cells[nickBox.Columns["idColumn"].Index].Value;
- }
- if (e.ClickedItem == removeGlowToolStripMenuItem)
- {
- List ToGlow = Visuals.ToGlow;
- List entityIndex = new List();
- foreach (DataGridViewCell i in nickBox.SelectedCells)
- {
- if (i.ColumnIndex == nickBox.Columns["idColumn"].Index)
- entityIndex.Add(Convert.ToInt32(i.Value));
- }
- foreach (Entity x in Entity.List())
- {
- if (entityIndex.Contains(x.Index))
- {
- ToGlow.Remove(ToGlow.Find(j => j.Index == x.Index));
- }
- }
- Visuals.ToGlow = ToGlow;
- }
- }
- private void toGlowListChange(GlowColor glowColor)
- {
- List ToGlow = Visuals.ToGlow;
- List entityIndex = new List();
- foreach (DataGridViewCell i in nickBox.SelectedCells)
- {
- if (i.ColumnIndex == nickBox.Columns["idColumn"].Index)
- entityIndex.Add(Convert.ToInt32(i.Value));
- if (i.ColumnIndex == nickBox.Columns["glowColumn"].Index)
- i.Style.BackColor = glowColor.ToColor;
-
- }
- foreach (Entity x in Entity.List())
- {
- if (entityIndex.Contains(x.Index))
- {
- ToGlow.Remove(ToGlow.Find(j => j.Index == x.Index));
- x.Glowing = true;
- x.glowColor = glowColor;
- x.glowSettings = new GlowSettings(true, false, false);
- ToGlow.Add(x);
- continue;
- }
- }
- nickBox.ClearSelection();
- Visuals.ToGlow = ToGlow;
- }
-
- private void nickBox_CellMouseUp(object sender, DataGridViewCellMouseEventArgs e)
- {
- foreach (DataGridViewCell x in nickBox.SelectedCells)
- {
- nickBox.Rows[x.RowIndex].Selected = true;
- }
- }
-
- private void setGlowToolStripMenuItem_DropDownItemClicked_1(object sender, ToolStripItemClickedEventArgs e)
- {
- GlowColor glowColor = new GlowColor();
- if (e.ClickedItem == redToolStripMenuItem)
- {
- glowColor = new GlowColor(Color.Red);
- }
- if (e.ClickedItem == greenToolStripMenuItem)
- {
- glowColor = new GlowColor(Color.Green);
- }
- if (e.ClickedItem == blueToolStripMenuItem)
- {
- glowColor = new GlowColor(Color.Blue);
- }
- if (e.ClickedItem == customToolStripMenuItem)
- {
-
- AlphaColorDialog colorDialog = new AlphaColorDialog()
- {
- FullOpen = true,
- Color = Color.Gray,
- };
- nickBoxContextMenuStrip.Hide();
- if (colorDialog.ShowDialog() == DialogResult.OK)
- {
- glowColor = new GlowColor(colorDialog.Color);
- }
- }
-
- toGlowListChange(glowColor);
- }
-
- private void rightspamButton_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.weaponspammer = rightspamButton.Checked;
- Properties.Settings.Default.Save();
- Thread weaponspammerThread = new Thread(new ThreadStart(WeaponSpammer.Start))
- {
- Priority = ThreadPriority.Highest,
- IsBackground = true,
- };
- if (Properties.Settings.Default.weaponspammer)
- weaponspammerThread.Start();
- }
-
- private void fovTrackBar_Scroll(object sender, EventArgs e)
- {
- float fov = fovTrackBar.Value / 100f;
- fovLabel.Text = fov.ToString();
- Properties.Settings.Default.fov = fov;
- Properties.Settings.Default.Save();
- }
-
- private void hitboxComboBox_SelectedIndexChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.boneid = Structs.Hitbox.ElementAt(hitboxComboBox.SelectedIndex).Key;
- Properties.Settings.Default.Save();
- }
-
- private void smoothTrackBar_Scroll(object sender, EventArgs e)
- {
- float smooth = smoothTrackBar.Value / 100f;
- smoothLabel.Text = smooth.ToString();
- Properties.Settings.Default.smooth = smooth;
- Properties.Settings.Default.Save();
- }
-
- private void aimbotCheckBox_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.aimbot = aimbotCheckBox.Checked;
- Thread aimbotThread = new Thread(new ThreadStart(Aimbot.Start))
- {
- Priority = ThreadPriority.Highest,
- IsBackground = true,
- };
- aimbotThread.Start();
- Properties.Settings.Default.Save();
- }
-
- private void ffCheckBox_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.friendlyfire = ffCheckBox.Checked;
- Properties.Settings.Default.Save();
- }
-
- private void rscCheckBox_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.rsc = rscCheckBox.Checked;
- Properties.Settings.Default.Save();
- }
-
- private void unlockButton_Click(object sender, EventArgs e)
- {
- if (customnameTextBox.Text == "for some reason I needed extra functions that this cheat does not imply" || customnameTextBox.Text == "sagiri best girl")
- {
- if(!Properties.Settings.Default.unlock)
- this.Width += 145;
- Properties.Settings.Default.unlock = true;
- Properties.Settings.Default.Save();
- }
- if (customnameTextBox.Text == "")
- {
- if (Properties.Settings.Default.unlock)
- this.Width -= 145;
- Properties.Settings.Default.unlock = false;
- Properties.Settings.Default.Save();
- }
-
- }
-
- private void perfectnadeCheckBox_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.perfectnade = perfectnadeCheckBox.Checked;
- Properties.Settings.Default.Save();
- }
-
- private void chatcleanerCheckBox_CheckedChanged(object sender, EventArgs e)
- {
- Properties.Settings.Default.chatcleaner = chatcleanerCheckBox.Checked;
- Properties.Settings.Default.Save();
-
- Thread chatcleanerThread = new Thread(new ThreadStart(ChatSpammer.ChatCleaner))
- {
- Priority = ThreadPriority.Highest,
- IsBackground = true,
- };
- chatcleanerThread.Start();
- }
-
- private void chokeTrackBar_Scroll(object sender, EventArgs e)
- {
- Properties.Settings.Default.bhopChoke = chokeTrackBar.Value;
- Properties.Settings.Default.Save();
- }
-
-
-
-
-
-
-
- // public static byte[] Shellcode = {
- // 0x55,
- // 0x8B, 0xEC,
- // 0x83, 0xE4, 0xF8,
- // 0x83, 0xEC, 0x44,
- // 0x53,
- // 0x56,
- // 0x57,
- // 0xBF, 0x00, 0x00, 0x00, 0x00,
- // 0xBE, 0x00, 0x00, 0x00, 0x00,
- // 0xB8, 0x00, 0x00, 0x00, 0x00,
- // 0xFF, 0xE0,
- // 0x6E, 0x61, 0x6D, 0x65, 0x00,
- // 0x00
- // };
-
- // public static int Size = Shellcode.Length;
- // public static IntPtr Address;
- // private void button1_Click_1(object sender, EventArgs e)
- // {
- // string name = "\n\xAD\xAD\xAD";
- // Allocator alloc = new Allocator();
-
- // if (Address == IntPtr.Zero)
- // {
- // Address = alloc.Alloc(Size);
-
- // if (Address == IntPtr.Zero)
- // return;
-
- // Buffer.BlockCopy(BitConverter.GetBytes((int)Address + 0x1D), 0, Shellcode, 0xD, 4);
- // Buffer.BlockCopy(BitConverter.GetBytes((int)Address + 0x22), 0, Shellcode, 0x12, 4);
- // Buffer.BlockCopy(BitConverter.GetBytes(Memory.Engine + ScannedOffsets.SetConVar), 0, Shellcode, 0x17, 4);
-
- // }
-
- // if (!LocalPlayer.InGame) return;
-
- // byte[] reset = new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
-
- // byte[] name_bytes;
- // if (name == "\n")
- // {
- // name_bytes = Encoding.UTF8.GetBytes('\n' + "\0");
- // }
- // else
- // {
- // name_bytes = Encoding.UTF8.GetBytes(name + "\0");
- // }
-
- // //Buffer.BlockCopy(reset, 0, Shellcode, 0x22, reset.Length);
- // //Buffer.BlockCopy(name_bytes, 0, Shellcode, 0x22, name_bytes.Length);
- // Memory.WriteProcessMemory(Memory.pHandle, Address, Shellcode, Shellcode.Length, 0);
-
- // for (int i = 0; i < 1000; i++)
- // {
- // CreateThread.Execute(Address);
- // Thread.Sleep(1);
- // }
-
- // }
-
- //}
- //public static class CreateThread
- //{
- // public static void Create(IntPtr address, byte[] shellcode)
- // {
- // Memory.WriteProcessMemory(Memory.pHandle, address, shellcode, shellcode.Length, 0);
- // IntPtr _Thread = DllImport.CreateRemoteThread(Memory.pHandle, (IntPtr)null, IntPtr.Zero, address, (IntPtr)null, 0, (IntPtr)null);
- // DllImport.WaitForSingleObject(_Thread, 0xFFFFFFFF);
- // DllImport.CloseHandle(_Thread);
- // }
-
- // public static void Execute(IntPtr address)
- // {
- // IntPtr _Thread = DllImport.CreateRemoteThread(Memory.pHandle, (IntPtr)null, IntPtr.Zero, address, (IntPtr)null, 0, (IntPtr)null);
- // DllImport.WaitForSingleObject(_Thread, 0xFFFFFFFF);
- // DllImport.CloseHandle(_Thread);
- // }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+using hazedumper;
+using AnimeSoftware.Hacks;
+using Opulos;
+using Opulos.Core.UI;
+using AnimeSoftware.Objects;
+using AnimeSoftware.Injections;
+
+namespace AnimeSoftware
+{
+ public partial class AnimeForm : Form
+ {
+
+ public const int WM_NCLBUTTONDOWN = 0xA1;
+ public const int HT_CAPTION = 0x2;
+ public AnimeForm()
+ {
+ InitializeComponent();
+ }
+
+ private void Form1_Load(object sender, EventArgs e)
+ {
+
+
+ while (!Init())
+ {
+ DialogResult result = MessageBox.Show("The game is not open.\nAlso make sure that you open the application as administrator.", "Can't attach to process", MessageBoxButtons.RetryCancel, MessageBoxIcon.Information);
+ switch (result)
+ {
+ case DialogResult.Retry:
+ break;
+ case DialogResult.Cancel:
+ Environment.Exit(0);
+ break;
+ default:
+ Environment.Exit(0);
+ break;
+ }
+ Thread.Sleep(100);
+ }
+ ScannedOffsets.Init();
+ Properties.Settings.Default.namestealer = false;
+ Properties.Settings.Default.Save();
+ Start();
+
+ }
+
+
+
+ public static void Start()
+ {
+ Thread blockbotThread = new Thread(new ThreadStart(BlockBot.Start))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ blockbotThread.Start();
+
+ Thread bhopThread = new Thread(new ThreadStart(BHop.Start))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ bhopThread.Start();
+
+ Thread doorspamThread = new Thread(new ThreadStart(DoorSpam.Start))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ doorspamThread.Start();
+
+ Thread checksThread = new Thread(new ThreadStart(Checks.Start))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ checksThread.Start();
+
+ Thread namestealerThread = new Thread(new ThreadStart(NameStealer.Start))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ namestealerThread.Start();
+
+ Thread perfectnadeThread = new Thread(new ThreadStart(PerfectNade.Start))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ perfectnadeThread.Start();
+
+ //Thread runboostThread = new Thread(new ThreadStart(RunboostBot.Start))
+ //{
+ // Priority = ThreadPriority.Highest, // disabled
+ // IsBackground = true,
+ //};
+ //runboostThread.Start();
+
+ Thread visualsThread = new Thread(new ThreadStart(Visuals.Start))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ visualsThread.Start();
+ }
+
+
+
+ public void UpdateNickBox()
+ {
+ nickBox.Rows.Clear();
+ if (!LocalPlayer.InGame)
+ return;
+ nickBox.Rows.Add(LocalPlayer.Index, LocalPlayer.Name);
+ foreach (Entity x in Entity.List().Where(x => x.isTeam))
+ {
+ Color teamColor = Color.Blue;
+ Color statusColor;
+ if (x.IsDead)
+ statusColor = Color.YellowGreen;
+ else
+ statusColor = Color.Green;
+
+ int ind = nickBox.Rows.Add(x.Index, x.Name2, !x.IsDead);
+ nickBox.Rows[ind].Cells["nameColumn"].Style.ForeColor = teamColor;
+ nickBox.Rows[ind].Cells["aliveColumn"].Style.ForeColor = statusColor;
+ }
+ foreach (Entity x in Entity.List().Where(x => !x.isTeam))
+ {
+ Color teamColor = Color.Red;
+ Color statusColor;
+ if (x.IsDead)
+ statusColor = Color.YellowGreen;
+ else
+ statusColor = Color.Green;
+
+ int ind = nickBox.Rows.Add(x.Index, x.Name2, !x.IsDead);
+ nickBox.Rows[ind].Cells["nameColumn"].Style.ForeColor = teamColor;
+ nickBox.Rows[ind].Cells["aliveColumn"].Style.ForeColor = statusColor;
+ }
+ }
+ public static bool Init()
+ {
+ Checks.CheckVersion();
+ if (Properties.Settings.Default.debug)
+ Console.WriteLine("Update checked...");
+ if (!Memory.OpenProcess("csgo"))
+ return false;
+ if (Properties.Settings.Default.debug)
+ Console.WriteLine("Process opened...");
+ Thread.Sleep(100);
+ if (!Memory.ProcessHandle())
+ return false;
+ if (Properties.Settings.Default.debug)
+ Console.WriteLine("Process handled...");
+ Thread.Sleep(100);
+ if (!Memory.GetModules())
+ return false;
+ if (Properties.Settings.Default.debug)
+ Console.WriteLine("Module get succses...");
+ return true;
+ }
+
+
+
+ private void refreshButton_Click(object sender, EventArgs e)
+ {
+ UpdateNickBox();
+ }
+
+
+
+ private void changeButton_Click(object sender, EventArgs e)
+ {
+ int id = Convert.ToInt32(nickBox.Rows[nickBox.SelectedCells[0].RowIndex].Cells[nickBox.Columns["idColumn"].Index].Value);
+
+ ConVarManager.StealName(id);
+
+ UpdateNickBox();
+ }
+
+ private void controlPanel_MouseDown(object sender, MouseEventArgs e)
+ {
+ if (e.Button == MouseButtons.Left)
+ {
+ DllImport.ReleaseCapture();
+ DllImport.SendMessage(Handle, WM_NCLBUTTONDOWN, HT_CAPTION, 0);
+ }
+ }
+
+ private void closeButton_Click(object sender, EventArgs e)
+ {
+ Environment.Exit(0);
+ }
+
+ private void nickBox_CellClick(object sender, DataGridViewCellEventArgs e)
+ {
+ nickBox.Rows[e.RowIndex].Selected = true;
+ }
+
+ private void resetButton_Click(object sender, EventArgs e)
+ {
+ ConVarManager.ChangeName(LocalPlayer.Name);
+ UpdateNickBox();
+ }
+
+ private void kickButton_Click(object sender, EventArgs e)
+ {
+ // idk how get UserID lol
+ }
+
+ private void AnimeForm_Shown(object sender, EventArgs e)
+ {
+
+ UpdateNickBox();
+
+ InitForm();
+ InitHotkey();
+ }
+
+ public void InitForm()
+ {
+ bhopCheckBox.Checked = Properties.Settings.Default.bhop;
+ doorspammerCheckBox.Checked = Properties.Settings.Default.doorspammer;
+ blockbotCheckBox.Checked = Properties.Settings.Default.blockbot;
+ namestealerCheckBox.Checked = Properties.Settings.Default.namestealer;
+ autostrafeCheckBox.Checked = Properties.Settings.Default.autostrafe;
+ autostrafeCheckBox.Enabled = bhopCheckBox.Checked;
+ aimbotCheckBox.Checked = Properties.Settings.Default.aimbot;
+ rscCheckBox.Checked = Properties.Settings.Default.rsc;
+ ffCheckBox.Checked = Properties.Settings.Default.friendlyfire;
+ perfectnadeCheckBox.Checked = Properties.Settings.Default.perfectnade;
+ fovTrackBar.Value = (int)(Properties.Settings.Default.fov * 100);
+ fovLabel.Text = Properties.Settings.Default.fov.ToString();
+ smoothTrackBar.Value = (int)(Properties.Settings.Default.smooth * 100);
+ smoothLabel.Text = Properties.Settings.Default.smooth.ToString();
+ chokeTrackBar.Value = Properties.Settings.Default.bhopChoke;
+ Properties.Settings.Default.velName = false;
+ Properties.Settings.Default.Save();
+ if (Properties.Settings.Default.unlock)
+ this.Width += 145;
+ foreach (string x in Structs.Hitbox.Values)
+ hitboxComboBox.Items.Add(x);
+ if (Properties.Settings.Default.boneid != 0)
+ hitboxComboBox.SelectedItem = Structs.Hitbox[Properties.Settings.Default.boneid];
+ }
+ public void InitHotkey()
+ {
+ blockbotButton.Text = ((Keys)Properties.Hotkey.Default.blockbotKey).ToString();
+ doorspammerButton.Text = ((Keys)Properties.Hotkey.Default.doorspammerKey).ToString();
+ }
+
+ private void bhopCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.bhop = bhopCheckBox.Checked;
+ Properties.Settings.Default.Save();
+
+ autostrafeCheckBox.Enabled = bhopCheckBox.Checked;
+ }
+
+ private void doorspammerCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.doorspammer = doorspammerCheckBox.Checked;
+ Properties.Settings.Default.Save();
+ }
+
+ private void blockbotCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.blockbot = blockbotCheckBox.Checked;
+ Properties.Settings.Default.Save();
+ }
+
+ private void namestealerCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.namestealer = namestealerCheckBox.Checked;
+ Properties.Settings.Default.Save();
+
+ }
+ private void autostrafeCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.autostrafe = autostrafeCheckBox.Checked;
+ Properties.Settings.Default.Save();
+ }
+ private void doorspammerButton_Click(object sender, EventArgs e)
+ {
+ doorspammerButton.Text = "Press key";
+ }
+ private void blockbotButton_Click(object sender, EventArgs e)
+ {
+ blockbotButton.Text = "Press key";
+ }
+ private void doorspammerButton_KeyUp(object sender, KeyEventArgs e)
+ {
+ Properties.Hotkey.Default.doorspammerKey = e.KeyValue;
+ Properties.Hotkey.Default.Save();
+ InitHotkey();
+ label6.Focus();
+ }
+
+ private void blockbotButton_KeyUp(object sender, KeyEventArgs e)
+ {
+ Properties.Hotkey.Default.blockbotKey = e.KeyValue;
+ Properties.Hotkey.Default.Save();
+ InitHotkey();
+ label6.Focus();
+ }
+ private void runboostbotButton_KeyUp(object sender, KeyEventArgs e)
+ {
+ Properties.Hotkey.Default.runboostbotKey = e.KeyValue;
+ Properties.Hotkey.Default.Save();
+ InitHotkey();
+ label6.Focus();
+ }
+ private void fullrefreshButton_Click(object sender, EventArgs e)
+ {
+ Checks.PreLoad();
+ UpdateNickBox();
+ }
+
+ private void setupButton_Click(object sender, EventArgs e)
+ {
+ ConVarManager.ChangeName(customnameTextBox.Text);
+ LocalPlayer.Name = customnameTextBox.Text;
+ UpdateNickBox();
+ }
+
+ private void nickBox_MouseClick(object sender, MouseEventArgs e)
+ {
+ if (!(e.Button == MouseButtons.Right))
+ return;
+
+ int currentMouseOverRow = nickBox.HitTest(e.X, e.Y).RowIndex;
+
+ if (currentMouseOverRow >= 0)
+ {
+ nickBoxContextMenuStrip.Show(Cursor.Position);
+ }
+
+ }
+ private void nickBoxContextMenuStrip_ItemClicked(object sender, ToolStripItemClickedEventArgs e)
+ {
+ if (e.ClickedItem == stealNameToolStripMenuItem)
+ {
+ changeButton.PerformClick(); // switch doesnt work lol
+ return;
+ }
+ if (e.ClickedItem == stealWhenYouFriendlyfireToolStripMenuItem)
+ {
+ NameStealer.fakenametargetid = (int)nickBox.Rows[nickBox.SelectedCells[0].RowIndex].Cells[nickBox.Columns["idColumn"].Index].Value;
+ }
+ if (e.ClickedItem == removeGlowToolStripMenuItem)
+ {
+ List ToGlow = Visuals.ToGlow;
+ List entityIndex = new List();
+ foreach (DataGridViewCell i in nickBox.SelectedCells)
+ {
+ if (i.ColumnIndex == nickBox.Columns["idColumn"].Index)
+ entityIndex.Add(Convert.ToInt32(i.Value));
+ }
+ foreach (Entity x in Entity.List())
+ {
+ if (entityIndex.Contains(x.Index))
+ {
+ ToGlow.Remove(ToGlow.Find(j => j.Index == x.Index));
+ }
+ }
+ Visuals.ToGlow = ToGlow;
+ }
+ }
+ private void toGlowListChange(GlowColor glowColor)
+ {
+ List ToGlow = Visuals.ToGlow;
+ List entityIndex = new List();
+ foreach (DataGridViewCell i in nickBox.SelectedCells)
+ {
+ if (i.ColumnIndex == nickBox.Columns["idColumn"].Index)
+ entityIndex.Add(Convert.ToInt32(i.Value));
+ if (i.ColumnIndex == nickBox.Columns["glowColumn"].Index)
+ i.Style.BackColor = glowColor.ToColor;
+
+ }
+ foreach (Entity x in Entity.List())
+ {
+ if (entityIndex.Contains(x.Index))
+ {
+ ToGlow.Remove(ToGlow.Find(j => j.Index == x.Index));
+ x.Glowing = true;
+ x.glowColor = glowColor;
+ x.glowSettings = new GlowSettings(true, false, false);
+ ToGlow.Add(x);
+ continue;
+ }
+ }
+ nickBox.ClearSelection();
+ Visuals.ToGlow = ToGlow;
+ }
+
+ private void nickBox_CellMouseUp(object sender, DataGridViewCellMouseEventArgs e)
+ {
+ foreach (DataGridViewCell x in nickBox.SelectedCells)
+ {
+ nickBox.Rows[x.RowIndex].Selected = true;
+ }
+ }
+
+ private void setGlowToolStripMenuItem_DropDownItemClicked_1(object sender, ToolStripItemClickedEventArgs e)
+ {
+ GlowColor glowColor = new GlowColor();
+ if (e.ClickedItem == redToolStripMenuItem)
+ {
+ glowColor = new GlowColor(Color.Red);
+ }
+ if (e.ClickedItem == greenToolStripMenuItem)
+ {
+ glowColor = new GlowColor(Color.Green);
+ }
+ if (e.ClickedItem == blueToolStripMenuItem)
+ {
+ glowColor = new GlowColor(Color.Blue);
+ }
+ if (e.ClickedItem == customToolStripMenuItem)
+ {
+
+ AlphaColorDialog colorDialog = new AlphaColorDialog()
+ {
+ FullOpen = true,
+ Color = Color.Gray,
+ };
+ nickBoxContextMenuStrip.Hide();
+ if (colorDialog.ShowDialog() == DialogResult.OK)
+ {
+ glowColor = new GlowColor(colorDialog.Color);
+ }
+ }
+
+ toGlowListChange(glowColor);
+ }
+
+ private void rightspamButton_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.weaponspammer = rightspamButton.Checked;
+ Properties.Settings.Default.Save();
+ Thread weaponspammerThread = new Thread(new ThreadStart(WeaponSpammer.Start))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ if (Properties.Settings.Default.weaponspammer)
+ weaponspammerThread.Start();
+ }
+
+ private void fovTrackBar_Scroll(object sender, EventArgs e)
+ {
+ float fov = fovTrackBar.Value / 100f;
+ fovLabel.Text = fov.ToString();
+ Properties.Settings.Default.fov = fov;
+ Properties.Settings.Default.Save();
+ }
+
+ private void hitboxComboBox_SelectedIndexChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.boneid = Structs.Hitbox.ElementAt(hitboxComboBox.SelectedIndex).Key;
+ Properties.Settings.Default.Save();
+ }
+
+ private void smoothTrackBar_Scroll(object sender, EventArgs e)
+ {
+ float smooth = smoothTrackBar.Value / 100f;
+ smoothLabel.Text = smooth.ToString();
+ Properties.Settings.Default.smooth = smooth;
+ Properties.Settings.Default.Save();
+ }
+
+ private void aimbotCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.aimbot = aimbotCheckBox.Checked;
+ Thread aimbotThread = new Thread(new ThreadStart(Aimbot.Start))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ aimbotThread.Start();
+ Properties.Settings.Default.Save();
+ }
+
+ private void ffCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.friendlyfire = ffCheckBox.Checked;
+ Properties.Settings.Default.Save();
+ }
+
+ private void rscCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.rsc = rscCheckBox.Checked;
+ Properties.Settings.Default.Save();
+ }
+
+ private void unlockButton_Click(object sender, EventArgs e)
+ {
+ if (customnameTextBox.Text == "for some reason I needed extra functions that this cheat does not imply" || customnameTextBox.Text == "sagiri best girl")
+ {
+ if (!Properties.Settings.Default.unlock)
+ this.Width += 145;
+ Properties.Settings.Default.unlock = true;
+ Properties.Settings.Default.Save();
+ }
+ if (customnameTextBox.Text == "")
+ {
+ if (Properties.Settings.Default.unlock)
+ this.Width -= 145;
+ Properties.Settings.Default.unlock = false;
+ Properties.Settings.Default.Save();
+ }
+
+ }
+
+ private void perfectnadeCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.perfectnade = perfectnadeCheckBox.Checked;
+ Properties.Settings.Default.Save();
+ }
+
+ private void chatcleanerCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.chatcleaner = chatcleanerCheckBox.Checked;
+ Properties.Settings.Default.Save();
+
+ Thread chatcleanerThread = new Thread(new ThreadStart(ChatSpammer.ChatCleaner))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ chatcleanerThread.Start();
+ }
+
+ private void chokeTrackBar_Scroll(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.bhopChoke = chokeTrackBar.Value;
+ Properties.Settings.Default.Save();
+ }
+
+ private void clantagCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.clanTag = clantagCheckBox.Checked;
+ if (Properties.Settings.Default.clanTag)
+ {
+ Thread clantagThread = new Thread(new ThreadStart(ClanTag.Default))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ clantagThread.Start();
+ }
+ }
+
+ private void velCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.velTag = velCheckBox.Checked;
+ if (Properties.Settings.Default.velTag)
+ {
+ Thread veltagThread = new Thread(new ThreadStart(ClanTag.VelTag))
+ {
+ Priority = ThreadPriority.Highest,
+ IsBackground = true,
+ };
+ veltagThread.Start();
+ }
+ }
+
+ private void velnameCheckBox_CheckedChanged(object sender, EventArgs e)
+ {
+ Properties.Settings.Default.velName = velnameCheckBox.Checked;
+ Properties.Settings.Default.Save();
+ }
+ }
+}
diff --git a/AnimeSoftware/AnimeForm.resx b/AnimeSoftware/AnimeForm.resx
index 6850773..69889b3 100644
--- a/AnimeSoftware/AnimeForm.resx
+++ b/AnimeSoftware/AnimeForm.resx
@@ -1,147 +1,135 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- text/microsoft-resx
-
-
- 2.0
-
-
- System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
- System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
- True
-
-
- True
-
-
- True
-
-
- True
-
-
- True
-
-
- True
-
-
- True
-
-
- True
-
-
- 17, 17
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ True
+
+
+ True
+
+
+ True
+
+
+ True
+
+
+ 17, 17
+
\ No newline at end of file
diff --git a/AnimeSoftware/AnimeSoftware.csproj b/AnimeSoftware/AnimeSoftware.csproj
index f677489..03aed1f 100644
--- a/AnimeSoftware/AnimeSoftware.csproj
+++ b/AnimeSoftware/AnimeSoftware.csproj
@@ -1,125 +1,127 @@
-
-
-
-
- Debug
- AnyCPU
- {617F8F5F-8917-4843-AAB3-66DA09EB7DB7}
- Exe
- AnimeSoftware
- AnimeSoftware
- v4.7.2
- 512
- true
- true
-
-
- AnyCPU
- true
- full
- false
- bin\Debug\
- DEBUG;TRACE
- prompt
- 4
- true
-
-
- AnyCPU
- pdbonly
- true
- bin\Release\
- TRACE
- prompt
- 4
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Component
-
-
- Component
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Form
-
-
- AnimeForm.cs
-
-
-
-
-
-
-
-
- True
- True
- Hotkey.settings
-
-
-
-
- AnimeForm.cs
-
-
- ResXFileCodeGenerator
- Resources.Designer.cs
- Designer
-
-
- True
- Resources.resx
-
-
- SettingsSingleFileGenerator
- Hotkey.Designer.cs
-
-
- SettingsSingleFileGenerator
- Settings.Designer.cs
-
-
- True
- Settings.settings
- True
-
-
-
-
-
-
+
+
+
+
+ Debug
+ AnyCPU
+ {617F8F5F-8917-4843-AAB3-66DA09EB7DB7}
+ Exe
+ AnimeSoftware
+ AnimeSoftware
+ v4.7.2
+ 512
+ true
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+ true
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Component
+
+
+ Component
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Form
+
+
+ AnimeForm.cs
+
+
+
+
+
+
+
+
+ True
+ True
+ Hotkey.settings
+
+
+
+
+ AnimeForm.cs
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+ Designer
+
+
+ True
+ Resources.resx
+
+
+ SettingsSingleFileGenerator
+ Hotkey.Designer.cs
+
+
+ SettingsSingleFileGenerator
+ Settings.Designer.cs
+
+
+ True
+ Settings.settings
+ True
+
+
+
+
+
+
\ No newline at end of file
diff --git a/AnimeSoftware/App.config b/AnimeSoftware/App.config
index a675120..857912f 100644
--- a/AnimeSoftware/App.config
+++ b/AnimeSoftware/App.config
@@ -1,84 +1,93 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- 1
-
-
- 0
-
-
- 1
-
-
- False
-
-
- False
-
-
- True
-
-
- False
-
-
- False
-
-
- False
-
-
- 0
-
-
-
-
- 18
-
-
- 20
-
-
- 90
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ 1
+
+
+ 0
+
+
+ 1
+
+
+ False
+
+
+ False
+
+
+ True
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ 0
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+
+
+ 18
+
+
+ 20
+
+
+ 90
+
+
+
\ No newline at end of file
diff --git a/AnimeSoftware/Checks.cs b/AnimeSoftware/Checks.cs
index 9816f5f..d774408 100644
--- a/AnimeSoftware/Checks.cs
+++ b/AnimeSoftware/Checks.cs
@@ -1,59 +1,60 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Net;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-
-namespace AnimeSoftware
-{
- class Checks
- {
- public static bool Update = false;
- public static void Start()
- {
- while (true)
- {
- if (!LocalPlayer.InGame)
- Update = false;
-
- if (LocalPlayer.InGame && !Update)
- {
- PreLoad();
- }
- Thread.Sleep(1000);
- }
- }
-
- public static void PreLoad()
- {
- if (!LocalPlayer.InGame)
- return;
-
- Update = true;
- LocalPlayer.GetIndex();
- LocalPlayer.Name = LocalPlayer.GetName2;
- }
-
- public static void CheckVersion()
- {
- string url = "https://raw.githubusercontent.com/sagirilover/AnimeSoftware/master/version"; // only for fix critical bugs
- using (WebClient client = new WebClient())
- {
- string s = client.DownloadString(url);
- if (version != s.Substring(0, 5))
- {
- DialogResult result = MessageBox.Show("New update: " + s + "\nRedirect to github?", "New version.", MessageBoxButtons.YesNo);
- if(result==DialogResult.Yes)
- System.Diagnostics.Process.Start("https://github.com/sagirilover/AnimeSoftware");
- }
-
- }
- }
-
- public static string version = "v2.40";
-
- }
-}
+using AnimeSoftware.Objects;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Net;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace AnimeSoftware
+{
+ class Checks
+ {
+ public static bool Update = false;
+ public static void Start()
+ {
+ while (true)
+ {
+ if (!LocalPlayer.InGame)
+ Update = false;
+
+ if (LocalPlayer.InGame && !Update)
+ {
+ PreLoad();
+ }
+ Thread.Sleep(1000);
+ }
+ }
+
+ public static void PreLoad()
+ {
+ if (!LocalPlayer.InGame)
+ return;
+
+ Update = true;
+ LocalPlayer.GetIndex();
+ LocalPlayer.Name = LocalPlayer.GetName2;
+ }
+
+ public static void CheckVersion()
+ {
+ string url = "https://raw.githubusercontent.com/sagirilover/AnimeSoftware/master/version"; // only for fix critical bugs
+ using (WebClient client = new WebClient())
+ {
+ string s = client.DownloadString(url);
+ if (version != s.Substring(0, 5))
+ {
+ DialogResult result = MessageBox.Show("New update: " + s + "\nRedirect to github?", "New version.", MessageBoxButtons.YesNo);
+ if(result==DialogResult.Yes)
+ System.Diagnostics.Process.Start("https://github.com/sagirilover/AnimeSoftware");
+ }
+
+ }
+ }
+
+ public static string version = "v2.60";
+
+ }
+}
diff --git a/AnimeSoftware/Hacks/Aimbot.cs b/AnimeSoftware/Hacks/Aimbot.cs
index db5bb22..73d982f 100644
--- a/AnimeSoftware/Hacks/Aimbot.cs
+++ b/AnimeSoftware/Hacks/Aimbot.cs
@@ -1,131 +1,133 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Drawing;
-using System.Threading;
-
-namespace AnimeSoftware
-{
- class Aimbot
- {
- public static Vector3 oldPunchAngle = new Vector3();
- public static void Start()
- {
- while (Properties.Settings.Default.aimbot)
- {
- Thread.Sleep(1);
-
- if (!LocalPlayer.InGame)
- continue;
- if (LocalPlayer.Health <= 0)
- continue;
- if (LocalPlayer.Dormant)
- continue;
- if (!((DllImport.GetAsyncKeyState(0x01) & 0x8000) != 0))
- continue;
-
- Entity target = BestFOV(Properties.Settings.Default.fov, Properties.Settings.Default.boneid);
-
- if (target.Index == -1)
- continue;
-
- LocalPlayer.ViewAngle = NormalizedAngle(Smooth(LocalPlayer.ViewAngle,RSC(CalcAngle(LocalPlayer.ViewPosition, target.BonePosition(Properties.Settings.Default.boneid)))));
-
-
- }
- }
- public static Vector3 CalcAngle(Vector3 src, Vector3 dst)
- {
- Vector3 angles = new Vector3 { x = 0, y = 0, z = 0 };
- double[] delta = { (src.x - dst.x), (src.y - dst.y), (src.z - dst.z) };
- float hyp = (float)Math.Sqrt(delta[0] * delta[0] + delta[1] * delta[1] + delta[2] * delta[2]);
- angles.x = (float)(Math.Atan(delta[2] / hyp) * 180.0f / Math.PI);
- angles.y = (float)(Math.Atan(delta[1] / delta[0]) * 180.0f / Math.PI);
- if (delta[0] >= 0.0f)
- {
- angles.y += 180.0f;
- }
- return angles;
- }
- public static Vector3 Smooth(Vector3 src, Vector3 dst)
- {
- Vector3 smoothed = dst - src;
-
- smoothed = src + smoothed/100*Properties.Settings.Default.smooth;
-
- return smoothed;
- }
- public static Vector3 RSC(Vector3 src)
- {
- src -= LocalPlayer.PunchAngle * 2.0f;
- oldPunchAngle = LocalPlayer.PunchAngle * 2.0f;
- return NormalizedAngle(src);
- }
- public static Entity BestDistance()
- {
- int Index=-1;
- float bestDistance = 999999f, tmpDistance;
- foreach(Entity x in Entity.List())
- {
- if (x.Health <= 0)
- continue;
- if ((tmpDistance = x.DistanceToPlayer) < bestDistance)
- {
- bestDistance = tmpDistance;
- Index = x.Index;
- }
- }
- return new Entity(Index);
- }
-
- public static Entity BestFOV(float FOV, int boneID = 6)
- {
- int Index = -1;
- float bestFOV = 180f, tmpFOV;
- foreach(Entity x in Entity.List())
- {
- if (x.Health <= 0)
- continue;
- if (x.Dormant)
- continue;
- if (!Properties.Settings.Default.friendlyfire && x.isTeam)
- continue;
-
- if ((tmpFOV = NormalizedAngle(LocalPlayer.ViewAngle - CalcAngle(LocalPlayer.ViewPosition, x.BonePosition(boneID))).Length) < FOV)
- {
- if (tmpFOV < bestFOV)
- {
- Index = x.Index;
- bestFOV = tmpFOV;
- }
- }
- }
- return new Entity(Index);
- }
-
- public static Vector3 NormalizedAngle(Vector3 src)
- {
- while (src.x > 89.0f)
- src.x -= 180.0f;
-
- while (src.x < -89.0f)
- src.x += 180.0f;
-
- while (src.y > 180.0f)
- src.y -= 360.0f;
-
- while (src.y < -180.0f)
- src.y += 360.0f;
-
- if (src.y < -180.0f || src.y > 180.0f)
- src.y = 0.0f;
-
- if (src.x < -89.0f || src.x > 89.0f)
- src.x = 0.0f;
-
- return src;
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Drawing;
+using System.Threading;
+using AnimeSoftware.Injections;
+using AnimeSoftware.Objects;
+
+namespace AnimeSoftware.Hacks
+{
+ class Aimbot
+ {
+ public static Vector3 oldPunchAngle = new Vector3();
+ public static void Start()
+ {
+ while (Properties.Settings.Default.aimbot)
+ {
+ Thread.Sleep(1);
+
+ if (!LocalPlayer.InGame)
+ continue;
+ if (LocalPlayer.Health <= 0)
+ continue;
+ if (LocalPlayer.Dormant)
+ continue;
+ if (!((DllImport.GetAsyncKeyState(0x01) & 0x8000) != 0))
+ continue;
+
+ Entity target = BestFOV(Properties.Settings.Default.fov, Properties.Settings.Default.boneid);
+
+ if (target.Index == -1)
+ continue;
+
+ LocalPlayer.ViewAngle = NormalizedAngle(Smooth(LocalPlayer.ViewAngle,RSC(CalcAngle(LocalPlayer.ViewPosition, target.BonePosition(Properties.Settings.Default.boneid)))));
+
+
+ }
+ }
+ public static Vector3 CalcAngle(Vector3 src, Vector3 dst)
+ {
+ Vector3 angles = new Vector3 { x = 0, y = 0, z = 0 };
+ double[] delta = { (src.x - dst.x), (src.y - dst.y), (src.z - dst.z) };
+ float hyp = (float)Math.Sqrt(delta[0] * delta[0] + delta[1] * delta[1] + delta[2] * delta[2]);
+ angles.x = (float)(Math.Atan(delta[2] / hyp) * 180.0f / Math.PI);
+ angles.y = (float)(Math.Atan(delta[1] / delta[0]) * 180.0f / Math.PI);
+ if (delta[0] >= 0.0f)
+ {
+ angles.y += 180.0f;
+ }
+ return angles;
+ }
+ public static Vector3 Smooth(Vector3 src, Vector3 dst)
+ {
+ Vector3 smoothed = dst - src;
+
+ smoothed = src + smoothed/100*Properties.Settings.Default.smooth;
+
+ return smoothed;
+ }
+ public static Vector3 RSC(Vector3 src)
+ {
+ src -= LocalPlayer.PunchAngle * 2.0f;
+ oldPunchAngle = LocalPlayer.PunchAngle * 2.0f;
+ return NormalizedAngle(src);
+ }
+ public static Entity BestDistance()
+ {
+ int Index=-1;
+ float bestDistance = 999999f, tmpDistance;
+ foreach(Entity x in Entity.List())
+ {
+ if (x.Health <= 0)
+ continue;
+ if ((tmpDistance = x.DistanceToPlayer) < bestDistance)
+ {
+ bestDistance = tmpDistance;
+ Index = x.Index;
+ }
+ }
+ return new Entity(Index);
+ }
+
+ public static Entity BestFOV(float FOV, int boneID = 6)
+ {
+ int Index = -1;
+ float bestFOV = 180f, tmpFOV;
+ foreach(Entity x in Entity.List())
+ {
+ if (x.Health <= 0)
+ continue;
+ if (x.Dormant)
+ continue;
+ if (!Properties.Settings.Default.friendlyfire && x.isTeam)
+ continue;
+
+ if ((tmpFOV = NormalizedAngle(LocalPlayer.ViewAngle - CalcAngle(LocalPlayer.ViewPosition, x.BonePosition(boneID))).Length) < FOV)
+ {
+ if (tmpFOV < bestFOV)
+ {
+ Index = x.Index;
+ bestFOV = tmpFOV;
+ }
+ }
+ }
+ return new Entity(Index);
+ }
+
+ public static Vector3 NormalizedAngle(Vector3 src)
+ {
+ while (src.x > 89.0f)
+ src.x -= 180.0f;
+
+ while (src.x < -89.0f)
+ src.x += 180.0f;
+
+ while (src.y > 180.0f)
+ src.y -= 360.0f;
+
+ while (src.y < -180.0f)
+ src.y += 360.0f;
+
+ if (src.y < -180.0f || src.y > 180.0f)
+ src.y = 0.0f;
+
+ if (src.x < -89.0f || src.x > 89.0f)
+ src.x = 0.0f;
+
+ return src;
+ }
+ }
+}
diff --git a/AnimeSoftware/Hacks/BHop.cs b/AnimeSoftware/Hacks/BHop.cs
index 9060c59..d0c1a9e 100644
--- a/AnimeSoftware/Hacks/BHop.cs
+++ b/AnimeSoftware/Hacks/BHop.cs
@@ -1,69 +1,71 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-using hazedumper;
-
-namespace AnimeSoftware
-{
- class BHop
- {
- public static bool strafe = false;
- private static Random rnd = new Random();
- public static void Start()
- {
- while (true)
- {
- Thread.Sleep(1);
-
- if (!Properties.Settings.Default.bhop)
- continue;
- if (!LocalPlayer.InGame)
- continue;
- if (LocalPlayer.Health <= 0)
- continue;
- if (LocalPlayer.Speed <= 0)
- continue;
-
- Vector3 oldAngle = LocalPlayer.ViewAngle;
-
- while ((DllImport.GetAsyncKeyState(0x20) & 0x8000) != 0)
- {
- Thread.Sleep(1);
-
- if (Properties.Settings.Default.autostrafe)
- {
- strafe = true;
- Vector3 cuurentAngle = LocalPlayer.ViewAngle;
- if (cuurentAngle.y > oldAngle.y)
- {
- LocalPlayer.MoveLeft();
- }
- else if (cuurentAngle.y < oldAngle.y)
- {
- LocalPlayer.MoveRight();
- }
- }
-
- if (LocalPlayer.Flags == 257 || LocalPlayer.Flags == 263)
- {
- if (rnd.Next(100) < Properties.Settings.Default.bhopChoke)
- Thread.Sleep(20);
- LocalPlayer.Jump();
-
- }
- oldAngle = LocalPlayer.ViewAngle;
- }
- if (strafe)
- {
- LocalPlayer.MoveClearY();
- strafe = false;
- }
-
-
- }
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AnimeSoftware.Injections;
+using AnimeSoftware.Objects;
+using hazedumper;
+
+namespace AnimeSoftware.Hacks
+{
+ class BHop
+ {
+ public static bool strafe = false;
+ private static Random rnd = new Random();
+ public static void Start()
+ {
+ while (true)
+ {
+ Thread.Sleep(1);
+
+ if (!Properties.Settings.Default.bhop)
+ continue;
+ if (!LocalPlayer.InGame)
+ continue;
+ if (LocalPlayer.Health <= 0)
+ continue;
+ if (LocalPlayer.Speed <= 0)
+ continue;
+
+ Vector3 oldAngle = LocalPlayer.ViewAngle;
+
+ while ((DllImport.GetAsyncKeyState(0x20) & 0x8000) != 0)
+ {
+ Thread.Sleep(1);
+
+ if (Properties.Settings.Default.autostrafe)
+ {
+ strafe = true;
+ Vector3 cuurentAngle = LocalPlayer.ViewAngle;
+ if (cuurentAngle.y > oldAngle.y)
+ {
+ LocalPlayer.MoveLeft();
+ }
+ else if (cuurentAngle.y < oldAngle.y)
+ {
+ LocalPlayer.MoveRight();
+ }
+ }
+
+ if (LocalPlayer.Flags == 257 || LocalPlayer.Flags == 263)
+ {
+ if (rnd.Next(100) < Properties.Settings.Default.bhopChoke)
+ Thread.Sleep(20);
+ LocalPlayer.Jump();
+
+ }
+ oldAngle = LocalPlayer.ViewAngle;
+ }
+ if (strafe)
+ {
+ LocalPlayer.MoveClearY();
+ strafe = false;
+ }
+
+
+ }
+ }
+ }
+}
diff --git a/AnimeSoftware/Hacks/BlockBot.cs b/AnimeSoftware/Hacks/BlockBot.cs
index 778d1bd..c0aa264 100644
--- a/AnimeSoftware/Hacks/BlockBot.cs
+++ b/AnimeSoftware/Hacks/BlockBot.cs
@@ -1,116 +1,118 @@
-using System;
-using hazedumper;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Threading;
-
-namespace AnimeSoftware
-{
- class BlockBot
- {
- public static bool blocking = false;
- public static bool bb = false;
- public static bool hb = false;
- public static void Start()
- {
- while (true)
- {
- Thread.Sleep(1);
-
- if (!Properties.Settings.Default.blockbot)
- continue;
-
- if (!LocalPlayer.InGame)
- continue;
-
- if (LocalPlayer.Health <= 0)
- continue;
-
- Entity target = null;
-
- while ((DllImport.GetAsyncKeyState(Properties.Hotkey.Default.blockbotKey) & 0x8000) != 0)
- {
- Thread.Sleep(1);
- if (target == null)
- {
- target = Aimbot.BestDistance();
- }
-
- blocking = true;
- float speed = target.Speed;
- if ((LocalPlayer.Position - target.BonePosition(8)).Length < 30)
- {
- if (LocalPlayer.Flags == 256)
- continue;
-
- if (bb)
- {
- LocalPlayer.MoveClearY();
- bb = false;
- }
-
- hb = true;
-
- if (target.Speed == 0 && (LocalPlayer.Position - target.ViewPosition).Length < 10)
- {
- LocalPlayer.MoveClearX();
- continue;
- }
-
- LocalPlayer.ViewAngleY = Aimbot.NormalizedAngle(Aimbot.CalcAngle(LocalPlayer.ViewPosition, target.Position)).y;
-
- LocalPlayer.MoveForward();
-
- }
- else
- {
- bb = true;
- Vector3 angle = Aimbot.CalcAngle(LocalPlayer.ViewPosition, target.Position);
- angle.y -= LocalPlayer.ViewAngle.y;
- angle = Aimbot.NormalizedAngle(angle);
-
-
- if (speed > 1 || Math.Abs(angle.y) > 1)
- {
- if (angle.y < 0.0f)
- {
- LocalPlayer.MoveRight();
-
- }
-
- else if (angle.y > 0.0f)
- {
- LocalPlayer.MoveLeft();
- }
- }
- else
- {
- LocalPlayer.MoveClearY();
- }
- }
-
-
- }
- if (blocking || hb || bb)
- {
- if (hb)
- {
- LocalPlayer.MoveClearX();
- hb = false;
- }
- Thread.Sleep(1);
- if (bb)
- {
- LocalPlayer.MoveClearY();
- bb = false;
- }
- blocking = false;
- }
-
-
- }
- }
- }
-}
+using System;
+using hazedumper;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Threading;
+using AnimeSoftware.Objects;
+using AnimeSoftware.Injections;
+
+namespace AnimeSoftware.Hacks
+{
+ class BlockBot
+ {
+ public static bool blocking = false;
+ public static bool bb = false;
+ public static bool hb = false;
+ public static void Start()
+ {
+ while (true)
+ {
+ Thread.Sleep(1);
+
+ if (!Properties.Settings.Default.blockbot)
+ continue;
+
+ if (!LocalPlayer.InGame)
+ continue;
+
+ if (LocalPlayer.Health <= 0)
+ continue;
+
+ Entity target = null;
+
+ while ((DllImport.GetAsyncKeyState(Properties.Hotkey.Default.blockbotKey) & 0x8000) != 0)
+ {
+ Thread.Sleep(1);
+ if (target == null)
+ {
+ target = Aimbot.BestDistance();
+ }
+
+ blocking = true;
+ float speed = target.Speed;
+ if ((LocalPlayer.Position - target.BonePosition(8)).Length < 30)
+ {
+ if (LocalPlayer.Flags == 256)
+ continue;
+
+ if (bb)
+ {
+ LocalPlayer.MoveClearY();
+ bb = false;
+ }
+
+ hb = true;
+
+ if (target.Speed == 0 && (LocalPlayer.Position - target.ViewPosition).Length < 10)
+ {
+ LocalPlayer.MoveClearX();
+ continue;
+ }
+
+ LocalPlayer.ViewAngleY = Aimbot.NormalizedAngle(Aimbot.CalcAngle(LocalPlayer.ViewPosition, target.Position)).y;
+
+ LocalPlayer.MoveForward();
+
+ }
+ else
+ {
+ bb = true;
+ Vector3 angle = Aimbot.CalcAngle(LocalPlayer.ViewPosition, target.Position);
+ angle.y -= LocalPlayer.ViewAngle.y;
+ angle = Aimbot.NormalizedAngle(angle);
+
+
+ if (speed > 1 || Math.Abs(angle.y) > 1)
+ {
+ if (angle.y < 0.0f)
+ {
+ LocalPlayer.MoveRight();
+
+ }
+
+ else if (angle.y > 0.0f)
+ {
+ LocalPlayer.MoveLeft();
+ }
+ }
+ else
+ {
+ LocalPlayer.MoveClearY();
+ }
+ }
+
+
+ }
+ if (blocking || hb || bb)
+ {
+ if (hb)
+ {
+ LocalPlayer.MoveClearX();
+ hb = false;
+ }
+ Thread.Sleep(1);
+ if (bb)
+ {
+ LocalPlayer.MoveClearY();
+ bb = false;
+ }
+ blocking = false;
+ }
+
+
+ }
+ }
+ }
+}
diff --git a/AnimeSoftware/Hacks/ChatSpammer.cs b/AnimeSoftware/Hacks/ChatSpammer.cs
index 132a47b..7229153 100644
--- a/AnimeSoftware/Hacks/ChatSpammer.cs
+++ b/AnimeSoftware/Hacks/ChatSpammer.cs
@@ -1,35 +1,24 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-
-namespace AnimeSoftware
-{
- class ChatSpammer
- {
- public static void ChatCleaner()
- {
- while (Properties.Settings.Default.chatcleaner)
- {
- Thread.Sleep(100);
-
- //sagirilover.ml - best minecraft hvh hacks
- ClientCMD.Exec("say \"﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽\"");
- Thread.Sleep(100);
- ClientCMD.Exec("say \"https://discord.gg/y7BysE\"");
- Thread.Sleep(100);
- ClientCMD.Exec("say \"sagirilover.ml - best minecraft hvh hacks\"");
- Thread.Sleep(100);
- ClientCMD.Exec("say \"https://vk.com/14bratik88 - best loli btw\"");
- Thread.Sleep(100);
- ClientCMD.Exec("say \"https://vk.com/minecrafthvh - best minecraft hvh hacks\"");
- Thread.Sleep(100);
- ClientCMD.Exec("say \"14sagirilover88#6557 - best loli btw\"");
-
-
- }
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AnimeSoftware.Injections;
+using AnimeSoftware.Objects;
+
+namespace AnimeSoftware.Hacks
+{
+ class ChatSpammer
+ {
+ public static void ChatCleaner()
+ {
+ while (Properties.Settings.Default.chatcleaner)
+ {
+ Thread.Sleep(100);
+
+ ClientCMD.Exec("say \"﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽﷽\"");
+ }
+ }
+ }
+}
diff --git a/AnimeSoftware/Hacks/ClanTag.cs b/AnimeSoftware/Hacks/ClanTag.cs
new file mode 100644
index 0000000..5152267
--- /dev/null
+++ b/AnimeSoftware/Hacks/ClanTag.cs
@@ -0,0 +1,138 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AnimeSoftware.Injections;
+using AnimeSoftware.Objects;
+using hazedumper;
+
+namespace AnimeSoftware.Hacks
+{
+ public static class ClanTag
+ {
+ public static byte[] Shellcode = {
+ 0xB9,0x00,0x00,0x00,0x00,
+ 0xBA,0x00,0x00,0x00,0x00,
+ 0xB8,0x00,0x00,0x00,0x00,
+ 0xFF,0xD0,
+ 0xC3,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
+ };
+
+ public static int Size = Shellcode.Length;
+ public static IntPtr Address;
+ private static Random rnd = new Random();
+
+ private static string RandomGlitch(int length)
+ {
+ string source = "#$!@%?^&*8649/\\";
+ string result = "";
+ Random rnd = new Random();
+ for (int i = 0; i < length; i++)
+ {
+ result += source[rnd.Next(0, source.Length)];
+ }
+ return result;
+ }
+ public static void Default()
+ {
+ while (Properties.Settings.Default.clanTag)
+ {
+ string clear = new string(' ', 15);
+ string clantag = "animesoftware ";
+ string safetag = clear;
+ int delay = 250;
+
+
+ for (int i = 0; i <= clantag.Length; i++)
+ {
+ safetag = clear.Remove(0, i).Insert(0, clantag.Substring(0, i));
+ ClanTag.Set(safetag);
+ Thread.Sleep(delay);
+ }
+ Thread.Sleep(delay*2);
+ safetag = RandomGlitch(13);
+ ClanTag.Set(safetag);
+ Thread.Sleep(delay);
+ safetag = RandomGlitch(12);
+ ClanTag.Set(safetag);
+ Thread.Sleep(delay);
+ safetag = RandomGlitch(11);
+ ClanTag.Set(safetag);
+ Thread.Sleep(delay);
+ safetag = RandomGlitch(10);
+ ClanTag.Set(safetag);
+ Thread.Sleep(delay);
+ safetag = "sagirihook ";
+ ClanTag.Set(safetag);
+ Thread.Sleep(delay*2);
+
+ for (int i = 0; i <= clantag.Length; i++)
+ {
+ safetag = safetag.Remove(safetag.Length - 1, 1).Insert(0, clear.Substring(0, 1));
+ ClanTag.Set(safetag);
+ Thread.Sleep(delay);
+ }
+ }
+ ClanTag.Set(" ");
+ }
+
+ public static void VelTag()
+ {
+ int old = 0;
+ bool changed = false;
+ while (Properties.Settings.Default.velTag)
+ {
+ Thread.Sleep(50);
+ if (LocalPlayer.IsDead)
+ {
+ Set("velocity " + 0);
+ continue;
+ }
+
+ int vel = (int)Math.Floor(LocalPlayer.Speed);
+ Set("velocity " + vel.ToString());
+ if (vel > old)
+ {
+ old = vel;
+ changed = true;
+ }
+ if (vel == 0 && changed && Properties.Settings.Default.velName)
+ {
+ ConVarManager.ChangeName("max " + old.ToString());
+ changed = false;
+ old = 0;
+ }
+ }
+ ClanTag.Set(" ");
+ }
+
+ public static void Set(string tag)
+ {
+ if (Address == IntPtr.Zero)
+ {
+ Allocator alloc = new Allocator();
+ Address = alloc.Alloc(Size);
+ alloc.Free();
+
+ if (Address == IntPtr.Zero)
+ return;
+
+ Buffer.BlockCopy(BitConverter.GetBytes((int)(Address + 18)), 0, Shellcode, 1, 4);
+ Buffer.BlockCopy(BitConverter.GetBytes((int)(Address + 18)), 0, Shellcode, 6, 4);
+ Buffer.BlockCopy(BitConverter.GetBytes(Memory.Engine + signatures.dwSetClanTag), 0, Shellcode, 11, 4);
+ }
+
+ if (!LocalPlayer.InGame) return;
+
+ byte[] tag_bytes = Encoding.UTF8.GetBytes(tag + "\0");
+ byte[] reset = new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+
+ Buffer.BlockCopy(reset, 0, Shellcode, 18, reset.Length);
+ Buffer.BlockCopy(tag_bytes, 0, Shellcode, 18, tag.Length > 15 ? 15 : tag.Length);
+ CreateThread.Create(Address, Shellcode);
+ }
+ }
+}
diff --git a/AnimeSoftware/Hacks/ConVarManager.cs b/AnimeSoftware/Hacks/ConVarManager.cs
index 48abe61..ac1faa4 100644
--- a/AnimeSoftware/Hacks/ConVarManager.cs
+++ b/AnimeSoftware/Hacks/ConVarManager.cs
@@ -1,40 +1,42 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace AnimeSoftware
-{
- class ConVarManager
- {
- public static void ChangeName(string name)
- {
- ConVar nick = new ConVar("name");
- nick.ClearCallbacks();
- ClientCMD.Exec("name \"" + name + "\"");
-
- }
- public static void StealName(int id)
- {
- ConVar nick = new ConVar("name");
- nick.ClearCallbacks();
- ClientCMD.Exec("name \" " + new Entity(id).Name2 + " \"");
-
- }
-
- public static void VoteKick(int id)
- {
- //ConVar vote = new ConVar("vote");
- //vote.ClearCallbacks();
- ClientCMD.Exec("callvote kick " + id);
-
- }
- public static void InstantChange()
- {
- ConVar nick = new ConVar("name");
- nick.ClearCallbacks();
- ClientCMD.Exec("name \"\n\xAD\xAD\xAD\"");
- }
- }
-}
+using AnimeSoftware.Injections;
+using AnimeSoftware.Objects;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace AnimeSoftware.Hacks
+{
+ class ConVarManager
+ {
+ public static void ChangeName(string name)
+ {
+ ConVar nick = new ConVar("name");
+ nick.ClearCallbacks();
+ ClientCMD.Exec("name \"" + name + "\"");
+
+ }
+ public static void StealName(int id)
+ {
+ ConVar nick = new ConVar("name");
+ nick.ClearCallbacks();
+ ClientCMD.Exec("name \" " + new Entity(id).Name2 + " \"");
+
+ }
+
+ public static void VoteKick(int id)
+ {
+ //ConVar vote = new ConVar("vote");
+ //vote.ClearCallbacks();
+ ClientCMD.Exec("callvote kick " + id);
+
+ }
+ public static void InstantChange()
+ {
+ ConVar nick = new ConVar("name");
+ nick.ClearCallbacks();
+ ClientCMD.Exec("name \"\n\xAD\xAD\xAD\"");
+ }
+ }
+}
diff --git a/AnimeSoftware/Hacks/DoorSpam.cs b/AnimeSoftware/Hacks/DoorSpam.cs
index 70876f4..55a11b8 100644
--- a/AnimeSoftware/Hacks/DoorSpam.cs
+++ b/AnimeSoftware/Hacks/DoorSpam.cs
@@ -1,36 +1,38 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-
-namespace AnimeSoftware
-{
- class DoorSpam
- {
- public static void Start()
- {
- while (true)
- {
- Thread.Sleep(50);
-
- if (!Properties.Settings.Default.doorspammer)
- continue;
- if (!LocalPlayer.InGame)
- continue;
- if (LocalPlayer.Health <= 0)
- continue;
-
- while ((DllImport.GetAsyncKeyState(Properties.Hotkey.Default.doorspammerKey) & 0x8000) != 0)
- {
- ClientCMD.Exec("+use"); // I did not add this to LocalPlayer to avoid delay. But i dont try, maybe this will not happen lol
- Thread.Sleep(15);
- ClientCMD.Exec("-use");
- Thread.Sleep(15);
- }
-
- }
- }
- }
-}
+using AnimeSoftware.Injections;
+using AnimeSoftware.Objects;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+
+namespace AnimeSoftware.Hacks
+{
+ class DoorSpam
+ {
+ public static void Start()
+ {
+ while (true)
+ {
+ Thread.Sleep(50);
+
+ if (!Properties.Settings.Default.doorspammer)
+ continue;
+ if (!LocalPlayer.InGame)
+ continue;
+ if (LocalPlayer.Health <= 0)
+ continue;
+
+ while ((DllImport.GetAsyncKeyState(Properties.Hotkey.Default.doorspammerKey) & 0x8000) != 0)
+ {
+ ClientCMD.Exec("+use"); // I did not add this to LocalPlayer to avoid delay. But i dont try, maybe this will not happen lol
+ Thread.Sleep(15);
+ ClientCMD.Exec("-use");
+ Thread.Sleep(15);
+ }
+
+ }
+ }
+ }
+}
diff --git a/AnimeSoftware/Hacks/NameStealer.cs b/AnimeSoftware/Hacks/NameStealer.cs
index db279e8..c7f065f 100644
--- a/AnimeSoftware/Hacks/NameStealer.cs
+++ b/AnimeSoftware/Hacks/NameStealer.cs
@@ -1,92 +1,93 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-using hazedumper;
-
-namespace AnimeSoftware
-{
- class NameStealer
- {
- public static int fakenametargetid = -1;
- public static bool faked = false;
- public static void Start()
- {
- while (true)
- {
- Thread.Sleep(1);
-
- if (!LocalPlayer.InGame)
- return;
-
- if (Properties.Settings.Default.fakefriendlyfire && fakenametargetid != -1)
- {
-
- if (LocalPlayer.CrossHair < 64 && LocalPlayer.CrossHair > 0)
- {
- if (new Entity(LocalPlayer.CrossHair).isTeam)
- {
- if (LocalPlayer.Name != " " + new Entity(fakenametargetid).Name2 + " " && LocalPlayer.Name != new Entity(fakenametargetid).Name2 && !faked)
- {
- ConVarManager.StealName(fakenametargetid);
- faked = true;
- }
-
- }
-
- }
- else
- {
- if (faked)
- {
- ConVarManager.ChangeName(LocalPlayer.Name);
- faked = false;
- }
-
- }
- }
-
- if (Properties.Settings.Default.namestealer)
- {
- foreach (Entity x in Entity.List())
- {
- if (!Properties.Settings.Default.namestealer)
- break;
- ConVarManager.StealName(x.Index);
- Thread.Sleep(250);
- }
- }
-
- }
- }
-
- public static void ChangeName() // pasted from real gamer. another method to change
- {
- string name = "\n\xAD\xAD\xAD";
- byte len = (byte)name.Length;
- byte[] a = { 0x6, (byte)(0x8 + len), 0xA, (byte)(0x6 + len), 0xA, (byte)(0x4 + len), 0x12, len }; // prepend needed bytes
- byte[] b = Encoding.ASCII.GetBytes(name);
- byte[] c = { 0x18, 0x6 }; // add suffix
- var final = new byte[a.Length + b.Length + c.Length]; // combine that shit boyo
-
- // combine em like a real gamer
- a.CopyTo(final, 0);
- b.CopyTo(final, a.Length);
- c.CopyTo(final, a.Length + b.Length);
-
- int clientState = Memory.Read(Memory.Engine + signatures.dwClientState);
- int netChan = Memory.Read(clientState + 0x9C);
- int voiceStream = Memory.Read(netChan + 0x78); // voicestream is the biggest nigga stream
-
- uint tmp = 0;
- int curbit = final.Length * 8;
- Memory.WriteProcessMemory(Memory.pHandle, (IntPtr)voiceStream, final, (IntPtr)final.Length, ref tmp); // write bytes to voicestream data
- Memory.WriteProcessMemory(Memory.pHandle, (IntPtr)netChan + 0x84, BitConverter.GetBytes(curbit), (IntPtr)4, ref tmp); // write curbit for voicestream
- }
-
- }
-
-
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AnimeSoftware.Objects;
+using hazedumper;
+
+namespace AnimeSoftware.Hacks
+{
+ class NameStealer
+ {
+ public static int fakenametargetid = -1;
+ public static bool faked = false;
+ public static void Start()
+ {
+ while (true)
+ {
+ Thread.Sleep(1);
+
+ if (!LocalPlayer.InGame)
+ return;
+
+ if (Properties.Settings.Default.fakefriendlyfire && fakenametargetid != -1)
+ {
+
+ if (LocalPlayer.CrossHair < 64 && LocalPlayer.CrossHair > 0)
+ {
+ if (new Entity(LocalPlayer.CrossHair).isTeam)
+ {
+ if (LocalPlayer.Name != " " + new Entity(fakenametargetid).Name2 + " " && LocalPlayer.Name != new Entity(fakenametargetid).Name2 && !faked)
+ {
+ ConVarManager.StealName(fakenametargetid);
+ faked = true;
+ }
+
+ }
+
+ }
+ else
+ {
+ if (faked)
+ {
+ ConVarManager.ChangeName(LocalPlayer.Name);
+ faked = false;
+ }
+
+ }
+ }
+
+ if (Properties.Settings.Default.namestealer)
+ {
+ foreach (Entity x in Entity.List())
+ {
+ if (!Properties.Settings.Default.namestealer)
+ break;
+ ConVarManager.StealName(x.Index);
+ Thread.Sleep(250);
+ }
+ }
+
+ }
+ }
+
+ public static void ChangeName() // pasted from real gamer. another method to change
+ {
+ string name = "\n\xAD\xAD\xAD";
+ byte len = (byte)name.Length;
+ byte[] a = { 0x6, (byte)(0x8 + len), 0xA, (byte)(0x6 + len), 0xA, (byte)(0x4 + len), 0x12, len }; // prepend needed bytes
+ byte[] b = Encoding.ASCII.GetBytes(name);
+ byte[] c = { 0x18, 0x6 }; // add suffix
+ var final = new byte[a.Length + b.Length + c.Length]; // combine that shit boyo
+
+ // combine em like a real gamer
+ a.CopyTo(final, 0);
+ b.CopyTo(final, a.Length);
+ c.CopyTo(final, a.Length + b.Length);
+
+ int clientState = Memory.Read(Memory.Engine + signatures.dwClientState);
+ int netChan = Memory.Read(clientState + 0x9C);
+ int voiceStream = Memory.Read(netChan + 0x78); // voicestream is the biggest nigga stream
+
+ uint tmp = 0;
+ int curbit = final.Length * 8;
+ Memory.WriteProcessMemory(Memory.pHandle, (IntPtr)voiceStream, final, (IntPtr)final.Length, ref tmp); // write bytes to voicestream data
+ Memory.WriteProcessMemory(Memory.pHandle, (IntPtr)netChan + 0x84, BitConverter.GetBytes(curbit), (IntPtr)4, ref tmp); // write curbit for voicestream
+ }
+
+ }
+
+
+}
diff --git a/AnimeSoftware/Hacks/PerfectNade.cs b/AnimeSoftware/Hacks/PerfectNade.cs
index 6f8884b..dc206f4 100644
--- a/AnimeSoftware/Hacks/PerfectNade.cs
+++ b/AnimeSoftware/Hacks/PerfectNade.cs
@@ -1,45 +1,47 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-using hazedumper;
-
-namespace AnimeSoftware
-{
- class PerfectNade
- {
- public static void Start()
- {
- while (true)
- {
- Thread.Sleep(10);
-
- if (!Properties.Settings.Default.perfectnade)
- continue;
- if (!LocalPlayer.InGame)
- continue;
- if (LocalPlayer.Health <= 0)
- continue;
- if (LocalPlayer.ViewAngle.x != -89)
- continue;
- if (LocalPlayer.ActiveWeapon != 44)
- continue;
- if (LocalPlayer.Speed != 0)
- continue;
- if ((DllImport.GetAsyncKeyState(0x02) & 0x8000) != 0)
- {
- Thread.Sleep(800);
- if (!((DllImport.GetAsyncKeyState(0x02) & 0x8000) != 0))
- continue;
- ClientCMD.Exec("+attack");
- Thread.Sleep(80);
- ClientCMD.Exec("-attack2");
- Thread.Sleep(1);
- ClientCMD.Exec("-attack");
- }
- }
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AnimeSoftware.Injections;
+using AnimeSoftware.Objects;
+using hazedumper;
+
+namespace AnimeSoftware.Hacks
+{
+ class PerfectNade
+ {
+ public static void Start()
+ {
+ while (true)
+ {
+ Thread.Sleep(10);
+
+ if (!Properties.Settings.Default.perfectnade)
+ continue;
+ if (!LocalPlayer.InGame)
+ continue;
+ if (LocalPlayer.Health <= 0)
+ continue;
+ if (LocalPlayer.ViewAngle.x != -89)
+ continue;
+ if (LocalPlayer.ActiveWeapon != 44)
+ continue;
+ if (LocalPlayer.Speed != 0)
+ continue;
+ if ((DllImport.GetAsyncKeyState(0x02) & 0x8000) != 0)
+ {
+ Thread.Sleep(800);
+ if (!((DllImport.GetAsyncKeyState(0x02) & 0x8000) != 0))
+ continue;
+ ClientCMD.Exec("+attack");
+ Thread.Sleep(80);
+ ClientCMD.Exec("-attack2");
+ Thread.Sleep(1);
+ ClientCMD.Exec("-attack");
+ }
+ }
+ }
+ }
+}
diff --git a/AnimeSoftware/Hacks/RunboostBot.cs b/AnimeSoftware/Hacks/RunboostBot.cs
index f8044bf..80d6ab0 100644
--- a/AnimeSoftware/Hacks/RunboostBot.cs
+++ b/AnimeSoftware/Hacks/RunboostBot.cs
@@ -1,70 +1,72 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-using hazedumper;
-
-namespace AnimeSoftware
-{
- class RunboostBot
- {
- public static bool boosting = false;
- public static void Start() //disabled
- {
- while (true)
- {
- Thread.Sleep(1);
-
- if (!Properties.Settings.Default.runboostbot)
- continue;
-
- if (!LocalPlayer.InGame)
- continue;
-
- if (LocalPlayer.Health <= 0)
- continue;
-
- if (LocalPlayer.Dormant)
- continue;
-
- Entity target = null;
-
- while ((DllImport.GetAsyncKeyState(Properties.Hotkey.Default.runboostbotKey) & 0x8000) != 0)
- {
- Thread.Sleep(1);
-
- if (target == null)
- {
- target = Aimbot.BestDistance();
- }
-
- boosting = true;
-
- Vector3 position = target.Position;
-
- if (target.Speed <= 0)
- {
- LocalPlayer.MoveClearX();
- }
- else
- {
- LocalPlayer.ViewAngleY = Aimbot.NormalizedAngle(Aimbot.CalcAngle(LocalPlayer.ViewPosition, position)).y;
-
- LocalPlayer.MoveForward();
- }
-
- }
-
- if (boosting)
- {
- LocalPlayer.MoveClearX();
- boosting = false;
- }
-
-
- }
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AnimeSoftware.Injections;
+using AnimeSoftware.Objects;
+using hazedumper;
+
+namespace AnimeSoftware.Hacks
+{
+ class RunboostBot
+ {
+ public static bool boosting = false;
+ public static void Start() //disabled
+ {
+ while (true)
+ {
+ Thread.Sleep(1);
+
+ if (!Properties.Settings.Default.runboostbot)
+ continue;
+
+ if (!LocalPlayer.InGame)
+ continue;
+
+ if (LocalPlayer.Health <= 0)
+ continue;
+
+ if (LocalPlayer.Dormant)
+ continue;
+
+ Entity target = null;
+
+ while ((DllImport.GetAsyncKeyState(Properties.Hotkey.Default.runboostbotKey) & 0x8000) != 0)
+ {
+ Thread.Sleep(1);
+
+ if (target == null)
+ {
+ target = Aimbot.BestDistance();
+ }
+
+ boosting = true;
+
+ Vector3 position = target.Position;
+
+ if (target.Speed <= 0)
+ {
+ LocalPlayer.MoveClearX();
+ }
+ else
+ {
+ LocalPlayer.ViewAngleY = Aimbot.NormalizedAngle(Aimbot.CalcAngle(LocalPlayer.ViewPosition, position)).y;
+
+ LocalPlayer.MoveForward();
+ }
+
+ }
+
+ if (boosting)
+ {
+ LocalPlayer.MoveClearX();
+ boosting = false;
+ }
+
+
+ }
+ }
+ }
+}
diff --git a/AnimeSoftware/Hacks/Visuals.cs b/AnimeSoftware/Hacks/Visuals.cs
index abc3852..6230346 100644
--- a/AnimeSoftware/Hacks/Visuals.cs
+++ b/AnimeSoftware/Hacks/Visuals.cs
@@ -1,52 +1,53 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using hazedumper;
-using System.Drawing;
-using System.Threading;
-
-namespace AnimeSoftware
-{
- class Visuals
- {
- public static List ToGlow = new List();
- public static void Start()
- {
- try
- {
- while (true)
- {
- SetGlow();
- Thread.Sleep(1);
- }
- }
- catch
- {
- Start();
- }
- }
-
-
- public static void SetGlow()
- {
- try
- {
- if (ToGlow.Count <= 0)
- return;
- }
- catch (NullReferenceException)
- {
- return;
- }
- int GlowPtr = Memory.Read(Memory.Client + signatures.dwGlowObjectManager);
-
- foreach(Entity x in ToGlow)
- {
- Memory.Write(GlowPtr + (x.GlowIndex * 0x38 + 0x4), x.glowColor);
- Memory.Write(GlowPtr + (x.GlowIndex * 0x38 + 0x24), x.glowSettings);
- }
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using hazedumper;
+using System.Drawing;
+using AnimeSoftware.Objects;
+using System.Threading;
+
+namespace AnimeSoftware.Hacks
+{
+ class Visuals
+ {
+ public static List ToGlow = new List();
+ public static void Start()
+ {
+ try
+ {
+ while (true)
+ {
+ SetGlow();
+ Thread.Sleep(1);
+ }
+ }
+ catch
+ {
+ Start();
+ }
+ }
+
+
+ public static void SetGlow()
+ {
+ try
+ {
+ if (ToGlow.Count <= 0)
+ return;
+ }
+ catch (NullReferenceException)
+ {
+ return;
+ }
+ int GlowPtr = Memory.Read(Memory.Client + signatures.dwGlowObjectManager);
+
+ foreach(Entity x in ToGlow)
+ {
+ Memory.Write(GlowPtr + (x.GlowIndex * 0x38 + 0x4), x.glowColor);
+ Memory.Write(GlowPtr + (x.GlowIndex * 0x38 + 0x24), x.glowSettings);
+ }
+ }
+ }
+}
diff --git a/AnimeSoftware/Hacks/WeaponSpammer.cs b/AnimeSoftware/Hacks/WeaponSpammer.cs
index 4d76485..17438cf 100644
--- a/AnimeSoftware/Hacks/WeaponSpammer.cs
+++ b/AnimeSoftware/Hacks/WeaponSpammer.cs
@@ -1,46 +1,48 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-using hazedumper;
-
-namespace AnimeSoftware
-{
- class WeaponSpammer
- {
- public static void Start()
- {
- while (Properties.Settings.Default.weaponspammer)
- {
- Thread.Sleep(10);
-
- if (!LocalPlayer.InGame)
- continue;
-
- if (LocalPlayer.Health <= 0)
- continue;
-
- if (Structs.SpamWeaponList.Contains(LocalPlayer.ActiveWeapon))
- {
- if (LocalPlayer.ActiveWeapon == 64 || LocalPlayer.ActiveWeapon == 262208)
- {
- Memory.Write(Memory.Client + signatures.dwForceAttack, 5);
- Thread.Sleep(100);
- Memory.Write(Memory.Client + signatures.dwForceAttack, 4);
- Thread.Sleep(100);
- }
- else
- {
- ClientCMD.Exec("+attack2");
- Thread.Sleep(10);
- ClientCMD.Exec("-attack2");
- }
- }
-
- }
- ClientCMD.Exec("-attack2");
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AnimeSoftware.Injections;
+using AnimeSoftware.Objects;
+using hazedumper;
+
+namespace AnimeSoftware.Hacks
+{
+ class WeaponSpammer
+ {
+ public static void Start()
+ {
+ while (Properties.Settings.Default.weaponspammer)
+ {
+ Thread.Sleep(10);
+
+ if (!LocalPlayer.InGame)
+ continue;
+
+ if (LocalPlayer.Health <= 0)
+ continue;
+
+ if (Structs.SpamWeaponList.Contains(LocalPlayer.ActiveWeapon))
+ {
+ if (LocalPlayer.ActiveWeapon == 64 || LocalPlayer.ActiveWeapon == 262208)
+ {
+ Memory.Write(Memory.Client + signatures.dwForceAttack, 5);
+ Thread.Sleep(100);
+ Memory.Write(Memory.Client + signatures.dwForceAttack, 4);
+ Thread.Sleep(100);
+ }
+ else
+ {
+ ClientCMD.Exec("+attack2");
+ Thread.Sleep(10);
+ ClientCMD.Exec("-attack2");
+ }
+ }
+
+ }
+ ClientCMD.Exec("-attack2");
+ }
+ }
+}
diff --git a/AnimeSoftware/Objects/ConVar.cs b/AnimeSoftware/Injections/ConVar.cs
similarity index 94%
rename from AnimeSoftware/Objects/ConVar.cs
rename to AnimeSoftware/Injections/ConVar.cs
index 2184023..d0d96d6 100644
--- a/AnimeSoftware/Objects/ConVar.cs
+++ b/AnimeSoftware/Injections/ConVar.cs
@@ -1,67 +1,67 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using hazedumper;
-
-namespace AnimeSoftware
-{
- public class ConVar
- {
- public int pThis;
- public ConVar(int Pointer)
- {
- pThis = Pointer;
- }
- public ConVar(string name)
- {
- pThis = GetConVarAddress(name);
- }
-
- public int GetStringHash(string name)
- {
- CharCodes codes = Memory.Read(Memory.vstdlib + signatures.convar_name_hash_table);
- int v2 = 0;
- int v3 = 0;
- for (int i = 0; i < name.Length; i += 2)
- {
- v3 = codes.tab[v2 ^ char.ToUpper(name[i])];
- if (i + 1 == name.Length)
- break;
- v2 = codes.tab[v3 ^ char.ToUpper(name[i + 1])];
- }
- return v2 | (v3 << 8);
- }
-
- public void ClearCallbacks()
- {
- Memory.Write(pThis + 0x44 + 0xC, 0);
- }
- public int GetConVarAddress(string name)
- {
- var hash = GetStringHash(name);
-
- int CvarEngine = Memory.Read(Memory.vstdlib + signatures.interface_engine_cvar);
- int Pointer = Memory.Read(Memory.Read(CvarEngine + 0x34) + ((byte)hash * 4));
- Encoding enc = Encoding.UTF8;
- while ((IntPtr)Pointer != IntPtr.Zero)
- {
- if (Memory.Read(Pointer) == hash)
- {
- int ConVarPointer = Memory.Read(Pointer + 0x4);
-
- if (Memory.ReadText(Memory.pHandle, (IntPtr)Memory.Read(ConVarPointer + 0xC)) == name)
- {
- return ConVarPointer;
- }
- }
-
- Pointer = Memory.Read(Pointer + 0xC);
- }
- return (int)IntPtr.Zero;
- }
-
-
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using hazedumper;
+
+namespace AnimeSoftware.Injections
+{
+ public class ConVar
+ {
+ public int pThis;
+ public ConVar(int Pointer)
+ {
+ pThis = Pointer;
+ }
+ public ConVar(string name)
+ {
+ pThis = GetConVarAddress(name);
+ }
+
+ public int GetStringHash(string name)
+ {
+ CharCodes codes = Memory.Read(Memory.vstdlib + signatures.convar_name_hash_table);
+ int v2 = 0;
+ int v3 = 0;
+ for (int i = 0; i < name.Length; i += 2)
+ {
+ v3 = codes.tab[v2 ^ char.ToUpper(name[i])];
+ if (i + 1 == name.Length)
+ break;
+ v2 = codes.tab[v3 ^ char.ToUpper(name[i + 1])];
+ }
+ return v2 | (v3 << 8);
+ }
+
+ public void ClearCallbacks()
+ {
+ Memory.Write(pThis + 0x44 + 0xC, 0);
+ }
+ public int GetConVarAddress(string name)
+ {
+ var hash = GetStringHash(name);
+
+ int CvarEngine = Memory.Read(Memory.vstdlib + signatures.interface_engine_cvar);
+ int Pointer = Memory.Read(Memory.Read(CvarEngine + 0x34) + ((byte)hash * 4));
+ Encoding enc = Encoding.UTF8;
+ while ((IntPtr)Pointer != IntPtr.Zero)
+ {
+ if (Memory.Read(Pointer) == hash)
+ {
+ int ConVarPointer = Memory.Read(Pointer + 0x4);
+
+ if (Memory.ReadText(Memory.pHandle, (IntPtr)Memory.Read(ConVarPointer + 0xC)) == name)
+ {
+ return ConVarPointer;
+ }
+ }
+
+ Pointer = Memory.Read(Pointer + 0xC);
+ }
+ return (int)IntPtr.Zero;
+ }
+
+
+ }
+}
diff --git a/AnimeSoftware/Injections/CreateThread.cs b/AnimeSoftware/Injections/CreateThread.cs
new file mode 100644
index 0000000..425ddf7
--- /dev/null
+++ b/AnimeSoftware/Injections/CreateThread.cs
@@ -0,0 +1,26 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace AnimeSoftware.Injections
+{
+ public static class CreateThread
+ {
+ public static void Create(IntPtr address, byte[] shellcode)
+ {
+ DllImport.WriteProcessMemory(Memory.pHandle, address, shellcode, shellcode.Length, 0);
+ IntPtr _Thread = DllImport.CreateRemoteThread(Memory.pHandle, (IntPtr)null, IntPtr.Zero, address, (IntPtr)null, 0, (IntPtr)null);
+ DllImport.WaitForSingleObject(_Thread, 0xFFFFFFFF);
+ DllImport.CloseHandle(_Thread);
+ }
+
+ public static void Execute(IntPtr address)
+ {
+ IntPtr _Thread = DllImport.CreateRemoteThread(Memory.pHandle, (IntPtr)null, IntPtr.Zero, address, (IntPtr)null, 0, (IntPtr)null);
+ DllImport.WaitForSingleObject(_Thread, 0xFFFFFFFF);
+ DllImport.CloseHandle(_Thread);
+ }
+ }
+}
diff --git a/AnimeSoftware/Injections/DllImport.cs b/AnimeSoftware/Injections/DllImport.cs
index f45885b..5ffc8f1 100644
--- a/AnimeSoftware/Injections/DllImport.cs
+++ b/AnimeSoftware/Injections/DllImport.cs
@@ -1,76 +1,82 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Runtime.InteropServices;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace AnimeSoftware
-{
- class DllImport
- {
- [DllImport("user32", CharSet = CharSet.Ansi, SetLastError = true)]
- public static extern int GetAsyncKeyState(int vKey);
-
- [DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
- internal static extern bool VirtualFreeEx(IntPtr hProcess, IntPtr lpAddress, IntPtr dwSize, int dwFreeType);
-
- [DllImport("kernel32.dll")]
- internal static extern UInt32 WaitForSingleObject(IntPtr hProcess, uint dwMilliseconds);
-
- [DllImport("kernel32.dll", SetLastError = true)]
- internal static extern IntPtr CreateRemoteThread(IntPtr hProcess, IntPtr lpThreadAttributes, IntPtr dwStackSize, IntPtr lpStartAddress, IntPtr lpParameter, uint dwCreationFlags, IntPtr lpThreadId);
-
- [DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
- internal static extern IntPtr VirtualAllocEx(IntPtr hProcess, IntPtr lpAddress, IntPtr dwSize, UInt32 flAllocationType, UInt32 flProtect);
-
- [DllImport("kernel32.dll")]
- internal static extern bool CloseHandle(IntPtr hProcess);
-
- [DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
- public static extern bool VirtualFreeEx(IntPtr hProcess, IntPtr lpAddress, int dwSize, uint dwFreeType);
-
- [DllImport("user32.dll")]
- public static extern int SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam);
- [DllImport("user32.dll")]
- public static extern bool ReleaseCapture();
- }
-
- public class Allocator
- {
- public Dictionary AllocatedSize = new Dictionary();
-
- public IntPtr AlloacNewPage(IntPtr size)
- {
- var Address = DllImport.VirtualAllocEx(Memory.pHandle, IntPtr.Zero, (IntPtr)4096, (int)0x1000 | (int)0x2000, 0x40);
-
- AllocatedSize.Add(Address, size);
-
- return Address;
- }
-
- public void Free()
- {
- foreach (var key in AllocatedSize)
- DllImport.VirtualFreeEx(Memory.pHandle, key.Key, 4096, (int)0x1000 | (int)0x2000);
- }
-
- public IntPtr Alloc(int size)
- {
- for (int i = 0; i < AllocatedSize.Count; ++i)
- {
- var key = AllocatedSize.ElementAt(i).Key;
- int value = (int)AllocatedSize[key] + size;
- if (value < 4096)
- {
- IntPtr CurrentAddres = IntPtr.Add(key, (int)AllocatedSize[key]);
- AllocatedSize[key] = new IntPtr(value);
- return CurrentAddres;
- }
- }
-
- return AlloacNewPage(new IntPtr(size));
- }
-
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Runtime.InteropServices;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace AnimeSoftware.Injections
+{
+ class DllImport
+ {
+ [DllImport("kernel32.dll")]
+ internal static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, IntPtr nSize, ref UInt32 lpNumberOfBytesWritten);
+
+ [DllImport("kernel32.dll")]
+ public static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] buffer, int size, int lpNumberOfBytesWritten);
+
+ [DllImport("user32", CharSet = CharSet.Ansi, SetLastError = true)]
+ public static extern int GetAsyncKeyState(int vKey);
+
+ [DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
+ internal static extern bool VirtualFreeEx(IntPtr hProcess, IntPtr lpAddress, IntPtr dwSize, int dwFreeType);
+
+ [DllImport("kernel32.dll")]
+ internal static extern UInt32 WaitForSingleObject(IntPtr hProcess, uint dwMilliseconds);
+
+ [DllImport("kernel32.dll", SetLastError = true)]
+ internal static extern IntPtr CreateRemoteThread(IntPtr hProcess, IntPtr lpThreadAttributes, IntPtr dwStackSize, IntPtr lpStartAddress, IntPtr lpParameter, uint dwCreationFlags, IntPtr lpThreadId);
+
+ [DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
+ internal static extern IntPtr VirtualAllocEx(IntPtr hProcess, IntPtr lpAddress, IntPtr dwSize, UInt32 flAllocationType, UInt32 flProtect);
+
+ [DllImport("kernel32.dll")]
+ internal static extern bool CloseHandle(IntPtr hProcess);
+
+ [DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
+ public static extern bool VirtualFreeEx(IntPtr hProcess, IntPtr lpAddress, int dwSize, uint dwFreeType);
+
+ [DllImport("user32.dll")]
+ public static extern int SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam);
+ [DllImport("user32.dll")]
+ public static extern bool ReleaseCapture();
+ }
+
+ public class Allocator
+ {
+ public Dictionary AllocatedSize = new Dictionary();
+
+ public IntPtr AlloacNewPage(IntPtr size)
+ {
+ var Address = DllImport.VirtualAllocEx(Memory.pHandle, IntPtr.Zero, (IntPtr)4096, (int)0x1000 | (int)0x2000, 0x40);
+
+ AllocatedSize.Add(Address, size);
+
+ return Address;
+ }
+
+ public void Free()
+ {
+ foreach (var key in AllocatedSize)
+ DllImport.VirtualFreeEx(Memory.pHandle, key.Key, 4096, (int)0x1000 | (int)0x2000);
+ }
+
+ public IntPtr Alloc(int size)
+ {
+ for (int i = 0; i < AllocatedSize.Count; ++i)
+ {
+ var key = AllocatedSize.ElementAt(i).Key;
+ int value = (int)AllocatedSize[key] + size;
+ if (value < 4096)
+ {
+ IntPtr CurrentAddres = IntPtr.Add(key, (int)AllocatedSize[key]);
+ AllocatedSize[key] = new IntPtr(value);
+ return CurrentAddres;
+ }
+ }
+
+ return AlloacNewPage(new IntPtr(size));
+ }
+
+ }
+}
diff --git a/AnimeSoftware/Memory.cs b/AnimeSoftware/Memory.cs
index adccdf2..6fb4e18 100644
--- a/AnimeSoftware/Memory.cs
+++ b/AnimeSoftware/Memory.cs
@@ -1,218 +1,304 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Diagnostics;
-using System.Runtime.InteropServices;
-using System.Threading;
-using System.IO;
-
-namespace AnimeSoftware
-{
- class Memory
- {
- [DllImport("kernel32.dll")]
- private static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
-
- [DllImport("Kernel32.dll")]
- internal static extern bool ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, UInt32 nSize, ref UInt32 lpNumberOfBytesRead);
-
- [DllImport("kernel32.dll", SetLastError = true)]
- public static extern bool ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, [Out] byte[] lpBuffer, int dwSize, out IntPtr lpNumberOfBytesRead);
-
- [DllImport("kernel32.dll")]
- internal static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, IntPtr nSize, ref UInt32 lpNumberOfBytesWritten);
-
- [DllImport("kernel32.dll")]
- public static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] buffer, int size, int lpNumberOfBytesWritten);
-
- const int PROCESS_VM_OPERATION = 0x0008;
- const int PROCESS_VM_READ = 0x0010;
- const int PROCESS_VM_WRITE = 0x0020;
-
- public static Process process;
- public static IntPtr pHandle;
-
- public static Int32 Client;
- public static Int32 ClientSize;
- public static Int32 Engine;
- public static Int32 EngineSize;
- public static Int32 vstdlib;
- public static Int32 vstdlibSize;
-
-
-
- public static bool OpenProcess(string name)
- {
- try
- {
- process = Process.GetProcessesByName(name)[0];
- return true;
- }
- catch
- {
- if (Properties.Settings.Default.debug)
- Console.WriteLine("Can't open process.");
- return false;
- }
- }
- public static bool ProcessHandle()
- {
- try
- {
- pHandle = OpenProcess(PROCESS_VM_OPERATION | PROCESS_VM_READ | PROCESS_VM_WRITE, false, process.Id);
- return true;
- }
- catch
- {
- if (Properties.Settings.Default.debug)
- Console.WriteLine("Can't get handle.");
- return false;
- }
- }
-
- public static bool GetModules()
- {
- try
- {
- foreach (ProcessModule module in process.Modules)
- {
- if (module.ModuleName == "client_panorama.dll")
- {
- Client = (Int32)module.BaseAddress;
- ClientSize = (Int32)module.ModuleMemorySize;
- }
- else if (module.ModuleName == "engine.dll")
- {
- Engine = (Int32)module.BaseAddress;
- EngineSize = (Int32)module.ModuleMemorySize;
- }
- else if (module.ModuleName == "vstdlib.dll")
- {
- vstdlib = (Int32)module.BaseAddress;
- vstdlibSize = (Int32)module.ModuleMemorySize;
- }
- }
- if ((IntPtr)Client == IntPtr.Zero || (IntPtr)Engine == IntPtr.Zero || (IntPtr)vstdlib == IntPtr.Zero)
- {
- if (Properties.Settings.Default.debug)
- {
- Console.WriteLine(String.Format("Client: {0}\nEngine: {1}\nvstdlib: {2}\n", Client, Engine, vstdlib));
- Console.WriteLine("Module error");
- }
- return false;
- }
-
- return true;
- }
- catch
- {
- if (Properties.Settings.Default.debug)
- Console.WriteLine("Module get error");
- return false;
- }
-
- }
-
- public static T Read(Int32 address)
- {
- int length = Marshal.SizeOf(typeof(T));
-
- if (typeof(T) == typeof(bool))
- length = 1;
-
- byte[] buffer = new byte[length];
- UInt32 nBytesRead = UInt32.MinValue;
- ReadProcessMemory(pHandle, (IntPtr)address, buffer, (UInt32)length, ref nBytesRead);
- return GetStructure(buffer);
- }
-
- public static void Write(Int32 address, T value)
- {
- int length = Marshal.SizeOf(typeof(T));
- byte[] buffer = new byte[length];
-
- IntPtr ptr = Marshal.AllocHGlobal(length);
- Marshal.StructureToPtr(value, ptr, true);
- Marshal.Copy(ptr, buffer, 0, length);
- Marshal.FreeHGlobal(ptr);
-
- UInt32 nBytesRead = UInt32.MinValue;
- WriteProcessMemory(pHandle, (IntPtr)address, buffer, (IntPtr)length, ref nBytesRead);
- }
-
- public static T GetStructure(byte[] bytes)
- {
- var handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
- var structure = (T)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(T));
- handle.Free();
- return structure;
- }
-
-
- public static string ReadString(Int32 address, int bufferSize, Encoding enc)
- {
- byte[] buffer = new byte[bufferSize];
- UInt32 nBytesRead = 0;
- bool success = ReadProcessMemory(pHandle, (IntPtr)address, buffer, (UInt32)bufferSize, ref nBytesRead);
- string text = enc.GetString(buffer);
- if (text.Contains('\0'))
- text = text.Substring(0, text.IndexOf('\0'));
- return text;
- }
-
- public static string ReadText(IntPtr hProcess, IntPtr address)
- {
- using (MemoryStream ms = new MemoryStream())
- {
- int offset = 0;
- byte read;
- while ((read = ReadMemory(hProcess, address + offset, 1)[0]) != 0)
- {
- ms.WriteByte(read);
- offset++;
- }
- var data = ms.ToArray();
- return Encoding.UTF8.GetString(data, 0, data.Length);
- }
- }
-
- public static byte[] ReadMemory(IntPtr hProcess, IntPtr address, int length)
- {
- byte[] data = new byte[length];
- if (!ReadProcessMemory(hProcess, address, data, data.Length, out IntPtr unused))
- {
- return null;
- }
- return data;
- }
-
- public static int FindPattern(byte[] pattern, string mask, int moduleBase, int moduleSize)
- {
- byte[] moduleBytes = new byte[moduleSize];
- uint numBytes = 0;
-
- if (ReadProcessMemory(Memory.pHandle, (IntPtr)moduleBase, moduleBytes, (uint)moduleSize, ref numBytes))
- {
- for (int i = 0; i < moduleSize; i++)
- {
- bool found = true;
-
- for (int l = 0; l < mask.Length; l++)
- {
- found = mask[l] == '?' || moduleBytes[l + i] == pattern[l];
-
- if (!found)
- break;
- }
-
- if (found)
- return i;
- }
- }
-
- return 0;
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+using System.Threading;
+using System.IO;
+
+namespace AnimeSoftware
+{
+ class Memory
+ {
+ [DllImport("kernel32.dll")]
+ private static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
+
+ [DllImport("Kernel32.dll")]
+ internal static extern bool ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, UInt32 nSize, ref UInt32 lpNumberOfBytesRead);
+
+ [DllImport("kernel32.dll", SetLastError = true)]
+ public static extern bool ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, [Out] byte[] lpBuffer, int dwSize, out IntPtr lpNumberOfBytesRead);
+
+ [DllImport("kernel32.dll")]
+ internal static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, IntPtr nSize, ref UInt32 lpNumberOfBytesWritten);
+
+ [DllImport("kernel32.dll")]
+ public static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] buffer, int size, int lpNumberOfBytesWritten);
+
+ const int PROCESS_VM_OPERATION = 0x0008;
+ const int PROCESS_VM_READ = 0x0010;
+ const int PROCESS_VM_WRITE = 0x0020;
+
+ public static Process process;
+ public static IntPtr pHandle;
+
+ public static Int32 Client;
+ public static Int32 ClientSize;
+ public static Int32 Engine;
+ public static Int32 EngineSize;
+ public static Int32 vstdlib;
+ public static Int32 vstdlibSize;
+
+
+
+ public static bool OpenProcess(string name)
+ {
+ try
+ {
+ process = Process.GetProcessesByName(name)[0];
+ return true;
+ }
+ catch
+ {
+ if (Properties.Settings.Default.debug)
+ Console.WriteLine("Can't open process.");
+ return false;
+ }
+ }
+ public static bool ProcessHandle()
+ {
+ try
+ {
+ pHandle = OpenProcess(PROCESS_VM_OPERATION | PROCESS_VM_READ | PROCESS_VM_WRITE, false, process.Id);
+ return true;
+ }
+ catch
+ {
+ if (Properties.Settings.Default.debug)
+ Console.WriteLine("Can't get handle.");
+ return false;
+ }
+ }
+
+ public static bool GetModules()
+ {
+ try
+ {
+ foreach (ProcessModule module in process.Modules)
+ {
+ if (module.ModuleName == "client_panorama.dll")
+ {
+ Client = (Int32)module.BaseAddress;
+ ClientSize = (Int32)module.ModuleMemorySize;
+ }
+ else if (module.ModuleName == "engine.dll")
+ {
+ Engine = (Int32)module.BaseAddress;
+ EngineSize = (Int32)module.ModuleMemorySize;
+ }
+ else if (module.ModuleName == "vstdlib.dll")
+ {
+ vstdlib = (Int32)module.BaseAddress;
+ vstdlibSize = (Int32)module.ModuleMemorySize;
+ }
+ }
+ if ((IntPtr)Client == IntPtr.Zero || (IntPtr)Engine == IntPtr.Zero || (IntPtr)vstdlib == IntPtr.Zero)
+ {
+ if (Properties.Settings.Default.debug)
+ {
+ Console.WriteLine(String.Format("Client: {0}\nEngine: {1}\nvstdlib: {2}\n", Client, Engine, vstdlib));
+ Console.WriteLine("Module error");
+ }
+ return false;
+ }
+
+ return true;
+ }
+ catch
+ {
+ if (Properties.Settings.Default.debug)
+ Console.WriteLine("Module get error");
+ return false;
+ }
+
+ }
+
+ public static byte[] ReadBytes(Int32 address, int length)
+ {
+ byte[] buffer = new byte[length];
+ UInt32 nBytesRead = UInt32.MinValue;
+ bool success = ReadProcessMemory(pHandle, (IntPtr)address, buffer, (UInt32)length, ref nBytesRead);
+ return buffer;
+ }
+
+ public static T Read(Int32 address)
+ {
+ int length = Marshal.SizeOf(typeof(T));
+
+ if (typeof(T) == typeof(bool))
+ length = 1;
+
+ byte[] buffer = new byte[length];
+ UInt32 nBytesRead = UInt32.MinValue;
+ ReadProcessMemory(pHandle, (IntPtr)address, buffer, (UInt32)length, ref nBytesRead);
+ return GetStructure(buffer);
+ }
+
+ public static void Write(Int32 address, T value)
+ {
+ int length = Marshal.SizeOf(typeof(T));
+ byte[] buffer = new byte[length];
+
+ IntPtr ptr = Marshal.AllocHGlobal(length);
+ Marshal.StructureToPtr(value, ptr, true);
+ Marshal.Copy(ptr, buffer, 0, length);
+ Marshal.FreeHGlobal(ptr);
+
+ UInt32 nBytesRead = UInt32.MinValue;
+ WriteProcessMemory(pHandle, (IntPtr)address, buffer, (IntPtr)length, ref nBytesRead);
+ }
+
+ public static T GetStructure(byte[] bytes)
+ {
+ var handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
+ var structure = (T)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(T));
+ handle.Free();
+ return structure;
+ }
+
+
+ public static string ReadString(Int32 address, int bufferSize, Encoding enc)
+ {
+ byte[] buffer = new byte[bufferSize];
+ UInt32 nBytesRead = 0;
+ bool success = ReadProcessMemory(pHandle, (IntPtr)address, buffer, (UInt32)bufferSize, ref nBytesRead);
+ string text = enc.GetString(buffer);
+ if (text.Contains('\0'))
+ text = text.Substring(0, text.IndexOf('\0'));
+ return text;
+ }
+
+ public static string ReadText(IntPtr hProcess, IntPtr address)
+ {
+ using (MemoryStream ms = new MemoryStream())
+ {
+ int offset = 0;
+ byte read;
+ while ((read = ReadMemory(hProcess, address + offset, 1)[0]) != 0)
+ {
+ ms.WriteByte(read);
+ offset++;
+ }
+ var data = ms.ToArray();
+ return Encoding.UTF8.GetString(data, 0, data.Length);
+ }
+ }
+
+ public static byte[] ReadMemory(IntPtr hProcess, IntPtr address, int length)
+ {
+ byte[] data = new byte[length];
+ if (!ReadProcessMemory(hProcess, address, data, data.Length, out IntPtr unused))
+ {
+ return null;
+ }
+ return data;
+ }
+
+ public static int FindPattern(byte[] pattern, string mask, int moduleBase, int moduleSize)
+ {
+ byte[] moduleBytes = new byte[moduleSize];
+ uint numBytes = 0;
+
+ if (ReadProcessMemory(Memory.pHandle, (IntPtr)moduleBase, moduleBytes, (uint)moduleSize, ref numBytes))
+ {
+ for (int i = 0; i < moduleSize; i++)
+ {
+ bool found = true;
+
+ for (int l = 0; l < mask.Length; l++)
+ {
+ found = mask[l] == '?' || moduleBytes[l + i] == pattern[l];
+
+ if (!found)
+ break;
+ }
+
+ if (found)
+ return i;
+ }
+ }
+
+ return 0;
+ }
+
+ internal static class Sig
+ {
+ private static byte[] _dump;
+
+ private static void Dump(IntPtr module, Int32 moduleSize)
+ {
+ _dump = Memory.ReadBytes((Int32)module, moduleSize);
+ }
+
+ private static bool CheckSig(int index, Signature signature)
+ {
+ for (int i = 0; i < signature.ByteArray.Length; i++)
+ {
+ if (signature.Mask[i] == '?')
+ continue;
+
+ if (signature.ByteArray[i] != _dump[index + i])
+ return false;
+ }
+ return true;
+ }
+
+ public static Int32 COffset(string sig, int offset = 0, int extra = 0)
+ {
+ return GetOffset(sig, offset, extra, (IntPtr)Memory.Client, Memory.ClientSize);
+ }
+
+ public static Int32 EOffset(string sig, int offset = 0, int extra = 0)
+ {
+ return GetOffset(sig, offset, extra, (IntPtr)Memory.Engine, Memory.EngineSize);
+ }
+
+ public static Int32 GetOffset(string sig, int offset, int extra, IntPtr module, Int32 moduleSize)
+ {
+ Dump(module, moduleSize);
+
+
+ Signature signature = new Signature(sig, offset);
+
+ for (int i = 0; i < moduleSize; i++)
+ {
+ if (signature.Address == IntPtr.Zero && CheckSig(i, signature))
+ {
+ var _offset = signature.Offset;
+ signature = new Signature(module + i + _offset);
+
+ if (signature.Address != IntPtr.Zero)
+ return BitConverter.ToInt32(Memory.ReadBytes((Int32)signature.Address, 4), 0) + extra - module.ToInt32();
+
+ }
+ }
+ Console.WriteLine(String.Format("The Signature {0}\nCouldn't Be Found.", sig));
+ return Int32.MinValue;
+ }
+
+ public static Signature GetSignature(Signature sig, IntPtr module, Int32 moduleSize)
+ {
+ byte[] dumped = Memory.ReadBytes((Int32)module, moduleSize);
+
+ for (int i = 0; i < moduleSize; i++)
+ {
+ if (sig.Address == IntPtr.Zero && CheckSig(i, sig))
+ {
+ var offset = sig.Offset;
+ sig = new Signature(module + i + offset);
+
+ if (sig.Address != IntPtr.Zero)
+ {
+ return sig;
+ }
+ }
+ }
+ return sig;
+ }
+
+
+ }
+ }
+}
diff --git a/AnimeSoftware/Injections/ClientCMD.cs b/AnimeSoftware/Objects/ClientCMD.cs
similarity index 73%
rename from AnimeSoftware/Injections/ClientCMD.cs
rename to AnimeSoftware/Objects/ClientCMD.cs
index d6cf39b..6032245 100644
--- a/AnimeSoftware/Injections/ClientCMD.cs
+++ b/AnimeSoftware/Objects/ClientCMD.cs
@@ -1,34 +1,36 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace AnimeSoftware
-{
- class ClientCMD
- {
- public static int Size = 256;
- public static IntPtr Address;
-
- public static void Exec(string szCmd)
- {
- if (Address == IntPtr.Zero)
- {
- Allocator Alloc = new Allocator();
- Address = Alloc.Alloc(Size);
- if (Address == IntPtr.Zero)
- return;
- }
- //if (szCmd.Length > 255)
- // szCmd = szCmd.Substring(0, 255);
-
- var szCmd_bytes = Encoding.UTF8.GetBytes(szCmd + "\0");
-
- Memory.WriteProcessMemory(Memory.pHandle, Address, szCmd_bytes, szCmd_bytes.Length, 0);
- IntPtr Thread = DllImport.CreateRemoteThread(Memory.pHandle, (IntPtr)null, IntPtr.Zero, new IntPtr(Memory.Engine + ScannedOffsets.ClientCMD), Address, 0, (IntPtr)null);
- DllImport.CloseHandle(Thread);
- DllImport.WaitForSingleObject(Thread, 0xFFFFFFFF);
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using AnimeSoftware.Injections;
+
+namespace AnimeSoftware.Objects
+{
+ class ClientCMD
+ {
+ static int Size = 256;
+ static IntPtr Address;
+
+ public static void Exec(string szCmd, bool highPriority = false)
+ {
+
+ if (Address == IntPtr.Zero)
+ {
+ Allocator Alloc = new Allocator();
+ Address = Alloc.Alloc(Size);
+ if (Address == IntPtr.Zero)
+ return;
+ }
+ if (szCmd.Length > 255)
+ szCmd = szCmd.Substring(0, 255);
+
+ var szCmd_bytes = Encoding.UTF8.GetBytes(szCmd + "\0");
+
+ Memory.WriteProcessMemory(Memory.pHandle, Address, szCmd_bytes, szCmd_bytes.Length, 0);
+ IntPtr Thread = DllImport.CreateRemoteThread(Memory.pHandle, (IntPtr)null, IntPtr.Zero, new IntPtr(Memory.Engine + ScannedOffsets.ClientCMD), Address, 0, (IntPtr)null);
+ DllImport.CloseHandle(Thread);
+ DllImport.WaitForSingleObject(Thread, 0xFFFFFFFF);
+ }
+ }
+}
diff --git a/AnimeSoftware/Objects/Entity.cs b/AnimeSoftware/Objects/Entity.cs
index 55b8e26..1c07d19 100644
--- a/AnimeSoftware/Objects/Entity.cs
+++ b/AnimeSoftware/Objects/Entity.cs
@@ -1,195 +1,195 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Drawing;
-using hazedumper;
-
-namespace AnimeSoftware
-{
- class Entity : IDisposable
- {
- public void Dispose()
- {
-
- }
- public int Index;
- public int Ptr
- {
- get
- {
- return Memory.Read(Memory.Client + signatures.dwEntityList + (Index - 1) * 0x10);
- }
- }
-
- public string Name
- {
- get
- {
-
- int radarBasePtr = 0x78;// : 0x54;
- int radarStructSize = 0x174;// : 0x1E0;
- int radarStructPos = 0x18;// : 0x24;
-
- Encoding enc = Encoding.UTF8;// : Encoding.Unicode;
-
- int radarBase = Memory.Read(Memory.Client + signatures.dwRadarBase);
-
- int radarPtr = Memory.Read(radarBase + radarBasePtr);
-
- int ind = Index + 1;
-
- var nameAddr = radarPtr + ind * radarStructSize + radarStructPos;
- return Memory.ReadString(nameAddr, 64, enc);
-
- }
- }
- public string Name2
- {
- get
- {
- return Encoding.UTF8.GetString(pInfo.m_szPlayerName);
- }
- }
- public GlowColor glowColor { get; set; }
- public GlowSettings glowSettings { get; set; }
- public bool Glowing { get; set; }
- public int GlowIndex
- {
- get
- {
- return Memory.Read(Ptr + netvars.m_iGlowIndex);
- }
- }
- public float DistanceToPlayer
- {
- get
- {
- return VectorMath.Distance(Position, LocalPlayer.Position);
- }
- }
-
- public Vector3 Velocity
- {
- get
- {
- Vector3 velocity = Memory.Read(Ptr + netvars.m_vecVelocity);
- return velocity;
- }
- }
-
- public player_info_s pInfo
- {
- get
- {
- int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
- int pInfo = Memory.Read(ClientState + signatures.dwClientState_PlayerInfo);
- pInfo = Memory.Read(pInfo + 0x40);
- pInfo = Memory.Read(pInfo + 0xC);
- pInfo = Memory.Read(pInfo + 0x28 + (Index - 1) * 0x34);
- player_info_s info = Memory.Read(pInfo);
-
- return info;
- }
- }
-
- public bool IsDead
- {
- get
- {
- return Health <= 0;
- }
- }
-
- public float Speed
- {
- get
- {
- Vector3 velocity = Velocity;
- float result = (float)Math.Sqrt(velocity.x * velocity.x + velocity.y * velocity.y + velocity.z * velocity.z);
- return result;
- }
- }
- public Vector3 Position
- {
- get
- {
- Vector3 position = Memory.Read(Ptr + netvars.m_vecOrigin);
- return position;
- }
- }
-
- public Vector3 ViewPosition
- {
- get
- {
- Vector3 position = Position;
- position.z += Memory.Read(Ptr + netvars.m_vecViewOffset + 0x8);
- return position;
- }
- }
- public int Health
- {
- get
- {
- return Memory.Read(Ptr + netvars.m_iHealth);
- }
- }
-
- public bool Dormant
- {
- get
- {
- return Memory.Read(Ptr + signatures.m_bDormant);
- }
- }
-
- public bool isTeam
- {
- get
- {
- return Memory.Read(Ptr + netvars.m_iTeamNum) == Memory.Read(LocalPlayer.Ptr+netvars.m_iTeamNum);
- }
- }
-
- public static Entity[] List()
- {
-
- List entityList = new List();
- for (int i = 1; i < 64; i++)
- {
- Entity entity = new Entity(i);
-
- if (entity.Ptr == 0)
- continue;
-
- if (entity.Ptr == LocalPlayer.Ptr)
- {
- LocalPlayer.Index = i;
- continue;
- }
-
- entityList.Add(entity);
- }
- return entityList.ToArray();
- }
-
- public Vector3 BonePosition(int BoneID)
- {
- int BoneMatrix = Memory.Read(Ptr + netvars.m_dwBoneMatrix);
- Vector3 position = new Vector3
- {
- x = Memory.Read(BoneMatrix + 0x30 * BoneID + 0x0C),
- y = Memory.Read(BoneMatrix + 0x30 * BoneID + 0x1C),
- z = Memory.Read(BoneMatrix + 0x30 * BoneID + 0x2C)
- };
- return position;
- }
-
- public Entity(int index)
- {
- Index = index;
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Drawing;
+using hazedumper;
+
+namespace AnimeSoftware.Objects
+{
+ class Entity : IDisposable
+ {
+ public void Dispose()
+ {
+
+ }
+ public int Index;
+ public int Ptr
+ {
+ get
+ {
+ return Memory.Read(Memory.Client + signatures.dwEntityList + (Index - 1) * 0x10);
+ }
+ }
+
+ public string Name
+ {
+ get
+ {
+
+ int radarBasePtr = 0x78;// : 0x54;
+ int radarStructSize = 0x174;// : 0x1E0;
+ int radarStructPos = 0x18;// : 0x24;
+
+ Encoding enc = Encoding.UTF8;// : Encoding.Unicode;
+
+ int radarBase = Memory.Read(Memory.Client + signatures.dwRadarBase);
+
+ int radarPtr = Memory.Read(radarBase + radarBasePtr);
+
+ int ind = Index + 1;
+
+ var nameAddr = radarPtr + ind * radarStructSize + radarStructPos;
+ return Memory.ReadString(nameAddr, 64, enc);
+
+ }
+ }
+ public string Name2
+ {
+ get
+ {
+ return Encoding.UTF8.GetString(pInfo.m_szPlayerName);
+ }
+ }
+ public GlowColor glowColor { get; set; }
+ public GlowSettings glowSettings { get; set; }
+ public bool Glowing { get; set; }
+ public int GlowIndex
+ {
+ get
+ {
+ return Memory.Read(Ptr + netvars.m_iGlowIndex);
+ }
+ }
+ public float DistanceToPlayer
+ {
+ get
+ {
+ return VectorMath.Distance(Position, LocalPlayer.Position);
+ }
+ }
+
+ public Vector3 Velocity
+ {
+ get
+ {
+ Vector3 velocity = Memory.Read(Ptr + netvars.m_vecVelocity);
+ return velocity;
+ }
+ }
+
+ public player_info_s pInfo
+ {
+ get
+ {
+ int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
+ int pInfo = Memory.Read(ClientState + signatures.dwClientState_PlayerInfo);
+ pInfo = Memory.Read(pInfo + 0x40);
+ pInfo = Memory.Read(pInfo + 0xC);
+ pInfo = Memory.Read(pInfo + 0x28 + (Index - 1) * 0x34);
+ player_info_s info = Memory.Read(pInfo);
+
+ return info;
+ }
+ }
+
+ public bool IsDead
+ {
+ get
+ {
+ return Health <= 0;
+ }
+ }
+
+ public float Speed
+ {
+ get
+ {
+ Vector3 velocity = Velocity;
+ float result = (float)Math.Sqrt(velocity.x * velocity.x + velocity.y * velocity.y + velocity.z * velocity.z);
+ return result;
+ }
+ }
+ public Vector3 Position
+ {
+ get
+ {
+ Vector3 position = Memory.Read(Ptr + netvars.m_vecOrigin);
+ return position;
+ }
+ }
+
+ public Vector3 ViewPosition
+ {
+ get
+ {
+ Vector3 position = Position;
+ position.z += Memory.Read(Ptr + netvars.m_vecViewOffset + 0x8);
+ return position;
+ }
+ }
+ public int Health
+ {
+ get
+ {
+ return Memory.Read(Ptr + netvars.m_iHealth);
+ }
+ }
+
+ public bool Dormant
+ {
+ get
+ {
+ return Memory.Read(Ptr + signatures.m_bDormant);
+ }
+ }
+
+ public bool isTeam
+ {
+ get
+ {
+ return Memory.Read(Ptr + netvars.m_iTeamNum) == Memory.Read(LocalPlayer.Ptr+netvars.m_iTeamNum);
+ }
+ }
+
+ public static Entity[] List()
+ {
+
+ List entityList = new List();
+ for (int i = 1; i < 64; i++)
+ {
+ Entity entity = new Entity(i);
+
+ if (entity.Ptr == 0)
+ continue;
+
+ if (entity.Ptr == LocalPlayer.Ptr)
+ {
+ LocalPlayer.Index = i;
+ continue;
+ }
+
+ entityList.Add(entity);
+ }
+ return entityList.ToArray();
+ }
+
+ public Vector3 BonePosition(int BoneID)
+ {
+ int BoneMatrix = Memory.Read(Ptr + netvars.m_dwBoneMatrix);
+ Vector3 position = new Vector3
+ {
+ x = Memory.Read(BoneMatrix + 0x30 * BoneID + 0x0C),
+ y = Memory.Read(BoneMatrix + 0x30 * BoneID + 0x1C),
+ z = Memory.Read(BoneMatrix + 0x30 * BoneID + 0x2C)
+ };
+ return position;
+ }
+
+ public Entity(int index)
+ {
+ Index = index;
+ }
+ }
+}
diff --git a/AnimeSoftware/Objects/LocalPlayer.cs b/AnimeSoftware/Objects/LocalPlayer.cs
index b5e7de7..657e552 100644
--- a/AnimeSoftware/Objects/LocalPlayer.cs
+++ b/AnimeSoftware/Objects/LocalPlayer.cs
@@ -1,243 +1,252 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-using hazedumper;
-
-namespace AnimeSoftware
-{
- class LocalPlayer : IDisposable
- {
- public void Dispose()
- {
-
- }
- public static int Ptr
- {
- get
- {
- return Memory.Read(Memory.Client + signatures.dwLocalPlayer);
- }
- }
-
- public static void GetName()
- {
- int radarBasePtr = 0x78;
- int radarStructSize = 0x174;
- int radarStructPos = 0x18;
-
- Encoding enc = Encoding.UTF8;
-
- int radarBase = Memory.Read(Memory.Client + signatures.dwRadarBase);
-
- int radarPtr = Memory.Read(radarBase + radarBasePtr);
-
- int ind = Index + 1;
-
- var nameAddr = radarPtr + ind * radarStructSize + radarStructPos;
- Name = Memory.ReadString(nameAddr, 64, enc);
- }
- public static string GetName2
- {
- get
- {
- return Encoding.UTF8.GetString(pInfo.m_szPlayerName);
- }
- }
-
- public static string Name { get; set; }
-
-
- public static void GetIndex()
- {
- Index = -1;
- while (Index == -1)
- foreach (Entity x in Entity.List())
- {
- if (x.Health <= 0)
- continue;
- if (x.Ptr == Ptr)
- {
- Index = x.Index;
- break;
- }
- }
- }
- public static int Index { get; set; }
-
- public static int ShotsFired
- {
- get
- {
- return Memory.Read(Ptr + netvars.m_iShotsFired);
- }
- }
- public static Vector3 Position
- {
- get
- {
- Vector3 position = Memory.Read(Ptr + netvars.m_vecOrigin);
- return position;
- }
- }
- public static Vector3 Velocity
- {
- get
- {
- Vector3 velocity = Memory.Read(Ptr + netvars.m_vecVelocity);
- return velocity;
- }
- }
- public static void MoveRight()
- {
- ClientCMD.Exec("-moveleft");
- Thread.Sleep(1);
- ClientCMD.Exec("+moveright");
- }
- public static void MoveLeft()
- {
- ClientCMD.Exec("-moveright");
- Thread.Sleep(1);
- ClientCMD.Exec("+moveleft");
- }
- public static void MoveClearY()
- {
- ClientCMD.Exec("-moveright");
- Thread.Sleep(1);
- ClientCMD.Exec("-moveleft");
- }
- public static void MoveForward()
- {
- ClientCMD.Exec("+forward");
- }
- public static void MoveClearX()
- {
- ClientCMD.Exec("-forward");
- }
-
- public static void Jump()
- {
- Memory.Write(Memory.Client + signatures.dwForceJump, 5);
- Thread.Sleep(20);
- Memory.Write(Memory.Client + signatures.dwForceJump, 4);
- }
- public static int Flags
- {
- get
- {
- return Memory.Read(Ptr + netvars.m_fFlags);
- }
- }
- public static float Speed
- {
- get
- {
- Vector3 velocity = Velocity;
- float result = (float)Math.Sqrt(velocity.x * velocity.x + velocity.y * velocity.y + velocity.z * velocity.z);
- return result;
- }
- }
- public static player_info_s pInfo
- {
- get
- {
- int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
- int pInfo = Memory.Read(ClientState + signatures.dwClientState_PlayerInfo);
- pInfo = Memory.Read(pInfo + 0x40);
- pInfo = Memory.Read(pInfo + 0xC);
- pInfo = Memory.Read(pInfo + 0x28 + (Index - 1) * 0x34);
- player_info_s info = Memory.Read(pInfo);
- return info;
- }
- }
- public static bool InGame
- {
- get
- {
- int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
- return Memory.Read(ClientState + signatures.dwClientState_State) == 6;
- }
- }
-
- public static int CrossHair
- {
- get
- {
- return Memory.Read(Ptr + netvars.m_iCrosshairId);
- }
- }
- public static bool Dormant
- {
- get
- {
- return Memory.Read(Ptr + signatures.m_bDormant);
- }
- }
- public static int Health
- {
- get
- {
- return Memory.Read(Ptr + netvars.m_iHealth);
- }
- }
- public static int ActiveWeapon
- {
- get
- {
- int weaponHandle = Memory.Read(Ptr + netvars.m_hActiveWeapon) & 0xFFF;
- return Memory.Read(Memory.Read(Memory.Client + signatures.dwEntityList + (weaponHandle - 1) * 0x10) + netvars.m_iItemDefinitionIndex);
- }
- }
- public static Vector3 ViewPosition
- {
- get
- {
- Vector3 position = Position;
- position.z += Memory.Read(Ptr + netvars.m_vecViewOffset + 0x8);
- return position;
- }
- }
-
- public static Vector3 ViewAngle
- {
- get
- {
- int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
-
- Vector3 viewAngles = Memory.Read(ClientState + signatures.dwClientState_ViewAngles);
- return viewAngles;
- }
- set
- {
- int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
-
- Memory.Write(ClientState + signatures.dwClientState_ViewAngles, value);
- }
- }
- public static Vector3 PunchAngle
- {
- get
- {
- return Memory.Read(Ptr + netvars.m_aimPunchAngle);
- }
- }
- public static Vector3 LocalViewAngle
- {
- set
- {
- Memory.Write(Ptr + netvars.m_viewPunchAngle, value);
- }
- }
- public static float ViewAngleY
- {
- set
- {
- int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
-
- Memory.Write(ClientState + signatures.dwClientState_ViewAngles + 0x4, value);
- }
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AnimeSoftware.Injections;
+using hazedumper;
+
+namespace AnimeSoftware.Objects
+{
+ class LocalPlayer : IDisposable
+ {
+ public void Dispose()
+ {
+
+ }
+ public static int Ptr
+ {
+ get
+ {
+ return Memory.Read(Memory.Client + signatures.dwLocalPlayer);
+ }
+ }
+
+ public static void GetName()
+ {
+ int radarBasePtr = 0x78;
+ int radarStructSize = 0x174;
+ int radarStructPos = 0x18;
+
+ Encoding enc = Encoding.UTF8;
+
+ int radarBase = Memory.Read(Memory.Client + signatures.dwRadarBase);
+
+ int radarPtr = Memory.Read(radarBase + radarBasePtr);
+
+ int ind = Index + 1;
+
+ var nameAddr = radarPtr + ind * radarStructSize + radarStructPos;
+ Name = Memory.ReadString(nameAddr, 64, enc);
+ }
+ public static string GetName2
+ {
+ get
+ {
+ return Encoding.UTF8.GetString(pInfo.m_szPlayerName);
+ }
+ }
+
+ public static string Name { get; set; }
+
+
+ public static void GetIndex()
+ {
+ Index = -1;
+ while (Index == -1)
+ foreach (Entity x in Entity.List())
+ {
+ if (x.Health <= 0)
+ continue;
+ if (x.Ptr == Ptr)
+ {
+ Index = x.Index;
+ break;
+ }
+ }
+ }
+ public static int Index { get; set; }
+
+ public static int ShotsFired
+ {
+ get
+ {
+ return Memory.Read(Ptr + netvars.m_iShotsFired);
+ }
+ }
+ public static Vector3 Position
+ {
+ get
+ {
+ Vector3 position = Memory.Read(Ptr + netvars.m_vecOrigin);
+ return position;
+ }
+ }
+ public static Vector3 Velocity
+ {
+ get
+ {
+ Vector3 velocity = Memory.Read(Ptr + netvars.m_vecVelocity);
+ return velocity;
+ }
+ }
+ public static void MoveRight()
+ {
+ ClientCMD.Exec("-moveleft");
+ Thread.Sleep(1);
+ ClientCMD.Exec("+moveright");
+ }
+ public static void MoveLeft()
+ {
+ ClientCMD.Exec("-moveright");
+ Thread.Sleep(1);
+ ClientCMD.Exec("+moveleft");
+ }
+ public static void MoveClearY()
+ {
+ ClientCMD.Exec("-moveright");
+ Thread.Sleep(1);
+ ClientCMD.Exec("-moveleft");
+ }
+ public static void MoveForward()
+ {
+ ClientCMD.Exec("+forward");
+ }
+ public static void MoveClearX()
+ {
+ ClientCMD.Exec("-forward");
+ }
+
+ public static void Jump()
+ {
+ Memory.Write(Memory.Client + signatures.dwForceJump, 5);
+ Thread.Sleep(15);
+ Memory.Write(Memory.Client + signatures.dwForceJump, 4);
+ }
+ public static int Flags
+ {
+ get
+ {
+ return Memory.Read(Ptr + netvars.m_fFlags);
+ }
+ }
+
+ public static bool IsDead
+ {
+ get
+ {
+ return Health <= 0;
+ }
+ }
+ public static float Speed
+ {
+ get
+ {
+ Vector3 velocity = Velocity;
+ float result = (float)Math.Sqrt(velocity.x * velocity.x + velocity.y * velocity.y);
+ return result;
+ }
+ }
+ public static player_info_s pInfo
+ {
+ get
+ {
+ int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
+ int pInfo = Memory.Read(ClientState + signatures.dwClientState_PlayerInfo);
+ pInfo = Memory.Read(pInfo + 0x40);
+ pInfo = Memory.Read(pInfo + 0xC);
+ pInfo = Memory.Read(pInfo + 0x28 + (Index - 1) * 0x34);
+ player_info_s info = Memory.Read(pInfo);
+ return info;
+ }
+ }
+ public static bool InGame
+ {
+ get
+ {
+ int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
+ return Memory.Read(ClientState + signatures.dwClientState_State) == 6;
+ }
+ }
+
+ public static int CrossHair
+ {
+ get
+ {
+ return Memory.Read(Ptr + netvars.m_iCrosshairId);
+ }
+ }
+ public static bool Dormant
+ {
+ get
+ {
+ return Memory.Read(Ptr + signatures.m_bDormant);
+ }
+ }
+ public static int Health
+ {
+ get
+ {
+ return Memory.Read(Ptr + netvars.m_iHealth);
+ }
+ }
+ public static int ActiveWeapon
+ {
+ get
+ {
+ int weaponHandle = Memory.Read(Ptr + netvars.m_hActiveWeapon) & 0xFFF;
+ return Memory.Read(Memory.Read(Memory.Client + signatures.dwEntityList + (weaponHandle - 1) * 0x10) + netvars.m_iItemDefinitionIndex);
+ }
+ }
+ public static Vector3 ViewPosition
+ {
+ get
+ {
+ Vector3 position = Position;
+ position.z += Memory.Read(Ptr + netvars.m_vecViewOffset + 0x8);
+ return position;
+ }
+ }
+
+ public static Vector3 ViewAngle
+ {
+ get
+ {
+ int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
+
+ Vector3 viewAngles = Memory.Read(ClientState + signatures.dwClientState_ViewAngles);
+ return viewAngles;
+ }
+ set
+ {
+ int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
+
+ Memory.Write(ClientState + signatures.dwClientState_ViewAngles, value);
+ }
+ }
+ public static Vector3 PunchAngle
+ {
+ get
+ {
+ return Memory.Read(Ptr + netvars.m_aimPunchAngle);
+ }
+ }
+ public static Vector3 LocalViewAngle
+ {
+ set
+ {
+ Memory.Write(Ptr + netvars.m_viewPunchAngle, value);
+ }
+ }
+ public static float ViewAngleY
+ {
+ set
+ {
+ int ClientState = Memory.Read(Memory.Engine + signatures.dwClientState);
+
+ Memory.Write(ClientState + signatures.dwClientState_ViewAngles + 0x4, value);
+ }
+ }
+ }
+}
diff --git a/AnimeSoftware/Offsets/Offsets.cs b/AnimeSoftware/Offsets/Offsets.cs
index a216b15..f74170a 100644
--- a/AnimeSoftware/Offsets/Offsets.cs
+++ b/AnimeSoftware/Offsets/Offsets.cs
@@ -1,6 +1,6 @@
using System;
-// 2020-02-12 12:19:20.845999100 UTC
+// 2020-04-07 13:13:28.164068900 UTC
namespace hazedumper
{
@@ -57,7 +57,7 @@ namespace hazedumper
public const Int32 m_flTimerLength = 0x2994;
public const Int32 m_hActiveWeapon = 0x2EF8;
public const Int32 m_hMyWeapons = 0x2DF8;
- public const Int32 m_hObserverTarget = 0x3388;
+ public const Int32 m_hObserverTarget = 0x338C;
public const Int32 m_hOwner = 0x29CC;
public const Int32 m_hOwnerEntity = 0x14C;
public const Int32 m_iAccountID = 0x2FC8;
@@ -73,7 +73,7 @@ namespace hazedumper
public const Int32 m_iItemDefinitionIndex = 0x2FAA;
public const Int32 m_iItemIDHigh = 0x2FC0;
public const Int32 m_iMostRecentModelBoneCounter = 0x2690;
- public const Int32 m_iObserverMode = 0x3374;
+ public const Int32 m_iObserverMode = 0x3378;
public const Int32 m_iShotsFired = 0xA380;
public const Int32 m_iState = 0x3248;
public const Int32 m_iTeamNum = 0xF4;
@@ -82,10 +82,10 @@ namespace hazedumper
public const Int32 m_nFallbackSeed = 0x31BC;
public const Int32 m_nFallbackStatTrak = 0x31C4;
public const Int32 m_nForceBone = 0x268C;
- public const Int32 m_nTickBase = 0x342C;
+ public const Int32 m_nTickBase = 0x3430;
public const Int32 m_rgflCoordinateFrame = 0x444;
public const Int32 m_szCustomName = 0x303C;
- public const Int32 m_szLastPlaceName = 0x35B0;
+ public const Int32 m_szLastPlaceName = 0x35B4;
public const Int32 m_thirdPersonViewAngles = 0x31D8;
public const Int32 m_vecOrigin = 0x138;
public const Int32 m_vecVelocity = 0x114;
@@ -100,7 +100,7 @@ namespace hazedumper
public const Int32 clientstate_last_outgoing_command = 0x4D24;
public const Int32 clientstate_net_channel = 0x9C;
public const Int32 convar_name_hash_table = 0x2F0F8;
- public const Int32 dwClientState = 0x588D9C;
+ public const Int32 dwClientState = 0x589DCC;
public const Int32 dwClientState_GetLocalPlayer = 0x180;
public const Int32 dwClientState_IsHLTV = 0x4D40;
public const Int32 dwClientState_Map = 0x28C;
@@ -109,47 +109,47 @@ namespace hazedumper
public const Int32 dwClientState_PlayerInfo = 0x52B8;
public const Int32 dwClientState_State = 0x108;
public const Int32 dwClientState_ViewAngles = 0x4D88;
- public const Int32 dwEntityList = 0x4D3C7BC;
- public const Int32 dwForceAttack = 0x316DD80;
- public const Int32 dwForceAttack2 = 0x316DD8C;
- public const Int32 dwForceBackward = 0x316DDD4;
- public const Int32 dwForceForward = 0x316DDB0;
- public const Int32 dwForceJump = 0x51E0004;
- public const Int32 dwForceLeft = 0x316DDC8;
- public const Int32 dwForceRight = 0x316DDEC;
- public const Int32 dwGameDir = 0x6274F8;
- public const Int32 dwGameRulesProxy = 0x52532EC;
- public const Int32 dwGetAllClasses = 0xD4ED9C;
- public const Int32 dwGlobalVars = 0x588AA0;
- public const Int32 dwGlowObjectManager = 0x527DFA0;
- public const Int32 dwInput = 0x5187980;
- public const Int32 dwInterfaceLinkList = 0x8F4084;
- public const Int32 dwLocalPlayer = 0xD28B74;
- public const Int32 dwMouseEnable = 0xD2E718;
- public const Int32 dwMouseEnablePtr = 0xD2E6E8;
- public const Int32 dwPlayerResource = 0x316C10C;
- public const Int32 dwRadarBase = 0x517152C;
- public const Int32 dwSensitivity = 0xD2E5B4;
- public const Int32 dwSensitivityPtr = 0xD2E588;
- public const Int32 dwSetClanTag = 0x89D60;
- public const Int32 dwViewMatrix = 0x4D2E0E4;
- public const Int32 dwWeaponTable = 0x5188440;
+ public const Int32 dwEntityList = 0x4D419F4;
+ public const Int32 dwForceAttack = 0x3172FBC;
+ public const Int32 dwForceAttack2 = 0x3172FC8;
+ public const Int32 dwForceBackward = 0x3173010;
+ public const Int32 dwForceForward = 0x317301C;
+ public const Int32 dwForceJump = 0x51EB650;
+ public const Int32 dwForceLeft = 0x3172F98;
+ public const Int32 dwForceRight = 0x3172F8C;
+ public const Int32 dwGameDir = 0x6285F8;
+ public const Int32 dwGameRulesProxy = 0x525E92C;
+ public const Int32 dwGetAllClasses = 0xD53E6C;
+ public const Int32 dwGlobalVars = 0x589AD0;
+ public const Int32 dwGlowObjectManager = 0x52898B8;
+ public const Int32 dwInput = 0x5192F80;
+ public const Int32 dwInterfaceLinkList = 0x8F83F4;
+ public const Int32 dwLocalPlayer = 0xD2DB84;
+ public const Int32 dwMouseEnable = 0xD33728;
+ public const Int32 dwMouseEnablePtr = 0xD336F8;
+ public const Int32 dwPlayerResource = 0x317133C;
+ public const Int32 dwRadarBase = 0x5176764;
+ public const Int32 dwSensitivity = 0xD335C4;
+ public const Int32 dwSensitivityPtr = 0xD33598;
+ public const Int32 dwSetClanTag = 0x89E00;
+ public const Int32 dwViewMatrix = 0x4D33334;
+ public const Int32 dwWeaponTable = 0x5193A44;
public const Int32 dwWeaponTableIndex = 0x324C;
- public const Int32 dwYawPtr = 0xD2E378;
- public const Int32 dwZoomSensitivityRatioPtr = 0xD33598;
- public const Int32 dwbSendPackets = 0xD37DA;
- public const Int32 dwppDirect3DDevice9 = 0xA6030;
- public const Int32 find_hud_element = 0x27C0BD40;
- public const Int32 force_update_spectator_glow = 0x398642;
+ public const Int32 dwYawPtr = 0xD33388;
+ public const Int32 dwZoomSensitivityRatioPtr = 0xD385D0;
+ public const Int32 dwbSendPackets = 0xD3A0A;
+ public const Int32 dwppDirect3DDevice9 = 0xA7030;
+ public const Int32 find_hud_element = 0x2ECFC0A0;
+ public const Int32 force_update_spectator_glow = 0x399022;
public const Int32 interface_engine_cvar = 0x3E9EC;
- public const Int32 is_c4_owner = 0x3A4A70;
+ public const Int32 is_c4_owner = 0x3A57F0;
public const Int32 m_bDormant = 0xED;
public const Int32 m_flSpawnTime = 0xA360;
public const Int32 m_pStudioHdr = 0x294C;
- public const Int32 m_pitchClassPtr = 0x51717D0;
- public const Int32 m_yawClassPtr = 0xD2E378;
- public const Int32 model_ambient_min = 0x58BDBC;
- public const Int32 set_abs_angles = 0x1CED30;
- public const Int32 set_abs_origin = 0x1CEB70;
+ public const Int32 m_pitchClassPtr = 0x5176A08;
+ public const Int32 m_yawClassPtr = 0xD33388;
+ public const Int32 model_ambient_min = 0x58CDEC;
+ public const Int32 set_abs_angles = 0x1CF030;
+ public const Int32 set_abs_origin = 0x1CEE70;
}
} // namespace hazedumper
diff --git a/AnimeSoftware/Offsets/ScannedOffsets.cs b/AnimeSoftware/Offsets/ScannedOffsets.cs
index a71fc52..eba1be1 100644
--- a/AnimeSoftware/Offsets/ScannedOffsets.cs
+++ b/AnimeSoftware/Offsets/ScannedOffsets.cs
@@ -1,26 +1,27 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using hazedumper;
-
-namespace AnimeSoftware
-{
- class ScannedOffsets
- {
- public static int ClientCMD;
- public static int UserInfoTable;
- public static int SetConVar;
- public static int LvlBypass;
- public static void Init()
- {
- ClientCMD = Memory.FindPattern(new byte[] { 0x55, 0x8B, 0xEC, 0x8B, 0x0D, 0x00, 0x00, 0x00, 0x00, 0x81, 0xF9, 0x00, 0x00, 0x00, 0x00, 0x75, 0x0C, 0xA1, 0x00, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x00, 0xEB, 0x05, 0x8B, 0x01, 0xFF, 0x50, 0x34, 0x50, 0xA1 }, "xxxxx????xx????xxx????x????xxxxxxxxx", Memory.Engine, Memory.EngineSize);
- //UserInfoTable = Memory.FindPattern(new byte[] { 0x8B, 0x89, 0x00, 0x00, 0x00, 0x00, 0x85, 0xC9, 0x0F, 0x84, 0x00, 0x00, 0x00, 0x00, 0x8B, 0x01 }, "xx????xxxx????xx", Memory.Engine, Memory.EngineSize);
- //SetConVar = Memory.FindPattern(new byte[] { 0x8D, 0x4C, 0x24, 0x1C, 0xE8, 0x00, 0x00, 0x00, 0x00, 0x56 }, "xxxxx????x", Memory.Engine, Memory.EngineSize);
- //LvlBypass = Memory.FindPattern(new byte[] { 0x55, 0x8B, 0xEC, 0x8B, 0x55, 0x08, 0x8B, 0xCA, 0x53 }, "xxxxxxxxx", Memory.Client, Memory.ClientSize); //55 8B EC 8B 55 08 8B CA 53
-
-
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+using hazedumper;
+
+namespace AnimeSoftware
+{
+ class ScannedOffsets
+ {
+ public static int ClientCMD;
+ public static int UserInfoTable;
+ public static int SetConVar;
+ public static int LvlBypass;
+ public static int Console;
+ public static void Init()
+ {
+ ClientCMD = Memory.FindPattern(new byte[] { 0x55, 0x8B, 0xEC, 0x8B, 0x0D, 0x00, 0x00, 0x00, 0x00, 0x81, 0xF9, 0x00, 0x00, 0x00, 0x00, 0x75, 0x0C, 0xA1, 0x00, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x00, 0xEB, 0x05, 0x8B, 0x01, 0xFF, 0x50, 0x34, 0x50, 0xA1 }, "xxxxx????xx????xxx????x????xxxxxxxxx", Memory.Engine, Memory.EngineSize);
+ //UserInfoTable = Memory.FindPattern(new byte[] { 0x8B, 0x89, 0x00, 0x00, 0x00, 0x00, 0x85, 0xC9, 0x0F, 0x84, 0x00, 0x00, 0x00, 0x00, 0x8B, 0x01 }, "xx????xxxx????xx", Memory.Engine, Memory.EngineSize);
+ //SetConVar = Memory.FindPattern(new byte[] { 0x8D, 0x4C, 0x24, 0x1C, 0xE8, 0x00, 0x00, 0x00, 0x00, 0x56 }, "xxxxx????x", Memory.Engine, Memory.EngineSize);
+ //LvlBypass = Memory.FindPattern(new byte[] { 0x55, 0x8B, 0xEC, 0x8B, 0x55, 0x08, 0x8B, 0xCA, 0x53 }, "xxxxxxxxx", Memory.Client, Memory.ClientSize); //55 8B EC 8B 55 08 8B CA 53
+ //Console = Memory.FindPattern(new byte[] { 0x58, 0x81, 0x00, 0x56, 0x00, 0x00, 0x00, 0x00 }, "xx?x????", Memory.Client, Memory.ClientSize);
+ }
+ }
+}
diff --git a/AnimeSoftware/Properties/Settings.Designer.cs b/AnimeSoftware/Properties/Settings.Designer.cs
index 3e8ab16..db44c4b 100644
--- a/AnimeSoftware/Properties/Settings.Designer.cs
+++ b/AnimeSoftware/Properties/Settings.Designer.cs
@@ -1,254 +1,290 @@
-//------------------------------------------------------------------------------
-//
-// Этот код создан программой.
-// Исполняемая версия:4.0.30319.42000
-//
-// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
-// повторной генерации кода.
-//
-//------------------------------------------------------------------------------
-
-namespace AnimeSoftware.Properties {
-
-
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.4.0.0")]
- internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
-
- private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
-
- public static Settings Default {
- get {
- return defaultInstance;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool bhop {
- get {
- return ((bool)(this["bhop"]));
- }
- set {
- this["bhop"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool doorspammer {
- get {
- return ((bool)(this["doorspammer"]));
- }
- set {
- this["doorspammer"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool blockbot {
- get {
- return ((bool)(this["blockbot"]));
- }
- set {
- this["blockbot"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool namestealer {
- get {
- return ((bool)(this["namestealer"]));
- }
- set {
- this["namestealer"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool runboostbot {
- get {
- return ((bool)(this["runboostbot"]));
- }
- set {
- this["runboostbot"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool autostrafe {
- get {
- return ((bool)(this["autostrafe"]));
- }
- set {
- this["autostrafe"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool weaponspammer {
- get {
- return ((bool)(this["weaponspammer"]));
- }
- set {
- this["weaponspammer"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool friendlyfire {
- get {
- return ((bool)(this["friendlyfire"]));
- }
- set {
- this["friendlyfire"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool aimbot {
- get {
- return ((bool)(this["aimbot"]));
- }
- set {
- this["aimbot"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("1")]
- public float fov {
- get {
- return ((float)(this["fov"]));
- }
- set {
- this["fov"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("0")]
- public int boneid {
- get {
- return ((int)(this["boneid"]));
- }
- set {
- this["boneid"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("1")]
- public float smooth {
- get {
- return ((float)(this["smooth"]));
- }
- set {
- this["smooth"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool rsc {
- get {
- return ((bool)(this["rsc"]));
- }
- set {
- this["rsc"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool unlock {
- get {
- return ((bool)(this["unlock"]));
- }
- set {
- this["unlock"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("True")]
- public bool fakefriendlyfire {
- get {
- return ((bool)(this["fakefriendlyfire"]));
- }
- set {
- this["fakefriendlyfire"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool debug {
- get {
- return ((bool)(this["debug"]));
- }
- set {
- this["debug"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool perfectnade {
- get {
- return ((bool)(this["perfectnade"]));
- }
- set {
- this["perfectnade"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("False")]
- public bool chatcleaner {
- get {
- return ((bool)(this["chatcleaner"]));
- }
- set {
- this["chatcleaner"] = value;
- }
- }
-
- [global::System.Configuration.UserScopedSettingAttribute()]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Configuration.DefaultSettingValueAttribute("0")]
- public int bhopChoke {
- get {
- return ((int)(this["bhopChoke"]));
- }
- set {
- this["bhopChoke"] = value;
- }
- }
- }
-}
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace AnimeSoftware.Properties {
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.4.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default {
+ get {
+ return defaultInstance;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool bhop {
+ get {
+ return ((bool)(this["bhop"]));
+ }
+ set {
+ this["bhop"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool doorspammer {
+ get {
+ return ((bool)(this["doorspammer"]));
+ }
+ set {
+ this["doorspammer"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool blockbot {
+ get {
+ return ((bool)(this["blockbot"]));
+ }
+ set {
+ this["blockbot"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool namestealer {
+ get {
+ return ((bool)(this["namestealer"]));
+ }
+ set {
+ this["namestealer"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool runboostbot {
+ get {
+ return ((bool)(this["runboostbot"]));
+ }
+ set {
+ this["runboostbot"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool autostrafe {
+ get {
+ return ((bool)(this["autostrafe"]));
+ }
+ set {
+ this["autostrafe"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool weaponspammer {
+ get {
+ return ((bool)(this["weaponspammer"]));
+ }
+ set {
+ this["weaponspammer"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool friendlyfire {
+ get {
+ return ((bool)(this["friendlyfire"]));
+ }
+ set {
+ this["friendlyfire"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool aimbot {
+ get {
+ return ((bool)(this["aimbot"]));
+ }
+ set {
+ this["aimbot"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("1")]
+ public float fov {
+ get {
+ return ((float)(this["fov"]));
+ }
+ set {
+ this["fov"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("0")]
+ public int boneid {
+ get {
+ return ((int)(this["boneid"]));
+ }
+ set {
+ this["boneid"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("1")]
+ public float smooth {
+ get {
+ return ((float)(this["smooth"]));
+ }
+ set {
+ this["smooth"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool rsc {
+ get {
+ return ((bool)(this["rsc"]));
+ }
+ set {
+ this["rsc"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool unlock {
+ get {
+ return ((bool)(this["unlock"]));
+ }
+ set {
+ this["unlock"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("True")]
+ public bool fakefriendlyfire {
+ get {
+ return ((bool)(this["fakefriendlyfire"]));
+ }
+ set {
+ this["fakefriendlyfire"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool debug {
+ get {
+ return ((bool)(this["debug"]));
+ }
+ set {
+ this["debug"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool perfectnade {
+ get {
+ return ((bool)(this["perfectnade"]));
+ }
+ set {
+ this["perfectnade"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool chatcleaner {
+ get {
+ return ((bool)(this["chatcleaner"]));
+ }
+ set {
+ this["chatcleaner"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("0")]
+ public int bhopChoke {
+ get {
+ return ((int)(this["bhopChoke"]));
+ }
+ set {
+ this["bhopChoke"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool clanTag {
+ get {
+ return ((bool)(this["clanTag"]));
+ }
+ set {
+ this["clanTag"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool velTag {
+ get {
+ return ((bool)(this["velTag"]));
+ }
+ set {
+ this["velTag"] = value;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("False")]
+ public bool velName {
+ get {
+ return ((bool)(this["velName"]));
+ }
+ set {
+ this["velName"] = value;
+ }
+ }
+ }
+}
diff --git a/AnimeSoftware/Properties/Settings.settings b/AnimeSoftware/Properties/Settings.settings
index 68946ea..3fb7f0a 100644
--- a/AnimeSoftware/Properties/Settings.settings
+++ b/AnimeSoftware/Properties/Settings.settings
@@ -1,63 +1,72 @@
-
-
-
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- 1
-
-
- 0
-
-
- 1
-
-
- False
-
-
- False
-
-
- True
-
-
- False
-
-
- False
-
-
- False
-
-
- 0
-
-
+
+
+
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ 1
+
+
+ 0
+
+
+ 1
+
+
+ False
+
+
+ False
+
+
+ True
+
+
+ False
+
+
+ False
+
+
+ False
+
+
+ 0
+
+
+ False
+
+
+ False
+
+
+ False
+
+
\ No newline at end of file
diff --git a/AnimeSoftware/Structs.cs b/AnimeSoftware/Structs.cs
index 843ae78..51cfc56 100644
--- a/AnimeSoftware/Structs.cs
+++ b/AnimeSoftware/Structs.cs
@@ -1,261 +1,316 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Runtime.InteropServices;
-using System.Text;
-using System.Drawing;
-using System.Threading.Tasks;
-
-namespace AnimeSoftware
-{
- class Structs
- {
- public static readonly int[] SpamWeaponList = new int[]{ 4,9,10,11,38,40,64,262208 };
- public static Dictionary Hitbox = new Dictionary
- {
- [8] = "Head",
- [7] = "Neck",
- [6] = "Body"
- };
- }
-
- public enum Hitbox
- {
- HEAD = 8,
- NECK = 7,
- BODY = 6
- }
-
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct CharCodes
- {
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 255)]
- public int[] tab;
- };
-
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct player_info_s
- {
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
- public char[] __pad0;
- public int m_nXuidLow;
- public int m_nXuidHigh;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 128)]
- public byte[] m_szPlayerName;
- public uint m_nUserID;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 33)]
- public char[] m_szSteamID;
- public uint m_nSteam3ID;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 128)]
- public byte[] m_szFriendsName;
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- public bool m_bIsFakePlayer;
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- public bool m_bIsHLTV;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
- public int[] m_dwCustomFiles;
- public char m_FilesDownloaded;
- };
-
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct Input_t
- {
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_pVftable; // 0x00
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- public bool m_bTrackIRAvailable; // 0x04
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- public bool m_bMouseInitialized; // 0x05
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- public bool m_bMouseActive; // 0x06
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- public bool m_bJoystickAdvancedInit; // 0x07
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 44)]
- public int[] Unk1; // 0x08
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_pKeys; // 0x34
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
- public int[] Unk2; // 0x38
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- public bool m_bCameraInterceptingMouse; // 0x9C
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- public bool m_bCameraInThirdPerson; // 0x9D
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- public bool m_bCameraMovingWithMouse; // 0x9E
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
- public Vector3 m_vecCameraOffset; // 0xA0
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- public bool m_bCameraDistanceMove; // 0xAC
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_nCameraOldX; // 0xB0
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_nCameraOldY; // 0xB4
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_nCameraX; // 0xB8
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_nCameraY; // 0xBC
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public bool m_bCameraIsOrthographic; // 0xC0
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
- public Vector3 m_vecPreviousViewAngles; // 0xC4
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
- public Vector3 m_vecPreviousViewAnglesTilt; // 0xD0
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public float m_flLastForwardMove; // 0xDC
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_nClearInputState; // 0xE0
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
- public int[] Unk3; // 0xE4
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_pCommands; // 0xEC
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_pVerifiedCommands; // 0xF0
- };
-
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct UserCmd_t
- {
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int pVft; // 0x00
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_iCmdNumber; // 0x04
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_iTickCount; // 0x08
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
- public Vector3 m_vecViewAngles; // 0x0C
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
- public Vector3 m_vecAimDirection; // 0x18
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public float m_flForwardmove; // 0x24
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public float m_flSidemove; // 0x28
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public float m_flUpmove; // 0x2C
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_iButtons; // 0x30
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
- public int m_bImpulse; // 0x34
- public int[] Pad1;
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_iWeaponSelect; // 0x38
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_iWeaponSubtype; // 0x3C
- [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
- public int m_iRandomSeed; // 0x40
- [MarshalAs(UnmanagedType.U1, SizeConst = 2)]
- public UInt16 m_siMouseDx; // 0x44
- [MarshalAs(UnmanagedType.U1, SizeConst = 2)]
- public UInt16 m_siMouseDy; // 0x46
- [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
- bool m_bHasBeenPredicted; // 0x48
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
- public int[] Pad2;
- }; // size is 100 or 0x64
-
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- struct VerifiedUserCmd_t
- {
- public UserCmd_t m_Command;
- public UInt32 m_Crc;
- };
-
- [StructLayout(LayoutKind.Sequential)]
- public struct GlowSettings
- {
- byte renderWhenOccluded;
- byte renderWhenUnoccluded;
- byte fullBloomRender;
-
- public GlowSettings(bool __renderWhenOccluded, bool __renderWhenUnoccluded, bool __fullBloom)
- {
- renderWhenOccluded = __renderWhenOccluded == true ? (byte)1 : (byte)0;
- renderWhenUnoccluded = __renderWhenUnoccluded == true ? (byte)1 : (byte)0;
- fullBloomRender = __fullBloom == true ? (byte)1 : (byte)0;
- }
- }
-
- public struct GlowColor
- {
- public float r;
- public float g;
- public float b;
- public float a;
- public GlowColor(Color color)
- {
- r = color.R / 255f;
- g = color.G / 255f;
- b = color.B / 255f;
- a = color.A / 255f;
- }
- public GlowColor(float _r,float _g,float _b, float _a)
- {
- r = _r;
- g = _g;
- b = _b;
- a = _a;
- }
- public static Color operator *(GlowColor a, int b)
- {
- return Color.FromArgb((int)a.a*b, (int)a.r * b, (int)a.g * b, (int)a.b * b);
- }
- public Color ToColor
- {
- get
- {
- return Color.FromArgb((int)(a*255), (int)(r *255), (int)(g *255), (int)(b *255));
- }
- }
- }
- public struct Vector3
- {
- public float x;
- public float y;
- public float z;
-
- public Vector3(float _x, float _y, float _z)
- {
- x = _x;
- y = _y;
- z = _z;
- }
- public float Length
- {
- get
- {
- return (float)Math.Sqrt((x * x) + (y * y) + (z * z));
- }
- }
- public static Vector3 operator -(Vector3 a, Vector3 b)
- {
- return new Vector3(a.x - b.x, a.y - b.y, a.z - b.z);
- }
- public static Vector3 operator +(Vector3 a, Vector3 b)
- {
- return new Vector3(a.x + b.x, a.y + b.y, a.z + b.z);
- }
- public static Vector3 operator /(Vector3 a, Vector3 b)
- {
- return new Vector3(a.x / b.x, a.y / b.y, a.z / b.z);
- }
- public static Vector3 operator *(Vector3 a, Vector3 b)
- {
- return new Vector3(a.x * b.x, a.y * b.y, a.z * b.z);
- }
- public static Vector3 operator /(Vector3 a, int b)
- {
- return new Vector3(a.x / b, a.y / b, a.z / b);
- }
- public static Vector3 operator *(Vector3 a, int b)
- {
- return new Vector3(a.x * b, a.y * b, a.z * b);
- }
- public static Vector3 operator /(Vector3 a, float b)
- {
- return new Vector3(a.x / b, a.y / b, a.z / b);
- }
- public static Vector3 operator *(Vector3 a, float b)
- {
- return new Vector3(a.x * b, a.y * b, a.z * b);
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Runtime.InteropServices;
+using System.Text;
+using System.Drawing;
+using System.Threading.Tasks;
+using System.Globalization;
+
+namespace AnimeSoftware
+{
+ class Structs
+ {
+ public static readonly int[] SpamWeaponList = new int[]{ 4,9,10,11,38,40,64,262208 };
+ public static Dictionary Hitbox = new Dictionary
+ {
+ [8] = "Head",
+ [7] = "Neck",
+ [6] = "Body"
+ };
+ }
+
+ public enum Hitbox
+ {
+ HEAD = 8,
+ NECK = 7,
+ BODY = 6
+ }
+
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ public struct CharCodes
+ {
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 255)]
+ public int[] tab;
+ };
+
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ public struct player_info_s
+ {
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
+ public char[] __pad0;
+ public int m_nXuidLow;
+ public int m_nXuidHigh;
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 128)]
+ public byte[] m_szPlayerName;
+ public uint m_nUserID;
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 33)]
+ public char[] m_szSteamID;
+ public uint m_nSteam3ID;
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 128)]
+ public byte[] m_szFriendsName;
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ public bool m_bIsFakePlayer;
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ public bool m_bIsHLTV;
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
+ public int[] m_dwCustomFiles;
+ public char m_FilesDownloaded;
+ };
+
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ public struct Input_t
+ {
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_pVftable; // 0x00
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ public bool m_bTrackIRAvailable; // 0x04
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ public bool m_bMouseInitialized; // 0x05
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ public bool m_bMouseActive; // 0x06
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ public bool m_bJoystickAdvancedInit; // 0x07
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 44)]
+ public int[] Unk1; // 0x08
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_pKeys; // 0x34
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
+ public int[] Unk2; // 0x38
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ public bool m_bCameraInterceptingMouse; // 0x9C
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ public bool m_bCameraInThirdPerson; // 0x9D
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ public bool m_bCameraMovingWithMouse; // 0x9E
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
+ public Vector3 m_vecCameraOffset; // 0xA0
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ public bool m_bCameraDistanceMove; // 0xAC
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_nCameraOldX; // 0xB0
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_nCameraOldY; // 0xB4
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_nCameraX; // 0xB8
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_nCameraY; // 0xBC
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public bool m_bCameraIsOrthographic; // 0xC0
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
+ public Vector3 m_vecPreviousViewAngles; // 0xC4
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
+ public Vector3 m_vecPreviousViewAnglesTilt; // 0xD0
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public float m_flLastForwardMove; // 0xDC
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_nClearInputState; // 0xE0
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
+ public int[] Unk3; // 0xE4
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_pCommands; // 0xEC
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_pVerifiedCommands; // 0xF0
+ };
+
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ public struct UserCmd_t
+ {
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int pVft; // 0x00
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_iCmdNumber; // 0x04
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_iTickCount; // 0x08
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
+ public Vector3 m_vecViewAngles; // 0x0C
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
+ public Vector3 m_vecAimDirection; // 0x18
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public float m_flForwardmove; // 0x24
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public float m_flSidemove; // 0x28
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public float m_flUpmove; // 0x2C
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_iButtons; // 0x30
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
+ public int m_bImpulse; // 0x34
+ public int[] Pad1;
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_iWeaponSelect; // 0x38
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_iWeaponSubtype; // 0x3C
+ [MarshalAs(UnmanagedType.U1, SizeConst = 4)]
+ public int m_iRandomSeed; // 0x40
+ [MarshalAs(UnmanagedType.U1, SizeConst = 2)]
+ public UInt16 m_siMouseDx; // 0x44
+ [MarshalAs(UnmanagedType.U1, SizeConst = 2)]
+ public UInt16 m_siMouseDy; // 0x46
+ [MarshalAs(UnmanagedType.U1, SizeConst = 1)]
+ bool m_bHasBeenPredicted; // 0x48
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
+ public int[] Pad2;
+ }; // size is 100 or 0x64
+
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ struct VerifiedUserCmd_t
+ {
+ public UserCmd_t m_Command;
+ public UInt32 m_Crc;
+ };
+
+ public struct Signature
+ {
+ public readonly int Offset;
+ public readonly byte[] ByteArray;
+ public readonly IntPtr Address;
+ public readonly string Mask;
+
+ public Signature(byte[] _byteArray, string _mask, int _offset = 0)
+ {
+ ByteArray = _byteArray;
+ Mask = _mask;
+ Offset = _offset;
+ Address = IntPtr.Zero;
+ }
+
+ public Signature(IntPtr _address)
+ {
+ ByteArray = null;
+ Offset = 0;
+ Address = _address;
+ Mask = string.Empty;
+ }
+
+ public Signature(string _signature, int _offset = 0)
+ {
+ var _mask = string.Empty;
+ var patternBlocks = _signature.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
+ var pattern = new byte[patternBlocks.Length];
+
+ for (int i = 0; i < patternBlocks.Length; i++)
+ {
+ var block = patternBlocks[i];
+
+ if (block == "?")
+ {
+ _mask += block;
+ pattern[i] = 0;
+ }
+ else
+ {
+ _mask += "x";
+ if (!byte.TryParse(patternBlocks[i], NumberStyles.HexNumber,
+ CultureInfo.DefaultThreadCurrentCulture, out pattern[i]))
+ throw new Exception("Signature Parsing Error");
+ }
+ }
+
+ ByteArray = pattern;
+ Offset = _offset;
+ Address = IntPtr.Zero;
+ Mask = _mask;
+ }
+ }
+
+ [StructLayout(LayoutKind.Sequential)]
+ public struct GlowSettings
+ {
+ byte renderWhenOccluded;
+ byte renderWhenUnoccluded;
+ byte fullBloomRender;
+
+ public GlowSettings(bool __renderWhenOccluded, bool __renderWhenUnoccluded, bool __fullBloom)
+ {
+ renderWhenOccluded = __renderWhenOccluded == true ? (byte)1 : (byte)0;
+ renderWhenUnoccluded = __renderWhenUnoccluded == true ? (byte)1 : (byte)0;
+ fullBloomRender = __fullBloom == true ? (byte)1 : (byte)0;
+ }
+ }
+
+ public struct GlowColor
+ {
+ public float r;
+ public float g;
+ public float b;
+ public float a;
+ public GlowColor(Color color)
+ {
+ r = color.R / 255f;
+ g = color.G / 255f;
+ b = color.B / 255f;
+ a = color.A / 255f;
+ }
+ public GlowColor(float _r,float _g,float _b, float _a)
+ {
+ r = _r;
+ g = _g;
+ b = _b;
+ a = _a;
+ }
+ public static Color operator *(GlowColor a, int b)
+ {
+ return Color.FromArgb((int)a.a*b, (int)a.r * b, (int)a.g * b, (int)a.b * b);
+ }
+ public Color ToColor
+ {
+ get
+ {
+ return Color.FromArgb((int)(a*255), (int)(r *255), (int)(g *255), (int)(b *255));
+ }
+ }
+ }
+ public struct Vector3
+ {
+ public float x;
+ public float y;
+ public float z;
+
+ public Vector3(float _x, float _y, float _z)
+ {
+ x = _x;
+ y = _y;
+ z = _z;
+ }
+ public float Length
+ {
+ get
+ {
+ return (float)Math.Sqrt((x * x) + (y * y) + (z * z));
+ }
+ }
+ public static Vector3 operator -(Vector3 a, Vector3 b)
+ {
+ return new Vector3(a.x - b.x, a.y - b.y, a.z - b.z);
+ }
+ public static Vector3 operator +(Vector3 a, Vector3 b)
+ {
+ return new Vector3(a.x + b.x, a.y + b.y, a.z + b.z);
+ }
+ public static Vector3 operator /(Vector3 a, Vector3 b)
+ {
+ return new Vector3(a.x / b.x, a.y / b.y, a.z / b.z);
+ }
+ public static Vector3 operator *(Vector3 a, Vector3 b)
+ {
+ return new Vector3(a.x * b.x, a.y * b.y, a.z * b.z);
+ }
+ public static Vector3 operator /(Vector3 a, int b)
+ {
+ return new Vector3(a.x / b, a.y / b, a.z / b);
+ }
+ public static Vector3 operator *(Vector3 a, int b)
+ {
+ return new Vector3(a.x * b, a.y * b, a.z * b);
+ }
+ public static Vector3 operator /(Vector3 a, float b)
+ {
+ return new Vector3(a.x / b, a.y / b, a.z / b);
+ }
+ public static Vector3 operator *(Vector3 a, float b)
+ {
+ return new Vector3(a.x * b, a.y * b, a.z * b);
+ }
+ }
+}
diff --git a/AnimeSoftware/obj/Debug/AnimeSoftware.csproj.CopyComplete b/AnimeSoftware/obj/Debug/AnimeSoftware.csproj.CopyComplete
new file mode 100644
index 0000000..e69de29
diff --git a/AnimeSoftware/obj/Release/AnimeSoftware.csproj.CopyComplete b/AnimeSoftware/obj/Release/AnimeSoftware.csproj.CopyComplete
new file mode 100644
index 0000000..e69de29
diff --git a/AnimeSoftware/obj/Release/build.force b/AnimeSoftware/obj/Release/build.force
new file mode 100644
index 0000000..e69de29